Monster Element Skill Change
Ganymede
Ganymede
Wind
Wind
S2
Ventilate
Ventilate
Ally target including yourself Ally target excluding yourself
Oberon
Oberon
Light
Light
S2
Ventilate
Ventilate
Ally target including yourself Ally target excluding yourself
Oberon
Oberon
Light
Light
S3
Light of Judgement
Light of Judgement
Decreases the cooldown time by 1 turn (6 5 turns)
Josephine
Josephine
Water
Water
S3
Heavenly Blessing (Passive)
Heavenly Blessing (Passive)
(Modified the passive activation condition)
When you're under inability effects when an ally is under inability effects
Ophilia
Ophilia
Fire
Fire
S3
Cry of Threat
Cry of Threat
[Effect Modification]
Creates a shield that's proportionate to your MAX HP on yourself all allies for 2 turns
Jeanne
Jeanne
Light
Light
S1
Justice Strike
Justice Strike
Recovers the HP of an ally, except yourself, with the lowest HP Recovers the HP of an ally, including yourself, with the lowest HP
Jamire
Jamire
Wind
Wind
S3
Illusion of Time
Illusion of Time
[Effect added] Removes all harmful effects of all allies
Water Sylphid
Water Sylphid
Water
Water
S3
Healing Breeze
Healing Breeze
Decreases the cooldown time by 1 turn (5 4 turns)
Lumirecia
Lumirecia
Water
Water
S3
Healing Breeze
Healing Breeze
Decreases the cooldown time by 1 turn (5 4 turns)
Wind Sylphid
Wind Sylphid
Wind
Wind
S3
Force Field
Force Field
Increases the amount of damage that the shield absorbs by 33% (The shield amount is proportionate to the caster's level)
Acasis
Acasis
Wind
Wind
S3
Force Field
Force Field
Shield amount Proportionate to the caster's level caster's MAX HP
Zibrolta
Zibrolta
Fire
Fire
S2
Multi-Firecracker
Multi-Firecracker
[Effect Modification]
Blocks beneficial effects The skill cooldown time of [Multi-Firecracker] will be decreased by 1 turn each whenever the enemies are inflicted with Continuous Damage
Bering
Bering
Dark
Dark
S2
Multi-Firecracker
Multi-Firecracker
[Effect Modification]
Blocks beneficial effects The skill cooldown time of [Multi-Firecracker] will be decreased by 1 turn each whenever the enemies are inflicted with Continuous Damage
Sigmarus
Sigmarus
Water
Water
S2
Frozen Orb
Frozen Orb
Inflicts damage proportionate to the Attack Power Inflicts damage proportionate to your Attack Power/the enemy's MAX HP
Eludia
Eludia
Light
Light
S2
Holy Orb
Holy Orb
Inflicts damage proportionate to the Attack Power Inflicts damage proportionate to your Attack Power/the enemy's MAX HP
Sigmarus
Sigmarus
Water
Water
S3
Ice Volcano
Ice Volcano
[Effect added] Freezes for 1 turn if you get a Critical Hit
Julien
Julien
Wind
Wind
S3
Showtime
Showtime
Stun rate 10% 30%
Clara
Clara
Fire
Fire
S3
Wheel of Fire
Wheel of Fire
[Effect Modification]
100% Critical Chance when used with full HP - > Elongates the harmful effect granted on the enemy by 1 turn with a 15% chance when used with full HP
Sophia
Sophia
Wind
Wind
S2
Air Slash
Air Slash
[Effect added] Increases the attack bar by 100% when used with full HP
Eva
Eva
Light
Light
S2
Air Slash
Air Slash
[Effect added] Increases the attack bar by 100% when used with full HP
Nubia
Nubia
Water
Water
S2
Smother
Smother
Disturbs HP recovery for 2 3 turns
Sonora
Sonora
Fire
Fire
S2
Smother
Smother
Disturbs HP recovery for 2 3 turns
Karakum
Karakum
Dark
Dark
S2
Smother
Smother
Disturbs HP recovery for 2 3 turns
Nubia
Nubia
Water
Water
S3
Frozen Body(Passive)
Frozen Body(Passive)
Freeze rate 35% 50%
Namib
Namib
Wind
Wind
S2
Body Roll
Body Roll
[Effect Modification]
Deals 20% of your current HP Deals 20% of your MAX HP to the enemy as damage
Sahara
Sahara
Light
Light
S2
Body Roll
Body Roll
[Effect Modification]
Deals 20% of your current HP Deals 20% of your MAX HP to the enemy as damage
Sahara
Sahara
Light
Light
S3
Soul Division
Soul Division
[Effect added] Recovers the HP of a revival target and yourself by 15% each
Pigma
Pigma
Wind
Wind
S3
Storm Warrior (Passive)
Storm Warrior (Passive)
Stun rate 35% 50%
Sera
Sera
Water
Water
S2
Defeat Wild Dog
Defeat Wild Dog
Increases the inflicted damage by 10%
Anne
Anne
Fire
Fire
S2
Defeat Wild Dog
Defeat Wild Dog
Increases the inflicted damage by 10%
Cassie
Cassie
Dark
Dark
S2
Defeat Wild Dog
Defeat Wild Dog
Increases the inflicted damage by 10%
Hannah
Hannah
Wind
Wind
S2
Silver-plated Bullet
Silver-plated Bullet
Increases the inflicted damage by 11%
Loren
Loren
Light
Light
S2
Silver-plated Bullet
Silver-plated Bullet
Increases the inflicted damage by 11%
Sera
Sera
Water
Water
S3
Quick Fire
Quick Fire
Increases the inflicted damage by 8%
Anne
Anne
Fire
Fire
S3
Explosive Bullet
Explosive Bullet
Increases the inflicted damage by 8%
Hannah
Hannah
Wind
Wind
S3
Whirlwind Shot
Whirlwind Shot
Increases the inflicted damage by 14%
Cassie
Cassie
Dark
Dark
S3
Devil's Bullet
Devil's Bullet
[Effect Modification]
Ignores the enemy's Invincible Effect Ignores all damage reduction effects Increases the inflicted damage by 8%
Shazam
Shazam
Light
Light
Stat Changed Stats have been adjusted to better suit the HP-type Monster
Rahul
Rahul
Dark
Dark
Stat Changed Stats have been adjusted to better suit the HP-type Monster
Son Zhang Lao
Son Zhang Lao
Dark
Dark
Stat Changed The Monster type has been changed from Attack HP type and stats have been adjusted to better suit the HP-type Monster
Shannon
Shannon
Wind
Wind
Stat Changed Stats have been adjusted to better suit the Support-type Monster
Acasis
Acasis
Wind
Wind
Stat Changed Stats have been adjusted to better suit the Support-type Monster
Mo Long
Mo Long
Water
Water
S3
Reckless Assault
Reckless Assault
Fixed the error of Water Panda Warrior's HP not being decreased properly when the [Reckless Assault) skill is used on the target granted with Defend.
Halphas
Halphas
Light
Light
S3
Endless Attachment (Passive)
Endless Attachment (Passive)
Fixed the error of [Endless Attachment (Passive)] skill not working properly when the HP is redistributed due to certain skills.
Ex) Dark Dice Magician's [Destiny Dice]/Fire Undine's [Share Life], etc.
Monster Natural Star Levels
Monster Elements
Change Type Concentration
Monster Elements by Natural Star Levels
Skill Slot Concentration
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