Monster | Element | Skill | Change |
---|---|---|---|
![]() Okeanos |
![]() Fire |
S3
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Attacks 4 - 6 times 3 - 5 times (The damage increased by 10% per hit)
Stuns with a 25% 30% chance |
![]() Cheongpung |
![]() Wind |
S2
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[Skill changed] Skill effect order changed
50% chance to (remove beneficial effects > increase the chances of landing a glancing hit for 2 turns > decrease the Defense for 2 turns) on all enemies 50% chance to (decrease the Defense for 2 turns > remove beneficial effects > increase the chances of landing a glancing hit for 2 turns) on all enemies |
![]() Akhamamir |
![]() Wind |
S2
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Inflicts damage in proportion to your MAX HP in proportion to the enemy's MAX HP |
![]() Akhamamir |
![]() Wind |
S2
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[Effect added] The target immune to stun will have the Attack Bar decreased by 50% each with a 100% chance |
![]() Veromos |
![]() Dark |
S2
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Inflicts damage in proportion to your MAX HP in proportion to the enemy's MAX HP |
![]() Veromos |
![]() Dark |
S2
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[Effect added] The target immune to stun will have the Attack Bar decreased by 50% each with a 100% chance |
![]() Haegang |
![]() Water |
S3
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When enemies remove beneficial effects of allies, the Attack Bar of the ally with removed beneficial effects will be increased by 10% 15% |
![]() Jeogun |
![]() Fire |
S3
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[Effect added] Increases the Attack Speed of all allies for 2 turns |
![]() Jeogun |
![]() Fire |
S2
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[Effect added] Gains a turn instantly after using the skill |
![]() Hanwul |
![]() Light |
S2
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[Effect added] Gains a turn instantly after using the skill |
![]() Mookwol |
![]() Dark |
S3
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Removes the harmful effects granted on all allies Grants Immunity on all allies for 2 turns |
![]() Anavel |
![]() Water |
S2
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HP recovery amount is proportionate to your Attack Power HP and Attack Power |
![]() Nicki |
![]() Dark |
S2
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HP recovery amount is proportionate to your Attack Power HP and Attack Power |
![]() Alicia |
![]() Water |
S1
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Decreases the Defense with a 30% 50% chance |
![]() Brandia |
![]() Fire |
S1
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Decreases the Defense with a 30% 50% chance |
![]() Tiana |
![]() Wind |
S1
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Decreases the Defense with a 30% 50% chance |
![]() Elenoa |
![]() Light |
S1
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Decreases the Defense with a 30% 50% chance |
![]() Lydia |
![]() Dark |
S1
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Decreases the Defense with a 30% 50% chance |
![]() Brandia |
![]() Fire |
S2
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[Effect added] Your Attack Bar increases by 10% per harmful effect granted on the enemy |
![]() Elenoa |
![]() Light |
S2
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[Effect added] Your Attack Bar increases by 10% per harmful effect granted on the enemy |
![]() Josephine |
![]() Water |
S3
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If an ally gets granted with inability effects:
Gains a turn instantly Counterattacks the enemy target and gains a turn instantly |
![]() Mei Hou Wang |
![]() Fire |
S2
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HP recovery amount 15% 25% |
![]() Chandra |
![]() Water |
S3
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[Effect added] Increases the Attack Bar of all allies by 25% |
![]() Kumar |
![]() Fire |
S3
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[Effect added] Removes the harmful effects granted on all allies |
![]() Ritesh |
![]() Wind |
S3
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[Effect added] Increases the Defense of all allies for 2 turns |
![]() Shazam |
![]() Light |
S3
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Provokes the enemies for 1 turn with a 75% chance All allies counterattack for 2 turns |
![]() Kumar |
![]() Fire |
S2
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Recovers your HP or the ally with the worst HP condition according to your HP condition
Recovers the ally target's HP |
![]() Ritesh |
![]() Wind |
S2
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Recovers your HP or the ally with the worst HP condition according to your HP condition
Recovers the ally target's HP |
![]() Shazam |
![]() Light |
S2
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Recovers your HP or the ally with the worst HP condition according to your HP condition
Recovers the ally target's HP |
![]() Abellio |
![]() Water |
S4
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[Passive activation condition eased]
Increases your Attack Bar by 100% if an ally's HP falls below 30% 40% from an attack |
![]() Valantis |
![]() Light |
S4
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[Effect added] Counterattacks the target that attacked you with a 50% chance when you get attacked from the enemy |
![]() Narsha |
![]() Light |
S3
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Decreases the enemy target's Attack Bar by 30% with each attack
Increases your Attack Speed for 1 turn with each attack Increases your Attack Speed by 35% 20% when an enemy gets a turn |
![]() Narsha |
![]() Light |
S3
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[Effect added] Decreases the Defense for 1 turn |
![]() Songseol |
![]() Water |
S3
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[Effect added] Attack Speed gets slowed down by half while playing the song |
![]() Hongyeon |
![]() Fire |
S3
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[Effect added] Attack Speed gets slowed down by half while playing the song |
