Stat | Base |
---|---|
HP | 10,710 |
Attack | 812 |
Defense | 615 |
Speed | 104 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 25% |
Game Mechanics:
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Date | Monster | Skill | Change |
---|---|---|---|
05/29/2024 |
![]() Asima |
S2
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Deals 50% increased damage to enemies under Continuous Effects harmful effects |
05/28/2019 |
![]() Asima |
S3
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[Effect added] Increases your Attack Bar by 10% per Continuous Damage granted on the enemies after the attack. |
07/04/2018 |
![]() Asima |
S3
![]() |
Harmful effect activation rate: 50% 100% |
05/30/2016 |
![]() Asima |
S2
![]() |
Number of attacks: 1 time 3 times. Additional Effect: Inflicts continuous damage for 1 turn with each attack with a 35% chance. Damage increased by 18%. |
10/30/2015 |
![]() Asima |
S2
![]() |
The cooltime has been reduced by 1 turn. (4 turns 3 turns) |
07/01/2015 |
![]() Asima |
S2
![]() |
The skill's effect of having a 100% Critical Hit Rate on targets under Continuous Damage effects has been changed to deal 50% increased damage on targets under Continuous Damage effects. |