Monster Element Skill Change
Lapis
Lapis
Water
Water
S1
Blade Surge
Blade Surge
Damage increased by 33%
Astar
Astar
Fire
Fire
S1
Blade Surge
Blade Surge
Damage increased by 33%
Lupinus
Lupinus
Wind
Wind
S1
Blade Surge
Blade Surge
Damage increased by 33%
Iris
Iris
Light
Light
S1
Blade Surge
Blade Surge
Damage increased by 33%
Lanett
Lanett
Dark
Dark
S1
Blade Surge
Blade Surge
Damage increased by 33%
Astar
Astar
Fire
Fire
S2
Magic Surge
Magic Surge
Damage increased by 11%
Lupinus
Lupinus
Wind
Wind
S2
Magic Surge
Magic Surge
Damage increased by 11%
Iris
Iris
Light
Light
S2
Magic Surge
Magic Surge
Damage increased by 11%
Lapis
Lapis
Water
Water
S3
Retrieve Magic
Retrieve Magic
Cooldown reduced by 1 turn (5 turns 4 turns)
HP absorption effect increased from 30% to 50%
Bastet
Bastet
Water
Water
S3
Oasis's Blessing
Oasis's Blessing
Cooldown reduced by 1 turn (6 turns 5 turns)
Hathor
Hathor
Wind
Wind
S3
Delayed Promise
Delayed Promise
Cooldown reduced by 1 turn (8 turns 7 turns)
Isis
Isis
Light
Light
S3
Gaze of Oblivion
Gaze of Oblivion
Cooldown reduced by 1 turn (8 turns 7 turns)
Avaris
Avaris
Water
Water
S1
Pierce Soul
Pierce Soul
Damage increased by 11%
Khmun
Khmun
Fire
Fire
S1
Pierce Soul
Pierce Soul
Damage increased by 11%
Iunu
Iunu
Wind
Wind
S1
Pierce Soul
Pierce Soul
Damage increased by 11%
Amarna
Amarna
Light
Light
S1
Pierce Soul
Pierce Soul
Damage increased by 11%
Thebae
Thebae
Dark
Dark
S1
Pierce Soul
Pierce Soul
Damage increased by 11%
Avaris
Avaris
Water
Water
S2
Brand of Hell
Brand of Hell
Damage increased by 11%
Iunu
Iunu
Wind
Wind
S2
Brand of Hell
Brand of Hell
Damage increased by 11%
Amarna
Amarna
Light
Light
S2
Brand of Hell
Brand of Hell
Damage increased by 11%
Khmun
Khmun
Fire
Fire
S2
Soul Devourer
Soul Devourer
Damage increased by 20%
Cooldown reduced by 1 turn (4 turns 3 turns)
Thebae
Thebae
Dark
Dark
S2
Soul Devourer
Soul Devourer
Damage increased by 20%
Cooldown reduced by 1 turn (4 turns 3 turns)
Khmun
Khmun
Fire
Fire
S3
Savior(Passive)
Savior(Passive)
Shield duration increased from 1 turn to 2 turns
Shield damage absorption increased by 33%
Thebae
Thebae
Dark
Dark
S3
Deadly Wrath
Deadly Wrath
Damage increased by 25%
Duamutef
Duamutef
Fire
Fire
S3
Strategic Prevention
Strategic Prevention
Cooldown reduced by 1 turn (5turns 4 turns)
Nubia
Nubia
Water
Water
S1
Touch of Corruption
Touch of Corruption
Damage increased by 21%
Sonora
Sonora
Fire
Fire
S1
Touch of Corruption
Touch of Corruption
Damage increased by 21%
Namib
Namib
Wind
Wind
S1
Touch of Corruption
Touch of Corruption
Damage increased by 21%
Sahara
Sahara
Light
Light
S1
Touch of Corruption
Touch of Corruption
Damage increased by 21%
Karakum
Karakum
Dark
Dark
S1
Touch of Corruption
Touch of Corruption
Damage increased by 21%
Nubia
Nubia
Water
Water
S2
Smother
Smother
Damage increased by 15%
Sonora
Sonora
Fire
Fire
S2
Smother
Smother
Damage increased by 15%
Karakum
Karakum
Dark
Dark
S2
Smother
Smother
Damage increased by 15%
Sahara
Sahara
Light
Light
S3
