Water
| Stat | Base |
|---|---|
| HP |
Min 4,605
15,315 Max
|
| Attack |
604
Min 318
1,098 Max
|
| Defense |
Min 307
900 Max
|
| Speed |
100
Min 86
126 Max
|
| Crit Rate |
15%
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
Min 15%
40% Max
|
| Accuracy |
0%
Min 0%
25% Max
|
| Skill-ups to Max |
9
Min 4
18 Max
|
|
Game Mechanics:
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 03/27/2024 |
Ariel |
S2
|
HP recovery amount: 50% 35% |
| 03/27/2024 |
Ariel |
S2
|
Cooldown: 5 turns 4 turns |
| 11/28/2023 |
Ariel |
S1
|
Damage increased by approximately 9% |
| 10/03/2021 |
Ariel |
Stat Changed | Base Attack Speed Increase:
Unawakened 94 99 Awakened 95 100 |
| 10/03/2021 |
Ariel |
S2
|
[Effect added] Increases the ally target's Defense for 2 turns |
| 01/15/2021 |
Ariel |
S3
|
HP recovery amount 40% 50%
[Effect changed] Recovers HP of all allies each turn for 3 turns Removes all harmful effects granted on all allies, and grants HP recovery effect for 3 turns by the no. of harmful effects removed on the allies who had their harmful effects removed (Remove harmful effects first and recover HP) |
| 07/29/2019 |
Ariel |
S3
|
Decreased cooldown time by 1 turn (6 turns 5 turns) |
| 07/29/2019 |
Ariel |
S3
|
HP recovery amount 30% 40% |
| 12/20/2016 |
Ariel |
S3
|
[Effect added] Increases the Attack Bar of all allies by 20% |
| 10/25/2014 |
Ariel |
S1
|
Damage increased by 13% |