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Name: Light Onmyouji
Element: Light
Archetype: Support
Family:
Natural Stars:
Skill-ups to Max: x8

Awakening
Levels:

 
Stat Base
HP 10,380
Attack 615
Defense 670
Speed 102
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Defense of ally monsters by 33%.

1/7
Burning Soul
Attacks the enemy and removes one beneficial effect with a 50% chance.
Damage +5%
Effect Rate +5%
Damage +10%
Damage +10%
Effect Rate +10%
Effect Rate +15%
 
Skill
Effects:
Remove
Buff
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 3.8*{ATK}

1/3
Past Life Spell
Summons the soul of the dead ally, and then uses the target's skill once. At this time, the target's passive skill won't be applied. When used on a living ally excluding yourself, grants Soul Protection on the target for 2 turns and decreases the target's skill cooldown time by 1 turn.
(Reusable in 5 turns)
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
Single
Target

1/1
Yin-Yang Five Elements (Passive)
Limits the no. of turns for harmful effects on allies and beneficial effects on enemies to 1 turn (bombs and boss skills excluded). The ally recovers the HP by 15% per harmful effect granted on the target at the start of that ally's turn. However, this effect is not accumulated with other similar effects. [Automatic Effect]
 
Skill
Effects:
Heal
Single
Target
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 824
Date Monster Skill Change
07/28/2023 Seimei
Seimei
S2
Past Life Spell
Past Life Spell
[Effect added] Decreases the ally target's skill cooldown time by 1 turn when used on a dead ally
01/29/2023 Seimei
Seimei
S3
Yin-Yang Five Elements (Passive)
Yin-Yang Five Elements (Passive)
The ally recovers the HP by 10% 15% per harmful effect granted on the target at the start of that ally's turn
01/29/2023 Seimei
Seimei
S2
Past Life Spell
Past Life Spell
Target ally including yourself Target ally excluding yourself

**You can no longer select yourself when using the skill.
11/28/2022 Seimei
Seimei
S2
Past Life Spell
Past Life Spell
Fixed an issue of cooldowns for skills that aren't affected by cooldown increase/decrease being reduced when reviving with [Past Life Spell]
01/27/2022 Seimei
Seimei
S3
Yin-Yang Five Elements (Passive)
Yin-Yang Five Elements (Passive)
[Effect added] Recovers the target's HP by 10% per harmful effect granted on the ally target when the ally starts a turn.
11/29/2021 Seimei
Seimei
S2
Past Life Spell
Past Life Spell
[Effect added] Decreases the skill cooldown time by 1 turn when used on a living ally
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