Monster Element Skill Change
Fynn
Fynn
Water
Water
S3
Violent Stab
Violent Stab
Continuous damage for 3 turns 2 turns
Ellena
Ellena
Water
Water
S1
Cross Attack
Cross Attack
Damage increased by 9%
Izaria
Izaria
Water
Water
S2
Strike of Rejection
Strike of Rejection
Damage increased by 10%, unable to recover for 2 turns
Izaria
Izaria
Water
Water
S3
Parting Gift
Parting Gift
Bloodsucking increased from 30% to 50%
Sian
Sian
Water
Water
S3
Revival Magic (Passive)
Revival Magic (Passive)
HP with revival increased from 10% to 25%
Liesel
Liesel
Water
Water
S3
Killing Wave
Killing Wave
Damage increased by about 23%
Taor
Taor
Water
Water
S2
Squall
Squall
Damage increased by about 13%, cooltime decreased by 1 turn
Praha
Praha
Water
Water
S3
Daydream
Daydream
Falls asleep for 1 turn(100%), cooltime decreased from 7 turns to 6 turns
Sigmarus
Sigmarus
Water
Water
S3
Ice Volcano
Ice Volcano
Weaken Attack Power for 2 turns
Camilla
Camilla
Water
Water
S3
First Aid (Passive)
First Aid (Passive)
Change to decreasing the inflicted damage by 50% when attacked with a critical hit.

Change from remove 1 weakening effect to remove all.
Cogma
Cogma
Fire
Fire
S2
Heart Pierce
Heart Pierce
Damage increased by 7%
Tatu
Tatu
Fire
Fire
S3
Incinerate
Incinerate
Damage increased by 7%
Tantra
Tantra
Fire
Fire
S2
Fire Burst
Fire Burst
Damage increased by 10%
Lucasha
Lucasha
Fire
Fire
S2
Crow Hunt
Crow Hunt
Damage increased by 11%
Krakdon
Krakdon
Fire
Fire
S3
Earthquake
Earthquake
Damage increased by 18%
Kai'en
Kai'en
Fire
Fire
S3
Cry of Challenge
Cry of Challenge
Cooltime decreased from 7 turns to 6 turns
Kahli
Kahli
Fire
Fire
S1
Cross Attack
Cross Attack
Damage increased by 9%
Kungen
Kungen
Fire
Fire
S3
Triple Uppercut
Triple Uppercut
Damage increased by 14%
Jojo
Jojo
Fire
Fire
S3
Fire Magic
Fire Magic
Damage increased by 11%
Akia
Akia
Fire
Fire
S3
Brutal End
Brutal End
Damage increased by 15%
Perna
Perna
Fire
Fire
S3
Eternity (Passive)
Eternity (Passive)
Additionally recover an ally's HP by 10% for each turn
Ralph
Ralph
Wind
Wind
S2
Heart Pierce
Heart Pierce
Damage increased by 7%
Taharus
Taharus
Wind
Wind
S2
Solid Blades
Solid Blades
[Effect added] Additionally increase the attack gauge by 50%
Roid
Roid
Wind
Wind
S3
Slash Wind
Slash Wind
Damage increased by 10%, cooltime decreased from 6 turns to 5 turns
Shakan
Shakan
Wind
Wind
S3
Disdain (Passive)
Disdain (Passive)
Damage proportionate to HP increased from 10% to 15%
Prilea
Prilea
Wind
Wind
S2
Crow Hunt
Crow Hunt
Damage increased by 11%
Ragion
Ragion
Wind
Wind
S2
Iron Defense
Iron Defense
[Effect added] Additionally increase the attack gauge by 50%
Shren
Shren
Light
Light
S1
Cross Attack
Cross Attack
Damage increased by 9%
Gin
Gin
Light
Light
S3
Sensation
Sensation
Attack turn decreased by 1 but maintains the total amount of damage
Aria
Aria
Light
Light
S2
Strike of Rejection
Strike of Rejection
Damage increased by 10%, unable to recover for 2 turns
Argen
Argen
Wind
Wind
S3
Death Blow
Death Blow
Inflicted damage per weakening effect increased to 25%
Katarina
Katarina
Wind
Wind
S3
Sword of Discharge
Sword of Discharge
Damage increased by 17%
Shan
Shan
Light
Light
S2
Squall
Squall
Damage increased by about 13%, cooltime decreased by 1 turn
Garok
Garok
Dark
Dark
S2
Heart Pierce
Heart Pierce
Damage increased by 7%
Kumae
Kumae
Dark
Dark
S2
Shadow Burst
Shadow Burst
Damage increased by about 10%
Hellea
Hellea
Dark
Dark
S3
Sign of Death
Sign of Death
Damage increased by 14%
Camules
Camules
Dark
Dark
S2
Solid Blades
Solid Blades
[Effect added] Additionally increase the attack gauge by 50%
Jumaline
Jumaline
Dark
Dark
S1
Cross Attack
Cross Attack
Damage increased by 9%
Monster Natural Star Levels
Monster Elements
Change Type Concentration
Monster Elements by Natural Star Levels
Skill Slot Concentration
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