Stat | Base |
---|---|
HP | 11,850 |
Attack | 604 |
Defense | 747 |
Speed | 100 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 40% |
Accuracy | 0% |
Game Mechanics:
Does this monster have specific game mechanics?
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Date | Monster | Skill | Change |
---|---|---|---|
03/27/2024 |
![]() Ariel |
S2
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HP recovery amount: 50% 35% |
03/27/2024 |
![]() Ariel |
S2
![]() |
Cooldown: 5 turns 4 turns |
11/28/2023 |
![]() Ariel |
S1
![]() |
Damage increased by approximately 9% |
10/03/2021 |
![]() Ariel |
Stat Changed | Base Attack Speed Increase:
Unawakened 94 99 Awakened 95 100 |
10/03/2021 |
![]() Ariel |
S2
![]() |
[Effect added] Increases the ally target's Defense for 2 turns |
01/15/2021 |
![]() Ariel |
S3
![]() |
HP recovery amount 40% 50%
[Effect changed] Recovers HP of all allies each turn for 3 turns Removes all harmful effects granted on all allies, and grants HP recovery effect for 3 turns by the no. of harmful effects removed on the allies who had their harmful effects removed (Remove harmful effects first and recover HP) |
07/29/2019 |
![]() Ariel |
S3
![]() |
Decreased cooldown time by 1 turn (6 turns 5 turns) |
07/29/2019 |
![]() Ariel |
S3
![]() |
HP recovery amount 30% 40% |
12/20/2016 |
![]() Ariel |
S3
![]() |
[Effect added] Increases the Attack Bar of all allies by 20% |
10/25/2014 |
![]() Ariel |
S1
![]() |
Damage increased by 13% |