Light
| Stat | Base |
|---|---|
| HP | 10,380 |
| Attack | 615 |
| Defense | 670 |
| Speed | 102 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 07/28/2023 |
Seimei |
S2
|
[Effect added] Decreases the ally target's skill cooldown time by 1 turn when used on a dead ally |
| 01/29/2023 |
Seimei |
S3
|
The ally recovers the HP by 10% 15% per harmful effect granted on the target at the start of that ally's turn |
| 01/29/2023 |
Seimei |
S2
|
Target ally including yourself Target ally excluding yourself
**You can no longer select yourself when using the skill. |
| 11/28/2022 |
Seimei |
S2
|
Fixed an issue of cooldowns for skills that aren't affected by cooldown increase/decrease being reduced when reviving with [Past Life Spell] |
| 01/27/2022 |
Seimei |
S3
|
[Effect added] Recovers the target's HP by 10% per harmful effect granted on the ally target when the ally starts a turn. |
| 11/29/2021 |
Seimei |
S2
|
[Effect added] Decreases the skill cooldown time by 1 turn when used on a living ally |