Soul Division
Soul Division
Cooldown reduced by 1 turn (8 turns 7 turns)
Sera
Sera
Water
Water
S1
Cross Fire
Cross Fire
Chance to cause harmful effects increased from 20% to 30%
Anne
Anne
Fire
Fire
S1
Cross Fire
Cross Fire
Chance to cause harmful effects increased from 20% to 30%
Hannah
Hannah
Wind
Wind
S1
Cross Fire
Cross Fire
Chance to cause harmful effects increased from 20% to 30%
Loren
Loren
Light
Light
S1
Cross Fire
Cross Fire
Chance to cause harmful effects increased from 20% to 30%
Cassie
Cassie
Dark
Dark
S1
Cross Fire
Cross Fire
Chance to cause harmful effects increased from 20% to 30%
Chichi
Chichi
Wind
Wind
S3
Attack! Heal!
Attack! Heal!
Damage increased by 10%
Rebecca
Rebecca
Fire
Fire
S3
Spell of Removal
Spell of Removal
Minimum recovery amount increased from 10% to 15%
Kaimann
Kaimann
Water
Water
S2
Stomp
Stomp
Damage now scales based on Attack Power and Defense instead of Attack Power only
Krakdon
Krakdon
Fire
Fire
S2
Stomp
Stomp
Damage now scales based on Attack Power and Defense instead of Attack Power only
Sharman
Sharman
Light
Light
S2
Stomp
Stomp
Damage now scales based on Attack Power and Defense instead of Attack Power only
Lukan
Lukan
Wind
Wind
S2
Sandstorm
Sandstorm
Damage now scales based on Attack Power and Defense instead of Attack Power only
Decamaron
Decamaron
Dark
Dark
S2
Dark Storm
Dark Storm
Damage now scales based on Attack Power and Defense instead of Attack Power only
Kaimann
Kaimann
Water
Water
S3
Glacial Crash
Glacial Crash
Damage now scales based on Attack Power and Defense instead of Attack Power only
Krakdon
Krakdon
Fire
Fire
S3
Earthquake
Earthquake
Damage now scales based on Attack Power and Defense instead of Attack Power only
Kunda
Kunda
Water
Water
S2
Heavy Slash
Heavy Slash
Damage now scales based on Attack Power and Defense instead of Attack Power only
Rakaja
Rakaja
Wind
Wind
S2
Heavy Slash
Heavy Slash
Damage now scales based on Attack Power and Defense instead of Attack Power only
Arkajan
Arkajan
Light
Light
S2
Heavy Slash
Heavy Slash
Damage now scales based on Attack Power and Defense instead of Attack Power only
Tantra
Tantra
Fire
Fire
S2
Fire Burst
Fire Burst
Damage increased by 8%
Kumae
Kumae
Dark
Dark
S2
Shadow Burst
Shadow Burst
Damage increased by 8%
Sisroo
Sisroo
Water
Water
S1
Blackout Kick
Blackout Kick
Damage increased by 12%
Colleen
Colleen
Fire
Fire
S1
Blackout Kick
Blackout Kick
Damage increased by 12%
Seal
Seal
Wind
Wind
S1
Blackout Kick
Blackout Kick
Damage increased by 12%
Sia
Sia
Light
Light
S1
Blackout Kick
Blackout Kick
Damage increased by 12%
Seren
Seren
Dark
Dark
S1
Blackout Kick
Blackout Kick
Damage increased by 12%
Sisroo
Sisroo
Water
Water
S2
Deadly Dart
Deadly Dart
Damage increased by 6%
Colleen
Colleen
Fire
Fire
S2
Deadly Dart
Deadly Dart
Damage increased by 6%
Seren
Seren
Dark
Dark
S2
Deadly Dart
Deadly Dart
Damage increased by 6%
Seal
Seal
Wind
Wind
S3
Whirlpool
Whirlpool
Damage increased by 5%
Seren
Seren
Dark
Dark
S3
Violent Friends
Violent Friends
