Stat | Base |
---|---|
HP | 10,050 |
Attack | 714 |
Defense | 648 |
Speed | 104 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
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Date | Monster | Skill | Change |
---|---|---|---|
03/27/2020 |
![]() Elucia 2A |
S3
![]() |
(Before)
Lv.2 Damage +5% Lv.3 Damage +15% (After) Lv.2 Damage +20% |
03/27/2020 |
![]() Elucia 2A |
S2
![]() |
(Before)
"Lv.2 Recovery +10% Lv.3 Attack Bar Recovery +10% Lv.4 Recovery +10% Lv.5 Attack Bar Recovery +10% (After) Lv.2 Recovery +10% Lv.3 Recovery +10% Lv.4 Attack Bar Recovery +20% |
03/27/2020 |
![]() Elucia 2A |
S1
![]() |
(Before)
Lv.2 Damage +5% Lv.3 Damage +10% (After) Lv.2 Damage +15% |
06/03/2017 |
![]() Elucia |
S3
![]() |
Decreased the cooldown time by 1 turn (6 5 turns) |
03/31/2016 |
![]() Elucia |
S2
![]() |
The skill will now remove the harmful effect and then recover, instead of recovering first and removing the harmful effect. |
10/30/2015 |
![]() Elucia |
S1
![]() |
The number of hits has been increased from 1 to 3 hits. (Total damage remains the same) |
01/30/2015 |
![]() Elucia |
S3
![]() |
Damage increased by 11% |