Stat | Base |
---|---|
HP | 11,370 |
Attack | 648 |
Defense | 736 |
Speed | 103 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 25% |
Game Mechanics:
Does this monster have specific game mechanics?
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Date | Monster | Skill | Change |
---|---|---|---|
07/28/2023 |
![]() Seimei |
S2
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[Effect added] Decreases the ally target's skill cooldown time by 1 turn when used on a dead ally |
01/29/2023 |
![]() Seimei |
S3
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The ally recovers the HP by 10% 15% per harmful effect granted on the target at the start of that ally's turn |
01/29/2023 |
![]() Seimei |
S2
![]() |
Target ally including yourself Target ally excluding yourself
**You can no longer select yourself when using the skill. |
11/28/2022 |
![]() Seimei |
S2
![]() |
Fixed an issue of cooldowns for skills that aren't affected by cooldown increase/decrease being reduced when reviving with [Past Life Spell] |
01/27/2022 |
![]() Seimei |
S3
![]() |
[Effect added] Recovers the target's HP by 10% per harmful effect granted on the ally target when the ally starts a turn. |
11/29/2021 |
![]() Seimei |
S2
![]() |
[Effect added] Decreases the skill cooldown time by 1 turn when used on a living ally |