Select a monster to see teams where monster is used in defenses and/or counters.
Name: Solveig
Element: Fire
Archetype: HP
Family: Mercenary Queen
Collaboration: Fire Eivor
Natural Stars:
 
Stat Base
HP 11,700
Attack 670
Defense 527
Speed 103
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Leader Skill:
Increase the Accuracy of ally monsters with Fire attribute by 55%.

1/7
Amputate
Attacks the enemy 2 times to decrease the enemy's Defense for 2 turns with a 20% chance each.
Damage +5%
Damage +5%
Effect Rate +5%
Damage +5%
Damage +10%
Effect Rate +15%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 1.9*{ATK} x2

1/6
Axe Technique of the Mercenary Queen
Attacks the enemy 2 times to stun for 1 turn and absorb the Attack Bar by 30% with a 50% chance each. Additionally, the inflicted damage increases by 30% if the enemy is under inability effects.
(Reusable in 4 turns)
Damage +5%
Effect Rate +5%
Damage +15%
Effect Rate +15%
Cooltime Turn -1
 
Skill
Effects:
Single
Target
Absorb
ATB
Increase
Damage
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 2.9*{ATK} x2

1/1
Innate Physical (Passive)
Recovers your HP by 20% each turn and increases the damage dealt on your turn by 50%, up to 200%, if you don't get attacked during the enemy's turn. The increased damage dealt will be reset when you attack the enemy. [Automatic Effect]
 
Skill
Effects:
Self-Heal
Self
Effect
Increase
Damage
Single
Target
Sorry, no defenses or counters have been entered for the searched criteria.

Contribute
Sorry, no defenses or counters have been entered for the searched criteria.

Contribute
5.14.1 - © SWGT 2024 All rights reserved
Designed By Cerusa | Change Log | Credits | User Agreement
Support my work on Patreon (Guild or Personal)
Monster and Siege Map images belong to Com2Us