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Name: Lucien
Element: Light
Archetype: Attack
Family: Elven Ranger
Natural Stars:
 
Stat Base
HP 8,895
Attack 692
Defense 527
Speed 101
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Attack Speed of ally monsters by 15%.

1/5
Strafe
Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
Damage +5%
Damage +5%
Damage +5%
Damage +10%
 
Skill
Effects:
Additional
Attack
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 1.6*{ATK} x2

1/6
Ankle Shot
Attacks an enemy, stunning it for 1 turn with an 80% chance. If the target is stunned by your attack, you instantly gain another turn.
(Reusable in 4 turns)
Damage +5%
Effect Rate +10%
Damage +10%
Effect Rate +10%
Cooltime Turn -1
 
Skill
Effects:
Single
Target
Additional
Turn
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 5.2*{ATK}

1/5
Steady Shot
Aims at a target to deal substantial damage. If the enemy is frozen, stunned, or asleep, the damage of this attack will be increased by 50%.
(Reusable in 5 turns)
Damage +5%
Damage +5%
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
Debuff
Bonus Damage
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 7.8*{ATK}
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 1,162
Date Monster Skill Change
01/27/2022 Lucien
Lucien
S2
Ankle Shot
Ankle Shot
Fixed an error of the Monster having a full Attack Bar after gaining a turn instantly from meeting the condition after using the skill
09/28/2020 Lucien
Lucien
S2
Ankle Shot
Ankle Shot
Fixed an issue of the monster not getting a turn under certain situations
07/29/2019 Lucien
Lucien
S2
Ankle Shot
Ankle Shot
Stun chance 50% 80%
04/27/2018 Lucien
Lucien
S3
Steady Shot
Steady Shot
Increases the amount of damage by 15%
04/27/2018 Lucien
Lucien
S2
Ankle Shot
Ankle Shot
Stun rate 30% 50%
05/30/2016 Lucien
Lucien
S3
Steady Shot
Steady Shot
Damage increased by 13%
05/30/2016 Lucien
Lucien
S2
Ankle Shot
Ankle Shot
Damage increased by 8%
03/31/2016 Lucien
Lucien
S3
Steady Shot
Steady Shot
Damage dealt against frozen, stunned, and sleeping enemies will be increased by 50% instead of 30%.
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