Monster Element Skill Change
Grogen
Grogen
Dark
Dark
S3
Decimate
Decimate
[Effect added] The enemy defeated with this skill can't be revived.
Liesel
Liesel
Water
Water
S2
Weaken
Weaken
[Effect added] The target won't be granted with beneficial effects for 2 turns with a 75% chance.
Argen
Argen
Wind
Wind
S2
Weaken
Weaken
[Effect added] The target won't be granted with beneficial effects for 2 turns with a 75% chance.
Cadiz
Cadiz
Dark
Dark
S2
Weaken
Weaken
[Effect added] The target won't be granted with beneficial effects for 2 turns with a 75% chance.
Ryan
Ryan
Water
Water
S2
Sharp Strike
Sharp Strike
[Effect added] Instantly gains another turn if the target has 30% or less HP after the attack.
Logan
Logan
Wind
Wind
S2
Sharp Strike
Sharp Strike
[Effect added] Instantly gains another turn if the target has 30% or less HP after the attack.
Lucas
Lucas
Light
Light
S2
Sharp Strike
Sharp Strike
[Effect added] Instantly gains another turn if the target has 30% or less HP after the attack.
Brandia
Brandia
Fire
Fire
S3
Touch of Mercy
Touch of Mercy
Decreases the cooldown time by 1 turn (5 turns 4 turns)
Sekhmet
Sekhmet
Fire
Fire
S3
Charming Voice
Charming Voice
[Effect added] Decreases the cooldown time of the [Charming Voice] skill by the number of beneficial effects stolen from the enemy.
Su
Su
Water
Water
S3
Delicate Whip
Delicate Whip
This attack is guaranteed to stun for 1 turn if the enemy is suffering more than 2 harmful effects. Guarantees to stun the target for 1 turn if the enemy is granted with a harmful effect.
Su
Su
Water
Water
S3
Delicate Whip
Delicate Whip
[Effect added] Increases the Dancing Whip (Passive) activation rate by 15% each if the Dancing Whip (Passive) doesn't get activated. The increased rate will reset when Dancing Whip (Passive) is activated.
Akhamamir
Akhamamir
Wind
Wind
S3
Mach Crush
Mach Crush
[Effect added] The damage increases by 50% if there's only one harmful effect on the enemies. (The damage increase amount is same as the previous one with 2 or more harmful effects)
Wedjat
Wedjat
Light
Light
S3
Duty of the Monarch(Passive)
Duty of the Monarch(Passive)
[Skill Modification]
Before: Recovers the Attack Bar of the ally with the lowest Attack Bar by 30% every turn, and increases that ally's Attack Power for 1 turn. [Automatic Effect]

After: Increases the other allies' Attack Bar by 10% whenever your turn ends. If the allies have beneficial effects, additionally increases the Attack Bar based on the number of beneficial effects, up to 20%. [Automatic Effect]
Megan
Megan
Water
Water
S3
Spell of Strengthening
Spell of Strengthening
Harmful effect activation rate: 50% 70%
Rebecca
Rebecca
Fire
Fire
S1
Crow Summoning
Crow Summoning
Harmful effect activation rate: 50% 70%
Silia 2A
Silia 2A
Wind
Wind
S1
Crow Summoning
Crow Summoning
Harmful effect activation rate: 50% 70%
Linda
Linda
Light
Light
S1
Crow Summoning
Crow Summoning
Harmful effect activation rate: 50% 70%
Gina
Gina
Dark
Dark
S1
Crow Summoning
Crow Summoning
Harmful effect activation rate: 50% 70%
Rebecca
Rebecca
Fire
Fire
S3
Spell of Removal
Spell of Removal
The recovery amount increases by 2% 5% for each removed harmful effect.
Linda
Linda
Light
Light
S3
Comet Summoning
Comet Summoning
Casts Soul Protection on the ally with the lowest HP ratio for 2 turns.
Casts Soul Protection on an ally with the lowest HP ratio and an ally with the lowest MAX HP for 2 turns. (If one ally has both the lowest HP ratio and MAX HP, that ally will be be granted with Soul Protection for 2 turns.)
Aegir
Aegir
Water
Water
S3
Confiscate
Confiscate
[Effect added] Absorbs the Attack Bar by 50% each if you attack the enemy with no beneficial effects.
Surtr
Surtr
Fire
Fire
S3
Summary Conviction
Summary Conviction
[Skill Modification]
Before: Strikes the enemy with an axe. If the target has less than 50% HP, the damage is increased by 50%. When this attack is on cool down, your Attack Speed increases and you recover 10% HP every turn.

