Light
| Stat | Base |
|---|---|
| HP | 9,885 |
| Attack | 780 |
| Defense | 538 |
| Speed | 107 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 11/27/2024 |
Lucas |
S2
|
Inflicts Continuous Damage for 2 turns Applies Branding for 1 turn |
| 01/23/2020 |
Lucas |
S3
|
(As-is) The attacks performed on your turns will generate a shield that lasts for 1 turn. The shield is equivalent to 50% of the damage dealt. Also, increases your Critical Rate by 30% and deals additional damage that's proportionate to the shield amount granted on
yourself with every attack. [Automatic Effect] (To-be) The attacks performed on your turns will generate a shield that's equivalent to the damage dealt for 1 turn. Also, increases your Critical Rate by 30% and damage proportionate to the shield amount granted on yourself, up to 200%, with every attack. [Automatic Effect] |
| 01/07/2020 |
Lucas |
S2
|
Instantly gains another turn if the target has 30% or less HP after the attack.
Instantly gains another turn if the target's HP is less than 50% after the attack. |
| 07/29/2019 |
Lucas |
S2
|
The monster will gain another turn immediately even if the attacked enemy gets defeated. |
| 08/30/2018 |
Lucas |
S2
|
[Effect added] Instantly gains another turn if the target has 30% or less HP after the attack. |
| 11/29/2017 |
Lucas |
S3
|
[Effect added] Inflicts additional damage that's proportionate to the shield amount granted on yourself to the enemy target with every attack |