Monster | Element | Skill | Change |
---|---|---|---|
![]() Oliver |
![]() Wind |
S3
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MAX cooldown increased by 1 turn (5 6 turns) |
![]() Oliver |
![]() Wind |
S3
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When attacking on your turn: Increases damage dealt to the enemy by 20% each (Up to 100%)
Increases damage dealt to the enemy by 10% each (Up to 50%) |
![]() Nana |
![]() Water |
S3
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When an ally is revived: Revives with 40% HP 25% HP |
![]() Carlos |
![]() Fire |
S3
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When an enemy dies, increases your Attack Bar by 75% and increases your Attack Power by the dead target's base Attack Power
When an enemy or an ally dies, increases your Attack Bar by 75% and increases your Attack Power by the dead target's base Attack Power |
![]() Liam |
![]() Water |
S3
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(As-is) Attacks all enemies if there are 3 or more enemies, and attacks the selected target 6 times if there are less than 3 enemies. The damage increases according to the enemy's MAX HP, and this attack decreases the enemy's Attack Speed for 2 turns (To-be) Attacks all enemies and stuns for 1 turn if there are 4 or more enemies. The damage increases the higher the enemy's current HP. Attacks the selected target 6 times if there are 3 or fewer enemies and deals damage that ignores Defense up to 100% the lower the target's current HP |
![]() Dominic |
![]() Wind |
S3
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(As-is) Your Attack Power increases as your HP decreases, and attacks additionally when attacking an enemy on your turn. This attack deals damage proportional to your MAX HP if your HP exceeds 50% and recovers HP equal to the damage dealt if it's 50% or below. [Automatic Effect] (To-be) Your Attack Power increases as your HP decreases, and attacks additionally, dealing damage equal to 300% of your Attack Power when attacking an enemy on your turn. This attack absorbs the enemy's Attack Bar by 30% if your HP exceeds 50% and recovers HP equal to 50% of the damage dealt if it's 50% or below. [Automatic Effect] |
![]() Tomoe |
![]() Fire |
S2
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[Effect added] Increases your Attack Bar by 100% after using a skill |
![]() Giou |
![]() Wind |
S2
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[Effect added] Increases your Attack Bar by 100% after using a skill |
![]() Douman |
![]() Dark |
S2
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[Effect added] Increases your Attack Bar by 100% after using a skill |
![]() Tomoe |
![]() Fire |
S3
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Increases harmful effects granted on all enemies by 1 turn each
Harmful effects applied to the selected enemy target are equally granted on all enemies |
![]() Shizuka |
![]() Water |
S3
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Grants all beneficial effects to all allies for 1 turn Grants all beneficial effects to all allies for 2 turns |
![]() Chandra |
![]() Water |
S1
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When a Critical Hit lands:
Increases your Attack Speed for 2 turns Removes a beneficial effect from the enemy target |
![]() Kumar |
![]() Fire |
S1
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When a Critical Hit lands:
Increases your Attack Speed for 2 turns Removes a beneficial effect from the enemy target |
![]() Ritesh |
![]() Wind |
S1
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When a Critical Hit lands:
Increases your Attack Speed for 2 turns Removes a beneficial effect from the enemy target |
![]() Shazam |
![]() Light |
S1
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When a Critical Hit lands:
Increases your Attack Speed for 2 turns Removes a beneficial effect from the enemy target |
![]() Rahul |
![]() Dark |
S1
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When a Critical Hit lands:
Increases your Attack Speed for 2 turns Removes a beneficial effect from the enemy target |
![]() Masha |
![]() Fire |
S3
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(As-is) The Attack Bar increasing skill effect granted on yourself increases by 50%, and the Attack Bar decreasing skill effect granted on yourself decreases by 50%. Also, your Attack Speed increases by 15% whenever your Attack Bar increases due to skills, up to 5 times. [Automatic Effect] (To-be) Gains Immunity effect for 1 turn when you attack on your turn, and decreases the effect of Attack Bar decreasing skills received from the enemy by 50%. Also, your Attack Speed increases by 15% whenever an ally's Attack Bar decreases due to enemy skills, up to 5 times. [Automatic Effect] |
![]() Belial |
![]() Water |
S3
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[Effect added] Glancing hit does not occur when you attack |
![]() Zeratu |
![]() Dark |
S3
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[Effect added] Removes a beneficial effect from the enemy target if you get a Critical Hit |
![]() Rakan |
![]() Fire |
S3
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[Effect added] Provokes all enemies for 1 turn excluding the enemy target attacked on your turn |
![]() Sekhmet |
![]() Fire |
S3
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Cooldown reduced by 1 turn (5 4 turns) |
![]() Isis |
![]() Light |
S3
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Cooldown reduced by 1 turn (7 6 turns) |
![]() Alicia |
![]() Water |
S3
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Freeze chance 15 25% |
![]() Teshar |
![]() Wind |
S3
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[Effect added] Stuns all enemies for 1 turn |
![]() Pungbaek |
![]() Wind |
S3
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[Effect added] Cannot be revived if the enemy target dies from the first attack |
