Monster | Element | Skill | Change |
---|---|---|---|
![]() Ramira |
![]() Water |
S3
![]() |
Damage has been increased by 10%. |
![]() Prilea |
![]() Wind |
S3
![]() |
Damage has been increased by 16%. |
![]() Dagora |
![]() Water |
S3
![]() |
HP recovery when revived has been increased from 20% to 30%. |
![]() Gorgo |
![]() Dark |
S3
![]() |
Damage has been changed to be dealt according to the characters MAX HP. |
![]() Purian |
![]() Water |
S1
![]() |
Damage has been increased by 8%. |
![]() Tagaros |
![]() Fire |
S1
![]() |
Damage has been increased by 8%. |
![]() Anduril |
![]() Wind |
S1
![]() |
Damage has been increased by 8%. |
![]() Eludain |
![]() Light |
S1
![]() |
Damage has been increased by 8%. |
![]() Drogan |
![]() Dark |
S1
![]() |
Damage has been increased by 8%. |
![]() Purian |
![]() Water |
S2
![]() |
A 1 Turn Stun effect has been included to be activated on Critical Hits. |
![]() Anduril |
![]() Wind |
S1
![]() |
A 1 Turn Stun effect has been included to be activated on Critical Hits. |
![]() Anduril |
![]() Wind |
S3
![]() |
Included an effect that decreases the targets Attack Bar to 0 / Damage has been increased by 10%. |
![]() Shimitae |
![]() Wind |
S2
![]() |
Stun chance has been increased from 10% to 15%. |
![]() Sisroo |
![]() Water |
S1
![]() |
The duration of the Attack Power decreasing effect has been increased from 1 Turn to 2 Turns. |
![]() Colleen |
![]() Fire |
S1
![]() |
The duration of the Attack Power decreasing effect has been increased from 1 Turn to 2 Turns. |
![]() Seal |
![]() Wind |
S1
![]() |
The duration of the Attack Power decreasing effect has been increased from 1 Turn to 2 Turns. |
![]() Sia |
![]() Light |
S1
![]() |
The duration of the Attack Power decreasing effect has been increased from 1 Turn to 2 Turns. |
![]() Seren |
![]() Dark |
S1
![]() |
The duration of the Attack Power decreasing effect has been increased from 1 Turn to 2 Turns. |
![]() Susano |
![]() Water |
S1
![]() |
Damage has been increased by 5%. |
![]() Garo |
![]() Fire |
S1
![]() |
Damage has been increased by 5%. |
![]() Orochi |
![]() Wind |
S1
![]() |
Damage has been increased by 5%. |
![]() Gin |
![]() Light |
S1
![]() |
Damage has been increased by 5%. |
![]() Han |
![]() Dark |
S1
![]() |
Damage has been increased by 5%. |
![]() Ellin |
![]() Water |
S1
![]() |
Damage has been increased by 8%. |
![]() Ceres |
![]() Fire |
S1
![]() |
Damage has been increased by 8%. |
![]() Hina |
![]() Wind |
S1
![]() |
Damage has been increased by 8%. |
![]() Lyn |
![]() Light |
S1
![]() |
Damage has been increased by 8%. |
![]() Mara |
![]() Dark |
S1
![]() |
Damage has been increased by 8%. |
![]() Hina |
![]() Wind |
S3
![]() |
The skill has an additional 50% chance of silencing the target for 1 turn. |
![]() Mei |
![]() Fire |
S3
![]() |
Damage has been increased by 8%. |
![]() Rasheed |
![]() Dark |
S3
![]() |
Damage has been increased by 7%. |
![]() Qitian Dasheng |
![]() Light |
S3
![]() |
Cooltime has been reduced from 6 Turns to 5 Turns. |
![]() Son Zhang Lao |
![]() Dark |
S3
![]() |
Cooltime has been reduced from 6 Turns to 5 Turns. |
![]() Mao |
![]() Water |
S1
![]() |
Damage has been increased by 8%. |
![]() Xiao Chun |
![]() Fire |
S1
![]() |
Damage has been increased by 8%. |
![]() Huan |
![]() Wind |
S1
![]() |
Damage has been increased by 8%. |
![]() Tien Qin |
![]() Light |
S1
![]() |
Damage has been increased by 8%. |
![]() Wei Shin |
![]() Dark |
S1
![]() |
Damage has been increased by 8%. |
![]() Kamatau |
![]() Dark |
S3
![]() |
The Attack Power increase effect has been enhanced from 30% to 100%. / The additional amount gained through HP increase has been lowered. |
![]() Bering |
![]() Dark |
S3
![]() |
Chance to silence the target has been increased from 50% to 70%. / Damage has been increased by 10%. |
![]() Raki |
![]() Fire |
S2
![]() |
Chance to weaken Defense has been increased from 30% to 50%. |
![]() Ethna |
![]() Wind |
S2
![]() |
Chance to weaken Defense has been increased from 30% to 50%. |
![]() Craka |
![]() Dark |
S2
![]() |
Chance to weaken Defense has been increased from 30% to 50%. |
![]() Beth |
![]() Water |
S3
![]() |
The application of weakened Defense and recovery disturbance on the last hit has been changed to the following:
1st hit applies weakened Defense. 2nd hit applies recovery disturbance. |
![]() Beth |
![]() Water |
S2
![]() |
The skill's effect of having a 100% Critical Hit Rate on targets under Continuous Damage effects has been changed to deal 50% increased damage on targets under Continuous Damage effects. |
![]() Asima |
![]() Light |
S2
![]() |
The skill's effect of having a 100% Critical Hit Rate on targets under Continuous Damage effects has been changed to deal 50% increased damage on targets under Continuous Damage effects. |