Dark
| Stat | Base |
|---|---|
| HP | 10,380 |
| Attack | 659 |
| Defense | 681 |
| Speed | 99 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 03/28/2023 |
Chacha and Friends 2A |
S3
|
Fixed an issue of the enemy's Attack Power being switched for 1 more turn even after the skill cooldown of [Attack! Attack!] ends |
| 03/28/2023 |
Chacha and Friends 2A |
S3
|
[Effect added] Decreases the skill cooldown of [Attack! Attack!] by 2 turns if Chacha and Friends fails to switch the Attack Power with the enemy target |
| 10/03/2021 |
Chacha and Friends 2A |
S1
|
Shield is created proportional to the amount of damage dealt the caster's MAX HP |
| 10/03/2021 |
Chacha and Friends 2A |
S2
|
Increased cooldown time by 1 turn (2 turns 3 turns) |
| 10/03/2021 |
Chacha |
S2
|
Increased cooldown time by 1 turn (3 turns 4 turns) |
| 08/30/2018 |
Chacha |
S1
|
Increases your Attack Bar by 30% Recovers the HP of an ally with the lowest HP ratio by 15% |
| 03/31/2016 |
Chacha |
S2
|
The skill will now remove the harmful effect and then recover, instead of recovering first and removing the harmful effect. |
| 01/30/2015 |
Chacha |
S3
|
Damage increased by 10% |
| 09/27/2014 |
Chacha |
S1
|
Attack gauge increases by 20% 30% |
| 09/27/2014 |
Chacha |
S1
|
Changed so that your attack gauge increases even if you miss an attack |