Select a monster to see teams where monster is used in defenses and/or counters.
Name: Hiva
Element: Wind
Archetype: Attack
Family: Grim Reaper
Natural Stars:
 
Stat Base
HP 10,215
Attack 834
Defense 516
Speed 91
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

Does this monster have specific game mechanics?
Contribute your notes on Discord today!
Leader Skill:
Increase the Attack Power of ally monsters with Wind attribute by 30%.

1/3
Grim Scythe
Reaps the life of the enemy with a deadly scythe. Acquires an additional turn if the enemy dies and resets the cooldown time of [Death Penalty].
Damage +5%
Damage +15%
 
Skill
Effects:
Additional
Turn
Single
Target
On Death
Reduce
Cooltime
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 4.4*{ATK}

1/2
Deadly Swing
Inflicts damage to all enemies with a deadly scythe. Always lands a Critical Hit if the enemy's HP is 30% or lower.
(Reusable in 3 turns)
Damage +20%
 
Skill
Effects:
Guaranteed
Critical Hit
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 2.7*{ATK}

1/3
Death Penalty
Attacks the enemy target 3 times with the wind of heavens and absorbs the Attack Bar by 30% each. The less HP the targeted enemy currently has, the larger the damage becomes and the cooldown time is removed if the enemy dies.
(Reusable in 3 turns)
Damage +10%
Damage +15%
 
Skill
Effects:
Reduce
Cooltime
Self
Effect
Absorb
ATB
 
Scales With: ATK and Target Current HP %
 
Multiplier Formula: {ATK}*(4.6 - 1.6*{Target Current HP %}) x3
No Results Found.
HivaPrahaMephisto
COUNTER
VelajuelArielEladriel
DEFENSE

HivaLushenKarnal
COUNTER
JulienHemosNamib
DEFENSE
5.18.0 - © SWGT 2024 All rights reserved
Designed By Cerusa |
Support my work on Patreon (Guild or Personal)
Monster and Siege Map images belong to Com2Us