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Name: Dark Panda Warrior
Element: Dark
Archetype: Attack
Family:
Natural Stars:
Skill-ups to Max: x10

Awakening
Levels:

 
Stat Base
HP 9,885
Attack 714
Defense 604
Speed 95
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Attack Power of ally monsters in Guild Content by 44%.

1/6
Sequential Attack
Attacks the enemy 3 times with each strike having a 30% chance to decrease the target's Defense for 2 turns.
Damage +5%
Effect Rate +10%
Damage +10%
Effect Rate +10%
Damage +10%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 1.3*{ATK} x3

1/3
Calm Mind
Removes the harmful effects casted on yourself and counterattacks for 2 turns when attacked. Recovers 15% of the HP of all allies in each turn for the next 2 turns.
(Reusable in 5 turns)
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
Cleanse
Self
Effect
AOE

1/4
Almighty Strength (Passive)
Decreases the incoming damage by 30% and increases the damage dealt by 50% if the enemy's Attack Power is lower than yours. Removes the inability effect on yourself and another ally whenever you fall under an inability effect, and instantly uses [Calm Mind]. [Automatic Effect]
(Reusable in 6 turns)
Cooltime Turn -1
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
Decrease
Damage
Self
Effect
Increase
Damage
Cleanse
Single
Target
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 97
Date Monster Skill Change
07/20/2025 Mi Ying
Mi Ying
S3
Almighty Strength (Passive)
Almighty Strength (Passive)
[Percentage changed] Decreased incoming damage by 50% 30% if the enemy's Attack Power is lower than yours.
05/28/2025 Mi Ying
Mi Ying
S3
Almighty Strength (Passive)
Almighty Strength (Passive)
Fixed an issue where the skill icon of the passive skills with a [damage increase] effect appeared before dealing damage.
01/24/2025 Mi Ying
Mi Ying
S3
Almighty Strength (Passive)
Almighty Strength (Passive)
Lv. 2 Recovery +5% Lv.2 Cooltime Turn -1
Lv. 3 Recovery +5% Lv.3 Cooltime Turn -1
Lv. 4 Recovery +5% Lv.4 Cooltime Turn -1
01/24/2025 Mi Ying
Mi Ying
S3
Almighty Strength (Passive)
Almighty Strength (Passive)
(As-is) Recovers the HP by 30% of the damage dealt.
(To-be) Removes the inability effect on yourself and another ally whenever you fall under an inability effect, and instantly uses [Calm Mind] (Reusable in 6 turns)
07/29/2022 Mi Ying
Mi Ying
S3
Almighty Strength (Passive)
Almighty Strength (Passive)
Decreases the incoming damage by 35% 50% if the enemy has lower Attack Power than yours
06/28/2021 Mi Ying
Mi Ying
S3
Almighty Strength (Passive)
Almighty Strength (Passive)
[Passive activation condition eased]
Changed to recover the HP even from the damage dealt by counterattack
(Recover HP by 30% of the damage dealt)
12/20/2018 Mi Ying
Mi Ying
S3
Almighty Strength (Passive)
Almighty Strength (Passive)
Skill Power-up: Damage +, Cooldown Time Recovery+
12/20/2018 Mi Ying
Mi Ying
S3
Almighty Strength (Passive)
Almighty Strength (Passive)
[Skill Modification] - Changed to a passive skill
Before: Attacks all enemies, decreasing their Attack Power for 2 turns and casts a shield on yourself, equivalent to 20% of the damage inflicted for 3 turns. The damage of [Sequential Attack) increases by 50% if this skill is on cooldown.

After: Decreases the incoming damage by 35% and increases the damage dealt by 50% if the enemy has lower Attack Power than yours. Recovers the HP by 30% of the damage dealt with every attack during your turn. [Automatic Effect]
08/30/2018 Mi Ying
Mi Ying
S1
Sequential Attack
Sequential Attack
Fixed the issue of the damage increase not being applied properly when the skill is on cooldown
11/29/2017 Mi Ying
Mi Ying
S3
Almighty Strength (Passive)
Almighty Strength (Passive)
[Effect added] The damage of [Sequential Attack] increases by 50% if the skill is on cooldown.
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