Chance to decrease Defense increased from 20% to 30%
Sigmarus
Sigmarus
Water
Water
S3
Ice Volcano
Ice Volcano
Damage increased by 9%
Roid
Roid
Wind
Wind
S3
Slash Wind
Slash Wind
Instead of increasing the Critical Rate by 30%, the skill will now provoke for 1 turn with a 100% chance
Avaris
Avaris
Water
Water
S3
Soul Destroyer(Passive)
Soul Destroyer(Passive)
[Effect added] Killing an enemy will grant you Soul Protection for 2 turns
Sera
Sera
Water
Water
S2
Defeat Wild Dog
Defeat Wild Dog
[Effect added] Critical Hits will increase the Attack Bar by 10%
Anne
Anne
Fire
Fire
S2
Defeat Wild Dog
Defeat Wild Dog
[Effect added] Critical Hits will increase the Attack Bar by 10%
Cassie
Cassie
Dark
Dark
S2
Defeat Wild Dog
Defeat Wild Dog
[Effect added] Critical Hits will increase the Attack Bar by 10%
Hannah
Hannah
Wind
Wind
S3
Whirlwind Shot
Whirlwind Shot
Instead of increasing the Critical Rate by 50%, the skill will now decrease the target's Attack Bar by 15% with Critical Hits
Kamiya
Kamiya
Dark
Dark
S3
Nightmare
Nightmare
The stun effect applied with Critical Hits will now be a guaranteed stun
Okeanos
Okeanos
Fire
Fire
S3
Rain of Stones
Rain of Stones
[Effect added] Your Attack Bar will be increased by 25% for each stunned enemy target
Chow
Chow
Water
Water
S2
Justice
Justice
Before: [Torrent] - The damage of this attack increases as your HP drops. If your HP is below 30%, the enemy's Defense is ignored.

Changed to: [Justice] - Channels burning rage to inflict great damage to an enemy. The damage increases according to the number of dead allies.
Chow
Chow
Water
Water
S3
Flow (Passive)
Flow (Passive)
[Effect added] Increases the damage according to the current HP
Mikene
Mikene
Water
Water
S2
Aqua Frenzy
Aqua Frenzy
[Effect added] 50% chance to increase the target's chance to land a Glancing Hit for 2 turns
Atenai
Atenai
Fire
Fire
S2
Fire Frenzy
Fire Frenzy
[Effect added] 50% chance to disturb the target's HP recovery for 2 turns
Tilasha
Tilasha
Dark
Dark
S2
Dark Frenzy
Dark Frenzy
[Effect added] 50% chance to decrease the Attack Bar by 30%
Gildong
Gildong
Water
Water
S1
Fake Attack
Fake Attack
Instead of increasing the Critical Rate by 30%, the skill will now decrease the target's Attack Power for 1 turn. If the attack lands as a Critical Hit this attack will additionally increase the target's chances of landing Glancing Hits for 1 turn.
Gunpyeong
Gunpyeong
Fire
Fire
S1
Fake Attack
Fake Attack
Instead of increasing the Critical Rate by 30%, the skill will now decrease the target's Attack Power for 1 turn. If the attack lands as a Critical Hit this attack will additionally increase the target's chances of landing Glancing Hits for 1 turn.
Woochi
Woochi
Wind
Wind
S1
Fake Attack
Fake Attack
Instead of increasing the Critical Rate by 30%, the skill will now decrease the target's Attack Power for 1 turn. If the attack lands as a Critical Hit this attack will additionally increase the target's chances of landing Glancing Hits for 1 turn.