![]() Chiwu |
![]() Fire |
S3
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Decreases the Attack Bar of all enemies by 15% each and additionally decreases the Attack Bar by 15% each per beneficial effect removed
Absorbs the Attack Bar of all enemies by 15% each and additionally absorbs 15% of each enemy's Attack Bar per beneficial effect removed |
![]() Thebae |
![]() Dark |
S3
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1 Hit 2 Hits (Total damage dealt unchanged)
Resets the cooldown of [Deadly Wrath] if an ally dies while the skill is on cooldown Resets the cooldown of [Deadly Wrath] if an ally or enemy dies while the skill is on cooldown |
![]() Manannan |
![]() Dark |
S3
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[Effect added] Inflicts Continuous Damage for 1 turn to all enemies excluding the target |
![]() Vancliffe |
![]() Dark |
S3
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1-3 Hits: Decreases the enemy target's Attack Bar by 30% each
Removes a beneficial effect from the enemy target each with a 100% chance |
![]() Delphoi |
![]() Wind |
S2
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[Effect added] Grants Oblivion effect for 2 turns with a 100% chance |
![]() Icasha |
![]() Light |
S2
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[Effect added] Grants Oblivion effect for 2 turns with a 100% chance |
![]() Lumirecia |
![]() Water |
S2
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[Effect added] Stuns for 1 turn with a 50% chance |
![]() Mihael |
![]() Light |
S2
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[Effect added] Stuns for 1 turn with a 50% chance |
![]() Fria |
![]() Fire |
S3
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Decreases Attack Bar by 15% 25% |
![]() Lumirecia |
![]() Water |
S3
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Decreases the cooldown of [Healing Breeze] by 1 turn if there are no harmful effects on the ally
Unconditionally decreases the skill cooldown of an ally target by 1 turn |
![]() Acasis |
![]() Wind |
S3
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Shield amount increased from 20% 30% (Proportional to the caster's MAX HP) |
![]() Mihael |
![]() Light |
S3
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Grants Immunity for 1 turn to allies with full HP before recovering HP
Grants Immunity for 1 turn to allies with full HP after recovering HP |
![]() Miriam |
![]() Fire |
S3
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Increases the Attack Power, Defense, and Attack Speed increasing effects that allies receive by 25% 35% |
![]() Susan |
![]() Water |
S3
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When an enemy resists a harmful effect: Increases Accuracy of all allies by 10% 20%
When an ally gets a harmful effect: Increases Accuracy of all allies by 10% 20% |
![]() Susan |
![]() Water |
S2
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Harmful effect activation chance: 50% 85%
Guaranteed to decrease Attack Power and Defense of all enemies if GREAT is activated: For 2 turns 3 turns |
![]() Deborah |
![]() Dark |
S2
![]() |
Harmful effect activation chance: 50% 85%
Guaranteed to decrease Attack Power and Defense of all enemies if GREAT is activated: For 2 turns 3 turns |
![]() Miriam |
![]() Fire |
S2
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Increases Attack Power and Defense and grants Shield effect for all allies if GREAT is activated:
For 2 turns 3 turns |
![]() Celine |
![]() Wind |
S2
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Increases Attack Power and Defense and grants Shield effect for all allies if GREAT is activated:
For 2 turns 3 turns |
![]() Madeleine |
![]() Light |
S2
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Increases Attack Power and Defense and grants Shield effect for all allies if GREAT is activated:
For 2 turns 3 turns |
![]() Madeleine |
![]() Light |
S3
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[Effect added] When GREAT is activated: Additionally reduces the skill cooldown of all allies by 1 turn |
![]() Hong Hua |
![]() Fire |
S3
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[Effect added] Provokes for 1 turn |
![]() Xiao Lin |
![]() Water |
S3
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[Effect added] Decreases Defense for 2 turns |
![]() Liu Mei |
![]() Light |
S3
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[Effect added] Removes a beneficial effect from the enemy target |
![]() Hong Hua |
![]() Fire |
S2
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[Effect added] Additionally activates [Fire Dragon Attack] skill with a 20% chance |
![]() Xiao Lin |
![]() Water |
S2
![]() |
[Effect added] Additionally activates [Water Dragon Attack] skill with a 20% chance |
![]() Ling Ling |
![]() Wind |
S2
![]() |
[Effect added] Additionally activates [Wind Dragon Attack] skill with a 20% chance |
![]() Liu Mei |
![]() Light |
S2
![]() |
[Effect added] Additionally activates [Light Dragon Attack] skill with a 20% chance |
![]() Fei |
![]() Dark |
S2
![]() |
[Effect added] Additionally activates [Dark Dragon Attack] skill with a 20% chance |
![]() Sigmarus |
![]() Water |
Stat Changed | Stats adjusted to buff Monster (Increase HP proportion) |
![]() Teshar |
![]() Wind |
Stat Changed | Stats adjusted to buff Monster (Increase HP proportion) |
![]() Pungbaek |
![]() Wind |
Stat Changed | Stats adjusted to buff Monster (Increase Attack Power proportion) |
![]() Oberon |
![]() Light |
Awakening Effect Changed | Increases Resistance by 25% Increases Crit Rate by 15% |
![]() Dominic |
![]() Wind |
S3
![]() |
Fixed the error of damage amplification effects based on skill level not being applied properly |
![]() Benedict |
![]() Light |
S3
![]() |
Fixed the error of damage amplification effects based on skill level not being applied properly |