Stat | Base |
---|---|
HP | 9,885 |
Attack | 780 |
Defense | 538 |
Speed | 107 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
Does this monster have specific game mechanics?
Contribute your notes on Discord today! |
Date | Monster | Skill | Change |
---|---|---|---|
11/27/2024 |
![]() Lucas |
S2
![]() |
Inflicts Continuous Damage for 2 turns Applies Branding for 1 turn |
01/23/2020 |
![]() Lucas |
S3
![]() |
(As-is) The attacks performed on your turns will generate a shield that lasts for 1 turn. The shield is equivalent to 50% of the damage dealt. Also, increases your Critical Rate by 30% and deals additional damage that's proportionate to the shield amount granted on
yourself with every attack. [Automatic Effect] (To-be) The attacks performed on your turns will generate a shield that's equivalent to the damage dealt for 1 turn. Also, increases your Critical Rate by 30% and damage proportionate to the shield amount granted on yourself, up to 200%, with every attack. [Automatic Effect] |
01/07/2020 |
![]() Lucas |
S2
![]() |
Instantly gains another turn if the target has 30% or less HP after the attack.
Instantly gains another turn if the target's HP is less than 50% after the attack. |
07/29/2019 |
![]() Lucas |
S2
![]() |
The monster will gain another turn immediately even if the attacked enemy gets defeated. |
08/30/2018 |
![]() Lucas |
S2
![]() |
[Effect added] Instantly gains another turn if the target has 30% or less HP after the attack. |
11/29/2017 |
![]() Lucas |
S3
![]() |
[Effect added] Inflicts additional damage that's proportionate to the shield amount granted on yourself to the enemy target with every attack |