After: Strikes the enemy with an axe. This attack will ignore all effects that resist death. When this attack is on cool down, your Attack Speed increases and you recover 10% HP every turn.
Lulu
Lulu
Water
Water
S1
Attack!
Attack!
Increases your Attack Bar by 30% Recovers the HP of an ally with the lowest HP ratio by 15%
Lala
Lala
Fire
Fire
S1
Attack!
Attack!
Increases your Attack Bar by 30% Recovers the HP of an ally with the lowest HP ratio by 15%
Chichi
Chichi
Wind
Wind
S1
Attack!
Attack!
Increases your Attack Bar by 30% Recovers the HP of an ally with the lowest HP ratio by 15%
Shushu
Shushu
Light
Light
S1
Attack!
Attack!
Increases your Attack Bar by 30% Recovers the HP of an ally with the lowest HP ratio by 15%
Chacha
Chacha
Dark
Dark
S1
Attack!
Attack!
Increases your Attack Bar by 30% Recovers the HP of an ally with the lowest HP ratio by 15%
Lulu
Lulu
Water
Water
S3
Remove! Heal!
Remove! Heal!
[Effect added] Grants immunity on the allies who had no harmful effects for 2 turns.
Shushu
Shushu
Light
Light
S3
Heal! Heal!
Heal! Heal!
[Effect added] After the skill is used, grants immunity on the allies with full HP for 2 turns.
Gangchun
Gangchun
Water
Water
S1
Aim Body
Aim Body
[Skill Modification]
Before: Aims for the body and shoots. Your chances of missing are decreased by 30%. This attack will destroy the enemy's MAX HP by 10% of the damage dealt.

After: Attacks an enemy to inflict damage that ignores all damage reduction effects.
Nangrim
Nangrim
Fire
Fire
S1
Aim Body
Aim Body
[Skill Modification]
Before: Aims for the body and shoots. Your chances of missing are decreased by 30%. This attack will destroy the enemy's MAX HP by 10% of the damage dealt.

After: Attacks an enemy to inflict damage that ignores all damage reduction effects.
Suri
Suri
Wind
Wind
S1
Aim Body
Aim Body
[Skill Modification]
Before: Aims for the body and shoots. Your chances of missing are decreased by 30%. This attack will destroy the enemy's MAX HP by 10% of the damage dealt.

After: Attacks an enemy to inflict damage that ignores all damage reduction effects.
Baekdu
Baekdu
Light
Light
S1
Aim Body
Aim Body
[Skill Modification]
Before: Aims for the body and shoots. Your chances of missing are decreased by 30%. This attack will destroy the enemy's MAX HP by 10% of the damage dealt.

After: Attacks an enemy to inflict damage that ignores all damage reduction effects.
Hanra
Hanra
Dark
Dark
S1
Aim Body
Aim Body
[Skill Modification]
Before: Aims for the body and shoots. Your chances of missing are decreased by 30%. This attack will destroy the enemy's MAX HP by 10% of the damage dealt.

After: Attacks an enemy to inflict damage that ignores all damage reduction effects.
Gangchun
Gangchun
Water
Water
S2
Aim Head
Aim Head
[Skill Modification]
Before: Shoots the enemy's head with precision and stuns the enemy for 1 turn if you land a Critical Hit. This attack will destroy the enemy's MAX HP by 15% of the damage dealt.

After: Attacks an enemy to weaken the Defense and disturbs HP recovery for 2 turns.
Suri
Suri
Wind
Wind
S2
Aim Head
Aim Head
[Skill Modification]
Before: Shoots the enemy's head with precision and stuns the enemy for 1 turn if you land a Critical Hit. This attack will destroy the enemy's MAX HP by 15% of the damage dealt.

After: Attacks an enemy to weaken the Defense and disturbs HP recovery for 2 turns.
Hanra
Hanra
Dark
Dark
S2
Aim Head
Aim Head
[Skill Modification]
Before: Shoots the enemy's head with precision and stuns the enemy for 1 turn if you land a Critical Hit. This attack will destroy the enemy's MAX HP by 15% of the damage dealt.

