Monster | Element | Skill | Change |
---|---|---|---|
![]() Avaris |
![]() Water |
S2
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[Effect added] Damage increases as the enemy HP gets lower |
![]() Iunu |
![]() Wind |
S2
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[Effect added] Damage increases as the enemy HP gets lower |
![]() Amarna |
![]() Light |
S2
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[Effect added] Damage increases as the enemy HP gets lower |
![]() Khmun |
![]() Fire |
S2
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Damage proportionate to your MAX HP and Attack Power Damage proportionate to your MAX HP. Additional Effect: Damage increases as the enemy HP gets lower |
![]() Thebae |
![]() Dark |
S2
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Damage proportionate to your MAX HP and Attack Power Damage proportionate to your MAX HP. Additional Effect: Damage increases as the enemy HP gets lower |
![]() Khmun |
![]() Fire |
S3
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Shield Capacity: Proportionate to the caster's level Proportionate to the caster's MAX HP |
![]() Iunu |
![]() Wind |
S3
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Increases Attack Speed for 2 turns Increases the Attack Bar by 100% |
![]() Amarna |
![]() Light |
S3
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Recovery amount increased by 25% / Cooldown decreased by 1 turn (13 turns 12 turns) |
![]() Thebae |
![]() Dark |
S3
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Damage proportionate to your MAX HP and the number of enemies Damage proportionate to your MAX HP. Additional Effect: Brand all enemies for 2 turns. Cooldown reduced by 1 turn (6 turns 5 turns). |
![]() Julianne |
![]() Light |
S3
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Effect Changed: When receiving a fatal damage, decreases the HP of all other allies by 10% each and recovers your HP by the amount of the decreased HP. (Allies with 30% or lower HP are excluded) |
![]() Kumae |
![]() Dark |
S3
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When attacked: Increases your Attack Bar by 25% 30% |
![]() Tractor |
![]() Water |
S3
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When attacked with a Critical Hit: Increases your Attack Bar by 25% 30% |
![]() Jaara |
![]() Dark |
S3
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Damage increased by 14%. 3 Continuous Damage effects for 2 turns Disturb Recovery and Brand for 3 turns. |
![]() Baekdu |
![]() Light |
S3
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Damage proportionate to the enemy's MAX HP Damage proportionate to Attack Power. Absorbs 20% 30% of the enemy's Attack Bar. |
![]() Verad |
![]() Water |
S2
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Damage increased by 20%. Freezes the enemy with a 50% 60% chance. |
![]() Grogen |
![]() Dark |
S2
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Damage increased by 13% |
![]() Verad |
![]() Water |
S3
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Damage proportionate to Attack Power Damage proportionate Defense. Additional Effect: Freezes all enemies for 1 turn. |
![]() Grogen |
![]() Dark |
S3
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Guaranteed Critical Hit (100% chance) Critical Damage increased by 100% |
![]() Eluin |
![]() Water |
S2
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Damage increased by 8% |
![]() Lucien |
![]() Light |
S2
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Damage increased by 8% |
![]() Adrian |
![]() Fire |
S2
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Damage increased by 11% |
![]() Erwin |
![]() Wind |
S2
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Damage increased by 11% |
![]() Isillen |
![]() Dark |
S2
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Damage increased by 11% |
![]() Eluin |
![]() Water |
S3
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Damage increased by 14% |
![]() Lucien |
![]() Light |
S3
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Damage increased by 13% |
![]() Mihyang |
![]() Water |
S2
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Damage increased approximately by 10% |
![]() Yeonhong |
![]() Light |
S2
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Damage increased approximately by 10% |
![]() Malaka |
![]() Water |
S2
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Bomb damage increased by 11% |
![]() Taurus |
![]() Wind |
S2
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Bomb damage increased by 11% |
![]() Dover |
![]() Light |
S2
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Bomb damage increased by 11% |
![]() Zibrolta |
![]() Fire |
S2
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Damage increased by 11%. Additional Effect: Inflicts continuous damage for 2 turns with each attack with a 25% chance. |
![]() Bering |
![]() Dark |
S2
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Damage increased by 11%. Additional Effect: Inflicts continuous damage for 2 turns with each attack with a 25% chance. |
![]() Malaka |
![]() Water |
S3
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Inflicts a harmful effect with a(n) 75% 80% chance |
![]() Zibrolta |
![]() Fire |
S3
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Inflicts continuous damage with a 75% 100% chance |
![]() Taurus |
![]() Wind |
S3
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Inflicts a harmful effect with a(n) 75% 100% chance |
![]() Dover |
![]() Light |
S3
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Stuns with a 50% 60% chance |
![]() Bering |
![]() Dark |
S3
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Silences with a 75% 100% chance |
![]() Beth |
![]() Water |
S2
![]() |
Number of attacks: 1 time 3 times. Additional Effect: Inflicts continuous damage for 1 turn with each attack with a 35% chance. Damage increased by 18%. |
![]() Asima |
![]() Light |
S2
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Number of attacks: 1 time 3 times. Additional Effect: Inflicts continuous damage for 1 turn with each attack with a 35% chance. Damage increased by 18%. |
![]() Soha |
![]() Water |
S2
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Damage increased by 7%. Additional Effect: Excessive healing will be converted into a shield that lasts for 2 turns. |
![]() Arang |
![]() Wind |
S2
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Damage increased by 7%. Additional Effect: Excessive healing will be converted into a shield that lasts for 2 turns. |
![]() Chamie |
![]() Light |
S2
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Damage increased by 7%. Additional Effect: Excessive healing will be converted into a shield that lasts for 2 turns. |
![]() Shihwa |
![]() Fire |
S2
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Applied with 50% additional Accuracy Instantly recovers a turn when the enemy is put to sleep. |
![]() Kamiya |
![]() Dark |
S2
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Applied with 50% additional Accuracy Instantly recovers a turn when the enemy is put to sleep. |
![]() Soha |
![]() Water |
S3
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Damage increased by 11% |
![]() Shihwa |
![]() Fire |
S3
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Brand the target after every 5 attacks Brands the target with each attack with a 50% chance |
![]() Chamie |
![]() Light |
S3
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Increases your Attack Power and Defense for 3 turns Your Attack Power and Defense will be increased by 50% each time you use a Skill (Accumulates up to 5 times). |
![]() Velajuel |
![]() Fire |
S2
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Damage increased by 6% |
![]() Fermion |
![]() Dark |
S2
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Damage increased by 6% |
![]() Fermion |
![]() Dark |
S3
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[Effect added] Provokes the enemy for 1 turn with each attack. |
![]() Julianne |
![]() Light |
Awakening Effect Changed | Effect Resistance increased by 25% [Noble Agreement] augmentation. Skill augmentation: Critical hits will stun the enemy for 1 turn. Damage proportional to Attack Power Damage proportional to Attack Power and Attack Speed. |