Stat | Base |
---|---|
HP | 10,380 |
Attack | 659 |
Defense | 681 |
Speed | 99 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
Does this monster have specific game mechanics?
Contribute your notes on Discord today! |
Date | Monster | Skill | Change |
---|---|---|---|
03/28/2023 |
![]() Chacha and Friends 2A |
S3
![]() |
Fixed an issue of the enemy's Attack Power being switched for 1 more turn even after the skill cooldown of [Attack! Attack!] ends |
03/28/2023 |
![]() Chacha and Friends 2A |
S3
![]() |
[Effect added] Decreases the skill cooldown of [Attack! Attack!] by 2 turns if Chacha and Friends fails to switch the Attack Power with the enemy target |
10/03/2021 |
![]() Chacha and Friends 2A |
S1
![]() |
Shield is created proportional to the amount of damage dealt the caster's MAX HP |
10/03/2021 |
![]() Chacha and Friends 2A |
S2
![]() |
Increased cooldown time by 1 turn (2 turns 3 turns) |
10/03/2021 |
![]() Chacha |
S2
![]() |
Increased cooldown time by 1 turn (3 turns 4 turns) |
08/30/2018 |
![]() Chacha |
S1
![]() |
Increases your Attack Bar by 30% Recovers the HP of an ally with the lowest HP ratio by 15% |
03/31/2016 |
![]() Chacha |
S2
![]() |
The skill will now remove the harmful effect and then recover, instead of recovering first and removing the harmful effect. |
01/30/2015 |
![]() Chacha |
S3
![]() |
Damage increased by 10% |
09/27/2014 |
![]() Chacha |
S1
![]() |
Attack gauge increases by 20% 30% |
09/27/2014 |
![]() Chacha |
S1
![]() |
Changed so that your attack gauge increases even if you miss an attack |