Stat | Base |
---|---|
HP | 10,380 |
Attack | 736 |
Defense | 549 |
Speed | 107 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
Does this monster have specific game mechanics?
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Date | Monster | Skill | Change |
---|---|---|---|
11/27/2024 |
![]() Ryan |
S2
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Inflicts Continuous Damage for 2 turns Applies Branding for 1 turn |
06/28/2021 |
![]() Ryan |
S3
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(As-is) Swiftly attacks the enemy 3 times with each attack inflicting Continuous Damage for 1 turn. If this attack lands as a Critical Hit, it will disturb the target's HP recovery for 2 turns (To-be) Attacks the enemy with an attack that is guaranteed to land as a Critical Hit 3 times, each attack inflicting Continuous Damage for 1 turn. Increases your Attack Bar proportionate to the enemy's lost HP from your attack |
06/28/2021 |
![]() Ryan |
S3
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[Effect added] The attack that is guaranteed to land as a Critical Hit |
01/07/2020 |
![]() Ryan |
S2
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Instantly gains another turn if the target has 30% or less HP after the attack.
Instantly gains another turn if the target's HP is less than 50% after the attack. |
07/29/2019 |
![]() Ryan |
S2
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The monster will gain another turn immediately even if the attacked enemy gets defeated. |
08/30/2018 |
![]() Ryan |
S2
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[Effect added] Instantly gains another turn if the target has 30% or less HP after the attack. |
08/20/2015 |
![]() Ryan |
Stat Changed | Stats changed to fit the Attack type. |