Select a monster to see teams where monster is used in defenses and/or counters.
Name: Aqcus
Element: Water
Archetype: Attack
Family: Charger Shark
Natural Stars:
 
Stat Base
HP 9,060
Attack 714
Defense 494
Speed 105
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Leader Skill:
Increase the Attack Speed of ally monsters with Water attribute by 23%.

1/6
Lunging Wave
Performs a lunge attack that damages an enemy while increasing your Critical Rate for 1 turn.
Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
 
Skill
Effects:
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 3.8*{ATK}

1/5
Drive
Attacks an enemy target, decreasing its Attack Power and Attack Speed for 2 turns with an 80% chance.
(Reusable in 3 turns)
Damage +10%
Effect Rate +10%
Damage +10%
Effect Rate +10%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 5.4*{ATK}

1/1
The Smell of Blood(Passive)
When landing as a Critical Hit, this attack additionally inflicts Continuous Damage for 1 turn on the target. If the target dies from this attack, you will heal as much as the amount of damage dealt as the finishing blow. [Automatic Effect]
 
Skill
Effects:
Self-Heal
On Death
Self
Effect
Single
Target
On Crit
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