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Hall of Heroes: 11/13/2015
Name: Water Neostone Fighter
Element: Water
Archetype: Attack
Family:
Natural Stars:
Skill-ups to Max: x13

Awakening
Levels:

 
Stat Base
HP
10,215
Min 4,605
15,315 Max
Attack
648
Min 318
1,098 Max
Defense
483
Min 307
900 Max
Speed
106
Min 86
126 Max
Crit Rate
15%
Min 15%
30% Max
Crit Damage
50%
Min 50%
50% Max
Resistance
15%
Min 15%
40% Max
Accuracy
0%
Min 0%
25% Max
Skill-ups to Max
13
Min 4
18 Max
Game Mechanics:

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1/5
Combat Knife
Swings a dagger to attack the enemy 2 times and subsequently increases your Attack Power for 2 turns.
Damage +5%
Damage +5%
Damage +10%
Damage +15%
 
Skill
Effects:
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 1.9*{ATK} x2

1/6
Sharp Strike
Attacks the enemy to leave a Branding Effect for 1 turn. This attack will also decrease the enemy's Defense for 2 turns if it lands as a Critical Hit. Instantly gains another turn if the target's HP is less than 50% after the attack.
(Reusable in 4 turns)
Damage +5%
Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
Single
Target
On Crit
Additional
Turn
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 5.6*{ATK}

1/5
Dagger Dash
Attacks the enemy 3 times with attacks that always land as Critical Hits to disturb HP recovery for 2 turns each. Increases your Attack Bar by the proportion of the enemy's HP lost from your attack.
(Reusable in 4 turns)
Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
Guaranteed
Critical Hit
Single
Target
Increase
ATB
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 2.9*{ATK} x3
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 165
Date Monster Skill Change
07/20/2025 Ryan
Ryan
S3
Dagger Dash
Dagger Dash
Damage increased by approximately 12%.
07/20/2025 Ryan
Ryan
S3
Dagger Dash
Dagger Dash
[Effect changed] Attacks the enemy 3 times to grant Continuous Damage for 1 turn disturb HP recovery for 2 turns each.
11/27/2024 Ryan
Ryan
S2
Sharp Strike
Sharp Strike
Inflicts Continuous Damage for 2 turns Applies Branding for 1 turn
06/28/2021 Ryan
Ryan
S3
Dagger Dash
Dagger Dash
(As-is) Swiftly attacks the enemy 3 times with each attack inflicting Continuous Damage for 1 turn. If this attack lands as a Critical Hit, it will disturb the target's HP recovery for 2 turns
(To-be) Attacks the enemy with an attack that is guaranteed to land as a Critical Hit 3 times, each attack inflicting Continuous Damage for 1 turn. Increases your Attack Bar proportionate to the enemy's lost HP from your attack
06/28/2021 Ryan
Ryan
S3
Dagger Dash
Dagger Dash
[Effect added] The attack that is guaranteed to land as a Critical Hit
01/07/2020 Ryan
Ryan
S2
Sharp Strike
Sharp Strike
Instantly gains another turn if the target has 30% or less HP after the attack.
Instantly gains another turn if the target's HP is less than 50% after the attack.
07/29/2019 Ryan
Ryan
S2
Sharp Strike
Sharp Strike
The monster will gain another turn immediately even if the attacked enemy gets defeated.
08/30/2018 Ryan
Ryan
S2
Sharp Strike
Sharp Strike
[Effect added] Instantly gains another turn if the target has 30% or less HP after the attack.
08/20/2015 Ryan
Ryan
Stat Changed Stats changed to fit the Attack type.
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