Light
| Stat | Base |
|---|---|
| HP | 9,225 |
| Attack | 780 |
| Defense | 582 |
| Speed | 106 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 05/29/2024 |
Gemini |
S2
|
[Effect added] Gains another turn with a 20% chance after using the skill |
| 05/30/2023 |
Gemini |
S3
|
[Passive Activation Condition Mitigated]
Now removes 1 beneficial effect of the enemy even when you don't have less beneficial effects than the enemy target you attacked |
| 05/30/2023 |
Gemini |
S2
|
Damage increased by 13% |
| 05/30/2023 |
Gemini |
S2
|
This attack will always land as a Crushing Hit This attack won't land as a Glancing Hit |
| 11/29/2021 |
Gemini |
S3
|
Increases the damage by 50% 100%
if the enemy HP is higher than yours when attacking |
| 11/29/2021 |
Gemini |
S1
|
Gets another turn with a 30% 20% chance |
| 02/27/2017 |
Gemini |
S1
|
[Effect added] Limited the MAX no. of acquiring additional turn to 2 (Decreased) |
| 04/13/2015 |
Gemini |
S2
|
[Effect added] The skill will now additionally decrease the target's Defense for 1 turn. |