Select a monster to see teams where monster is used in defenses and/or counters.
Hall of Heroes: 11/12/2021
Name: Light Neostone Fighter
Element: Light
Archetype: Attack
Family:
Natural Stars:
Skill-ups to Max: x9

Awakening
Levels:

 
Stat Base
HP
9,060
Min 4,605
15,315 Max
Attack
692
Min 318
1,098 Max
Defense
516
Min 307
900 Max
Speed
106
Min 86
126 Max
Crit Rate
15%
Min 15%
30% Max
Crit Damage
50%
Min 50%
50% Max
Resistance
15%
Min 15%
40% Max
Accuracy
0%
Min 0%
25% Max
Skill-ups to Max
9
Min 4
18 Max
Game Mechanics:

Does this monster have specific game mechanics?
Contribute your notes on Discord today!

1/5
Combat Knife
Swings a dagger to attack the enemy 2 times and subsequently increases your Attack Power for 2 turns.
Damage +5%
Damage +5%
Damage +10%
Damage +15%
 
Skill
Effects:
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 1.9*{ATK} x2

1/6
Sharp Strike
Attacks the enemy to leave a Branding Effect for 1 turn. This attack will also decrease the enemy's Defense for 2 turns if it lands as a Critical Hit. Instantly gains another turn if the target's HP is less than 50% after the attack.
(Reusable in 4 turns)
Damage +5%
Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
Single
Target
On Crit
Additional
Turn
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 5.6*{ATK}

1/1
Born to Fight (Passive)
The attacks performed on your turns will generate a shield that's equivalent to the damage dealt for 1 turn. Also, increases your Critical Rate by 30% and damage proportionate to the shield amount granted on yourself, up to 200%, with every attack. [Automatic Effect]
 
Skill
Effects:
Self
Effect
 
Multiplier Formula: ATK_RUNE_SHIELD/800 + ATK_SHIELD/800
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 400
Date Monster Skill Change
11/27/2024 Lucas
Lucas
S2
Sharp Strike
Sharp Strike
Inflicts Continuous Damage for 2 turns Applies Branding for 1 turn
01/23/2020 Lucas
Lucas
S3
Born to Fight (Passive)
Born to Fight (Passive)
(As-is) The attacks performed on your turns will generate a shield that lasts for 1 turn. The shield is equivalent to 50% of the damage dealt. Also, increases your Critical Rate by 30% and deals additional damage that's proportionate to the shield amount granted on
yourself with every attack. [Automatic Effect]
(To-be) The attacks performed on your turns will generate a shield that's equivalent to the damage dealt for 1 turn. Also, increases your Critical Rate by 30% and damage proportionate to the shield amount granted on yourself, up to 200%, with every attack.
[Automatic Effect]
01/07/2020 Lucas
Lucas
S2
Sharp Strike
Sharp Strike
Instantly gains another turn if the target has 30% or less HP after the attack.
Instantly gains another turn if the target's HP is less than 50% after the attack.
07/29/2019 Lucas
Lucas
S2
Sharp Strike
Sharp Strike
The monster will gain another turn immediately even if the attacked enemy gets defeated.
08/30/2018 Lucas
Lucas
S2
Sharp Strike
Sharp Strike
[Effect added] Instantly gains another turn if the target has 30% or less HP after the attack.
11/29/2017 Lucas
Lucas
S3
Born to Fight (Passive)
Born to Fight (Passive)
[Effect added] Inflicts additional damage that's proportionate to the shield amount granted on yourself to the enemy target with every attack
Sorry, no defenses or counters have been entered for the searched criteria.

Contribute
Sorry, no defenses or counters have been entered for the searched criteria.

Contribute
6.31.3 - © SWGT 2026 All rights reserved
Designed By Cerusa |
Support my work on Patreon (Guild or Personal)
Monster and Siege Map images belong to Com2Us