Monster | Element | Skill | Change |
---|---|---|---|
![]() Seal |
![]() Wind |
S3
![]() |
Damage increased by 22% |
![]() Perna |
![]() Fire |
S2
![]() |
Damage average increased by 7% |
![]() Teshar |
![]() Wind |
S2
![]() |
Damage average increased by 7% |
![]() Jaara |
![]() Dark |
S2
![]() |
Damage average increased by 7% |
![]() Krakdon |
![]() Fire |
S3
![]() |
Damage increased by 12% |
![]() Ermeda |
![]() Wind |
S2
![]() |
Damage increased by 14% |
![]() Mantura |
![]() Dark |
S2
![]() |
Damage increased by 14% |
![]() Ralph |
![]() Wind |
S3
![]() |
Damage increased by 10% |
![]() Lulu |
![]() Water |
S1
![]() |
Changed so that your attack gauge increases even if you miss an attack |
![]() Lala |
![]() Fire |
S1
![]() |
Changed so that your attack gauge increases even if you miss an attack |
![]() Chichi |
![]() Wind |
S1
![]() |
Changed so that your attack gauge increases even if you miss an attack |
![]() Shushu |
![]() Light |
S1
![]() |
Changed so that your attack gauge increases even if you miss an attack |
![]() Chacha |
![]() Dark |
S1
![]() |
Changed so that your attack gauge increases even if you miss an attack |
![]() Lulu |
![]() Water |
S1
![]() |
Attack gauge increases by 20% 30% |
![]() Lala |
![]() Fire |
S1
![]() |
Attack gauge increases by 20% 30% |
![]() Chichi |
![]() Wind |
S1
![]() |
Attack gauge increases by 20% 30% |
![]() Shushu |
![]() Light |
S1
![]() |
Attack gauge increases by 20% 30% |
![]() Chacha |
![]() Dark |
S1
![]() |
Attack gauge increases by 20% 30% |
![]() Shren |
![]() Light |
S3
![]() |
Recovery amount 15% 25% |
![]() Taor |
![]() Water |
S3
![]() |
Cooltime decreased by 1 |
![]() Shan |
![]() Light |
S3
![]() |
Includes yourself to the recovery target |
![]() Julie |
![]() Water |
S2
![]() |
Damage increased by 16% |
![]() Clara |
![]() Fire |
S2
![]() |
Damage increased by 16% |
![]() Luna |
![]() Dark |
S2
![]() |
Damage increased by 16% |
![]() Julianne |
![]() Light |
S3
![]() |
[Effect added] An effect to increase the resistance by 30% added |
![]() Camilla |
![]() Water |
S3
![]() |
[Effect added] An effect to recover by 20% of the lost HP added |
![]() Huga |
![]() Water |
S3
![]() |
Critical rate 10% 15%, Critical damage 25% 30% |
![]() Geoffrey |
![]() Fire |
S3
![]() |
Bloodsucking amount 20% 30% |
![]() Mina |
![]() Water |
S2
![]() |
Attack gauge decrease amount 15% 25% |
![]() Naomi |
![]() Wind |
S2
![]() |
Attack gauge decrease amount 15% 25% |
![]() Miho |
![]() Dark |
S2
![]() |
Attack gauge decrease amount 15% 25% |
![]() Mei |
![]() Fire |
S2
![]() |
[Effect added] An effect to increase the attack gauge by 50% after an attack added |
![]() Xiao Ling |
![]() Light |
S2
![]() |
[Effect added] An effect to increase the attack gauge by 50% after an attack added |
![]() Artamiel |
![]() Light |
S3
![]() |
Includes yourself to the counterattack target |