Fire
| Stat | Base |
|---|---|
| HP | 8,565 |
| Attack | 823 |
| Defense | 417 |
| Speed | 94 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 05/28/2025 |
Sath 2A |
Stat Changed | Unawakened: 90 93
Awakened: 91 94 |
| 11/28/2022 |
Sath 2A |
S3
|
Fixed an issue of the Continuous Damage effect being applied even when the attack landed as a Glancing Hit |
| 11/28/2022 |
Sath 2A |
S3
|
[Effect added] If you attack an enemy who already has Continuous Damage, your attacks won't land as a Glancing Hit |
| 02/27/2017 |
Sath |
S3
|
The Skill cooldown decreased by 1 turn (6 5 turns) |