After: Attacks an enemy to weaken the Defense and disturbs HP recovery for 2 turns.
Nangrim
Nangrim
Fire
Fire
S2
Aim Weak Spot
Aim Weak Spot
[Skill Modification]
Before: Attacks the enemy at its weak spot to prevent the enemy from using skills with cooldowns for 2 turns. The skill has no effect on passive skills.

After: Attacks an enemy to disturb HP recovery for 2 turns. Leaves the Branding Effect for 2 turns if the target has higher MAX HP than that of yours.
Baekdu
Baekdu
Light
Light
S2
Aim Weak Spot
Aim Weak Spot
[Skill Modification]
Before: Attacks the enemy at its weak spot to prevent the enemy from using skills with cooldowns for 2 turns. The skill has no effect on passive skills.

After: Attacks an enemy to disturb HP recovery for 2 turns. Leaves the Branding Effect for 2 turns if the target has higher MAX HP than that of yours.
Gangchun
Gangchun
Water
Water
S3
Master of Hunting (Passive)
Master of Hunting (Passive)
[Skill Modification]
Before: Increases the critical rate by 20% and decreases the chances to land a Glancing Hit by 20%. [Automatic Effect]

After: Freezes the enemy for 1 turn if you attack the enemy under a harmful effect. [Automatic Effect]
Nangrim
Nangrim
Fire
Fire
S3
Hawk's Eye (Passive)
Hawk's Eye (Passive)
[Skill Modification]
Before: Ignores the enemy's Defense with a 15% chance when you attack. The chances are increased by 5% in the next turn if the attack fails to ignore the enemy's Defense. The increased chance will disappear when the effect is activated. [Automatic Effect]

After: Inflicts damage that ignores the target's Defense with a 20% chance with every attack. The chance increases by 10% for every harmful effect granted on the target, up to 50%. [Automatic Effect]
Suri
Suri
Wind
Wind
S3
Destruction Wedge
Destruction Wedge
Increases the inflicted damage by approximately 11%
Baekdu
Baekdu
Light
Light
S3
Silver Light
Silver Light
[Skill Modification]
Before: Attacks the enemy 3 times with arrows of light, with each arrow decreasing the enemy's Attack Bar by 30% and increasing yours by 30%.

After: Attacks the enemy 3 times with arrows of light. The faster your Attack Speed compared to the enemy's, the greater damage you can inflict.
Hanra
Hanra
Dark
Dark
S3
Desperate Arrow
Desperate Arrow
[Skill Modification]
Before: Draws the bowstring to the MAX to attack. Uses 10% of your HP to increase the critical rate to 100%.

After: Consumes half of your current HP to inflict damage that ignores the enemy's Defense. If your remaining HP is greater than 50%, [Desperate Arrow) cooldown time will reset.
* Modified the amount of damage dealt due to the addition of Defense ignoring effect
Fran
Fran
Light
Light
S1
Light Hurricane
Light Hurricane
[Effect added] Weakens the Attack Power for 2 turns with a 20% chance.
Fran
Fran
Light
Light
S3
Fairy's Blessing
Fairy's Blessing
[Effect added] Grants immunity on all allies for 2 turns.
Mi Ying
Mi Ying
Dark
Dark
S1
Sequential Attack
Sequential Attack
Fixed the issue of the damage increase not being applied properly when the skill is on cooldown
Dova
Dova
Light
Light
S3
Buddy (Passive)
Buddy (Passive)
Fixed the issue of the passive effects not activating properly in the Secret Dungeons and the Tartarus' Labyrinth: Time Limit stages
Lulu
Lulu
Water
Water
S3
Remove! Heal!
Remove! Heal!
Monster will use the skill even in good HP condition (Similar Als: Fiery Dance, Predator's Cry, Amuse and others)
Shushu
Shushu
Light
Light
S3
Heal! Heal!
Heal! Heal!
Monster will use the skill even in good HP condition (Similar Als: Fiery Dance, Predator's Cry, Amuse and others)
Fran
Fran
Light
Light
Leader Skill Added Increases the Attack Speed of ally monsters by 10%.
Fran
Fran
Light
Light
Awakening Effect Changed Gains leader skill enhances the [Light Hurricane] skill
Monster Natural Star Levels
Monster Elements
Change Type Concentration
Monster Elements by Natural Star Levels
Skill Slot Concentration
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