Monster | Element | Skill | Change |
---|---|---|---|
![]() Ganymede |
![]() Wind |
S2
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Ally target including yourself Ally target excluding yourself |
![]() Oberon |
![]() Light |
S2
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Ally target including yourself Ally target excluding yourself |
![]() Oberon |
![]() Light |
S3
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Decreases the cooldown time by 1 turn (6 5 turns) |
![]() Josephine |
![]() Water |
S3
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(Modified the passive activation condition)
When you're under inability effects when an ally is under inability effects |
![]() Ophilia |
![]() Fire |
S3
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[Effect Modification]
Creates a shield that's proportionate to your MAX HP on yourself all allies for 2 turns |
![]() Jeanne |
![]() Light |
S1
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Recovers the HP of an ally, except yourself, with the lowest HP Recovers the HP of an ally, including yourself, with the lowest HP |
![]() Jamire |
![]() Wind |
S3
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[Effect added] Removes all harmful effects of all allies |
![]() Water Sylphid |
![]() Water |
S3
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Decreases the cooldown time by 1 turn (5 4 turns) |
![]() Lumirecia |
![]() Water |
S3
![]() |
Decreases the cooldown time by 1 turn (5 4 turns) |
![]() Wind Sylphid |
![]() Wind |
S3
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Increases the amount of damage that the shield absorbs by 33% (The shield amount is proportionate to the caster's level) |
![]() Acasis |
![]() Wind |
S3
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Shield amount Proportionate to the caster's level caster's MAX HP |
![]() Zibrolta |
![]() Fire |
S2
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[Effect Modification]
Blocks beneficial effects The skill cooldown time of [Multi-Firecracker] will be decreased by 1 turn each whenever the enemies are inflicted with Continuous Damage |
![]() Bering |
![]() Dark |
S2
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[Effect Modification]
Blocks beneficial effects The skill cooldown time of [Multi-Firecracker] will be decreased by 1 turn each whenever the enemies are inflicted with Continuous Damage |
![]() Sigmarus |
![]() Water |
S2
![]() |
Inflicts damage proportionate to the Attack Power Inflicts damage proportionate to your Attack Power/the enemy's MAX HP |
![]() Eludia |
![]() Light |
S2
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Inflicts damage proportionate to the Attack Power Inflicts damage proportionate to your Attack Power/the enemy's MAX HP |
![]() Sigmarus |
![]() Water |
S3
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[Effect added] Freezes for 1 turn if you get a Critical Hit |
![]() Julien |
![]() Wind |
S3
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Stun rate 10% 30% |
![]() Clara |
![]() Fire |
S3
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[Effect Modification]
100% Critical Chance when used with full HP - > Elongates the harmful effect granted on the enemy by 1 turn with a 15% chance when used with full HP |
![]() Sophia |
![]() Wind |
S2
![]() |
[Effect added] Increases the attack bar by 100% when used with full HP |
![]() Eva |
![]() Light |
S2
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[Effect added] Increases the attack bar by 100% when used with full HP |
![]() Nubia |
![]() Water |
S2
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Disturbs HP recovery for 2 3 turns |
![]() Sonora |
![]() Fire |
S2
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Disturbs HP recovery for 2 3 turns |
![]() Karakum |
![]() Dark |
S2
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Disturbs HP recovery for 2 3 turns |
![]() Nubia |
![]() Water |
S3
![]() |
Freeze rate 35% 50% |
![]() Namib |
![]() Wind |
S2
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[Effect Modification]
Deals 20% of your current HP Deals 20% of your MAX HP to the enemy as damage |
![]() Sahara |
![]() Light |
S2
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[Effect Modification]
Deals 20% of your current HP Deals 20% of your MAX HP to the enemy as damage |
![]() Sahara |
![]() Light |
S3
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[Effect added] Recovers the HP of a revival target and yourself by 15% each |
![]() Pigma |
![]() Wind |
S3
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Stun rate 35% 50% |
![]() Sera |
![]() Water |
S2
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Increases the inflicted damage by 10% |
![]() Anne |
![]() Fire |
S2
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Increases the inflicted damage by 10% |
![]() Cassie |
![]() Dark |
S2
![]() |
Increases the inflicted damage by 10% |
![]() Hannah |
![]() Wind |
S2
![]() |
Increases the inflicted damage by 11% |
![]() Loren |
![]() Light |
S2
![]() |
Increases the inflicted damage by 11% |
![]() Sera |
![]() Water |
S3
![]() |
Increases the inflicted damage by 8% |
![]() Anne |
![]() Fire |
S3
![]() |
Increases the inflicted damage by 8% |
![]() Hannah |
![]() Wind |
S3
![]() |
Increases the inflicted damage by 14% |
![]() Cassie |
![]() Dark |
S3
![]() |
[Effect Modification]
Ignores the enemy's Invincible Effect Ignores all damage reduction effects Increases the inflicted damage by 8% |
![]() Shazam |
![]() Light |
Stat Changed | Stats have been adjusted to better suit the HP-type Monster |
![]() Rahul |
![]() Dark |
Stat Changed | Stats have been adjusted to better suit the HP-type Monster |
![]() Son Zhang Lao |
![]() Dark |
Stat Changed | The Monster type has been changed from Attack HP type and stats have been adjusted to better suit the HP-type Monster |
![]() Shannon |
![]() Wind |
Stat Changed | Stats have been adjusted to better suit the Support-type Monster |
![]() Acasis |
![]() Wind |
Stat Changed | Stats have been adjusted to better suit the Support-type Monster |
![]() Mo Long |
![]() Water |
S3
![]() |
Fixed the error of Water Panda Warrior's HP not being decreased properly when the [Reckless Assault) skill is used on the target granted with Defend. |
![]() Halphas |
![]() Light |
S3
![]() |
Fixed the error of [Endless Attachment (Passive)] skill not working properly when the HP is redistributed due to certain skills.
Ex) Dark Dice Magician's [Destiny Dice]/Fire Undine's [Share Life], etc. |