Light
| Stat | Base |
|---|---|
| HP | 10,050 |
| Attack | 845 |
| Defense | 626 |
| Speed | 102 |
| Crit Rate | 30% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 07/24/2024 |
Benedict |
S3
|
(As-is) Additional attack deals damage that ignores death resistance effects if the enemy target's HP is 30% or below (To-be) Additional attack deals damage that ignores death resistance effects with no required condition. Deals 20% increased damage to the enemy target if its HP is at 30% or below |
| 05/30/2023 |
Benedict |
S3
|
Damage increased by 20% |
| 01/29/2023 |
Benedict |
S3
|
[Effect added] Additional attack always deals damage that ignores Defense (the damage that ignores Defense will be adjusted as the condition has been removed) |
| 01/29/2023 |
Benedict |
S3
|
Deals damage that ignores Defense resists death if the target enemy's HP is at 30% or below |
| 05/30/2022 |
Benedict |
S3
|
Fixed the error of damage amplification effects based on skill level not being applied properly |