Dark
| Stat | Base |
|---|---|
| HP |
6,090
Min 4,605
15,315 Max
|
| Attack |
494
Min 318
1,098 Max
|
| Defense |
Min 307
900 Max
|
| Speed |
98
Min 86
126 Max
|
| Crit Rate |
15%
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
15%
Min 15%
40% Max
|
| Accuracy |
0%
Min 0%
25% Max
|
| Skill-ups to Max |
8
Min 4
18 Max
|
|
Game Mechanics:
Does this monster have specific game mechanics?
Contribute your notes on Discord today! |
| Date | Monster | Skill | Change |
|---|---|---|---|
| 03/28/2023 |
Chacha and Friends 2A |
S3
|
Fixed an issue of the enemy's Attack Power being switched for 1 more turn even after the skill cooldown of [Attack! Attack!] ends |
| 03/28/2023 |
Chacha and Friends 2A |
S3
|
[Effect added] Decreases the skill cooldown of [Attack! Attack!] by 2 turns if Chacha and Friends fails to switch the Attack Power with the enemy target |
| 10/03/2021 |
Chacha and Friends 2A |
S1
|
Shield is created proportional to the amount of damage dealt the caster's MAX HP |
| 10/03/2021 |
Chacha and Friends 2A |
S2
|
Increased cooldown time by 1 turn (2 turns 3 turns) |
| 10/03/2021 |
Chacha |
S2
|
Increased cooldown time by 1 turn (3 turns 4 turns) |
| 08/30/2018 |
Chacha |
S1
|
Increases your Attack Bar by 30% Recovers the HP of an ally with the lowest HP ratio by 15% |
| 03/31/2016 |
Chacha |
S2
|
The skill will now remove the harmful effect and then recover, instead of recovering first and removing the harmful effect. |
| 01/30/2015 |
Chacha |
S3
|
Damage increased by 10% |
| 09/27/2014 |
Chacha |
S1
|
Attack gauge increases by 20% 30% |
| 09/27/2014 |
Chacha |
S1
|
Changed so that your attack gauge increases even if you miss an attack |