Stat | Base |
---|---|
HP | 9,885 |
Attack | 703 |
Defense | 615 |
Speed | 103 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
Does this monster have specific game mechanics?
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Date | Monster | Skill | Change |
---|---|---|---|
03/30/2025 |
![]() Yeji and Sapsaree |
S3
![]() |
[Skill effect changed]
(As-is) Grants Immunity to all allies for 2 turns and increases their chances of landing Critical Hit for 2 turns. The same effects are granted for 3 turns for Fire Monsters (To-be) Grants Immunity to all allies for 2 turns and increases their Attack Power for 2 turns. Increases the Attack Bar of the ally target by 15% |
03/30/2025 |
![]() Yeji and Sapsaree |
S1
![]() |
[Skill effect changed]
(As-is) Sapsaree attacks the enemy and absorbs its Attack Bar by 30% with a 70% chance if you gain a turn while under inability effects (To-be) Sapsaree attacks the enemy and stuns the target for 1 turn with a 50% chance if you gain a turn while under inability effects |
01/30/2024 |
![]() Yeji and Sapsaree |
S3
![]() |
[Effect added] Adds one more turn to the beneficial effect that Fire Monsters receive (Immunity and increased chance of landing a Critical Hit for 2 turns 3 turns) |