Hwadam
Hwadam
Light
Light
S1
Fake Attack
Fake Attack
Instead of increasing the Critical Rate by 30%, the skill will now decrease the target's Attack Power for 1 turn. If the attack lands as a Critical Hit this attack will additionally increase the target's chances of landing Glancing Hits for 1 turn.
Woonhak
Woonhak
Dark
Dark
S1
Fake Attack
Fake Attack
Instead of increasing the Critical Rate by 30%, the skill will now decrease the target's Attack Power for 1 turn. If the attack lands as a Critical Hit this attack will additionally increase the target's chances of landing Glancing Hits for 1 turn.
Gildong
Gildong
Water
Water
S2
Angry Wave
Angry Wave
[Effect added] Stuns the target for 1 turn if the target is already under an Attack Speed decreasing effect
Woonhak
Woonhak
Dark
Dark
S2
Angry Wave
Angry Wave
[Effect added] Stuns the target for 1 turn if the target is already under an Attack Speed decreasing effect
Gunpyeong
Gunpyeong
Fire
Fire
S3
Flame of Ascension
Flame of Ascension
[Effect added] Each attack has a 30% chance to increase the target's cooldown time by 1 turn
Lulu
Lulu
Water
Water
S3
Remove! Heal!
Remove! Heal!
[Effect added] The skill will now remove 2 harmful effects on all allies instead of 1.
Lala
Lala
Fire
Fire
S3
Dispel! Attack!
Dispel! Attack!
[Effect added] The skill will now remove up to 6 harmful effects on the allies instead of 4
Icasha
Icasha
Light
Light
S3
Absolute Defense (Passive)
Absolute Defense (Passive)
[Effect added] Removes up to 2 harmful effects on the ally target and grants invincibility
Fria
Fria
Fire
Fire
S3
Sacrifice(Passive)
Sacrifice(Passive)
The skill will now activate even when you die from Continuous Damage, Bomb damage, reflected damage, and etc.
Fedora
Fedora
Water
Water
Leader Skill Added The Defense of ally Monsters will be increased by 25%
Arnold
Arnold
Fire
Fire
Leader Skill Added The Defense of ally Monsters will be increased by 25%
Briand
Briand
Wind
Wind
Leader Skill Added The Resistance of ally Monsters will be increased by 30%
Conrad
Conrad
Light
Light
Leader Skill Added The Attack Speed of ally Monsters will be increased by 19%
Dias
Dias
Dark
Dark
Leader Skill Added The Resistance of ally Monsters will be increased by 30%
Su
Su
Water
Water
Leader Skill Added The Attack Power of ally Monsters will be increased by 25%
Hwa
Hwa
Fire
Fire
Leader Skill Added The Critical Rate of ally Monsters will be increased by 19%
Yen
Yen
Wind
Wind
Leader Skill Added The Attack Power of ally Monsters will be increased by 25%
Pang
Pang
Light
Light
Leader Skill Added The Critical Rate of ally Monsters will be increased by 14%
Ran
Ran
Dark
Dark
Leader Skill Added The Attack Power of ally Monsters will be increased by 25%
Sera
Sera
Water
Water
Leader Skill Added The Attack Power of ally Monsters will be increased by 21% in the Dungeons
Anne
Anne
Fire
Fire
Leader Skill Added The Attack Power of ally Monsters will be increased by 21% in the Arena
Hannah
Hannah
Wind
Wind
Leader Skill Added The Attack Power of ally Monsters will be increased by 21% in the Guild Battle
Cassie
Cassie
Dark
Dark
Leader Skill Added The Attack Power of ally Monsters will be increased by 18%
Monster Natural Star Levels
Monster Elements
Change Type Concentration
Monster Elements by Natural Star Levels
Skill Slot Concentration
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