![]() Mirinae |
![]() Dark |
S3
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[Effect added] Attack Speed gets slowed down by half while playing the song |
![]() Songseol |
![]() Water |
S2
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Stuns with a 15% 30% chance
Decreases the Attack Bar by 10% 25% |
![]() Mirinae |
![]() Dark |
S2
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Stuns with a 15% 30% chance
Decreases the Attack Bar by 10% 25% |
![]() Hongyeon |
![]() Fire |
S2
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[Effect added] Attack Speed gets slowed down by half while playing the song |
![]() Yeonhwa |
![]() Wind |
S2
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[Effect added] Attack Speed gets slowed down by half while playing the song |
![]() Dongbaek |
![]() Light |
S2
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[Effect added] Attack Speed gets slowed down by half while playing the song |
![]() Covenant |
![]() Water |
S1
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Increased the damage by 7% |
![]() Carcano |
![]() Fire |
S1
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Increased the damage by 7% |
![]() Carbine |
![]() Wind |
S1
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Increased the damage by 7% |
![]() Magnum |
![]() Light |
S1
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Increased the damage by 7% |
![]() Dragunov |
![]() Dark |
S1
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Increased the damage by 7% |
![]() Carcano |
![]() Fire |
S3
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Decreases the Defense for 1 turn 2 turns |
![]() Carcano |
![]() Fire |
S2
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If you get attacked while in [Hidden Aim] pose: Increases the chances of receiving a Glancing Hit by 50% 70% |
![]() Carbine |
![]() Wind |
S2
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If you get attacked while in [Hidden Aim] pose: Increases the chances of receiving a Glancing Hit by 50% 70% |
![]() Dragunov |
![]() Dark |
S2
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If you get attacked while in [Hidden Aim] pose: Increases the chances of receiving a Glancing Hit by 50% 70% |
![]() Rigel |
![]() Water |
S1
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Increased the damage by 13% |
![]() Antares |
![]() Fire |
S1
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Increased the damage by 13% |
![]() Fuco |
![]() Wind |
S1
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Increased the damage by 13% |
![]() Halphas |
![]() Light |
S1
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Increased the damage by 13% |
![]() Grego |
![]() Dark |
S1
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Increased the damage by 13% |
![]() Rigel |
![]() Water |
S3
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If you receive an attack that doesn't land as a critical hit:
Increases your Attack Power and Defense by 10% each (accumulates up to 10 times) Increases your Attack Bar by 20% each |
![]() Rigel |
![]() Water |
S2
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(Attack target changed) Attacks random enemies (3 to 4 hits) Attacks one enemy target (3 hits)
The damage also changed as the attack type changed |
![]() Fuco |
![]() Wind |
S2
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(Attack target changed) Attacks random enemies (3 to 4 hits) Attacks one enemy target (3 hits)
The damage also changed as the attack type changed |
![]() Grego |
![]() Dark |
S2
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(Attack target changed) Attacks random enemies (3 to 4 hits) Attacks one enemy target (3 hits)
The damage also changed as the attack type changed |
![]() Lexy |
![]() Fire |
S3
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[Skill changed]
(As-is) Decreases the damage that all other ally Monsters receive by 15%, and decreases the recovery amount of every Monster on the battlefield by 50%. This effect doesn't accumulate with other damage reduction effect skills. [Automatic Effect] [To-be] Decreases the HP recovery amount that all Monsters receive by 50%. If the enemies recover HP 10 times, you will inflict damage that ignores the enemy's Defense on your next turn. [Automatic Effect] |
![]() Tanya |
![]() Wind |
S3
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Decreased cooldown time by 1 turn (6 turns 5 turns) |
![]() Natalie |
![]() Light |
S3
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[Effect added] After using the skill, decreases the cooldown time of [Silent Reaper] by 1 turn per silenced enemy target |
![]() Isabelle |
![]() Dark |
S3
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Decreased cooldown time by 1 turn (6 turns 5 turns) |
![]() Haegang |
![]() Water |
Awakening Effect Changed | Increases Accuracy by 25% Strengthens [Moon Drawn by Clouds]
[Moon Drawn by Clouds) strengthened effect: Removes beneficial effects with a 50% 75% chance Increases the chances of landing a glancing hit with a 50% 75% chance |
![]() Mookwol |
![]() Dark |
Awakening Effect Changed | Increases Accuracy by 25% Increases Attack Speed by 15 |
![]() Covenant |
![]() Water |
Leader Skill Added | The Attack Power of ally Monsters is increased by 33% in Guild content. |
![]() Carcano |
![]() Fire |
Leader Skill Added | The Attack Speed of ally Monsters is increased by 24% in Guild content. |
![]() Carbine |
![]() Wind |
Leader Skill Added | The Resistance of ally Monsters is increased by 40% in Guild content. |
![]() Magnum |
![]() Light |
Leader Skill Added | Increases the Attack Power of ally monsters by 25%. |
![]() Dragunov |
![]() Dark |
Leader Skill Added | Increases the Critical Rate of ally monsters by 19%. |
![]() Rigel |
![]() Water |
Stat Changed | Stats changed to fit the Support type |
![]() Songseol |
![]() Water |
Stat Changed | Attack Speed changed:
Unawakened 97 106 Awakened 98 107 |
![]() Hongyeon |
![]() Fire |
Stat Changed | Attack Speed changed:
Unawakened 97 106 Awakened 98 107 |
![]() Yeonhwa |
![]() Wind |
Stat Changed | Attack Speed changed:
Unawakened 97 106 Awakened 98 107 |
![]() Dongbaek |
![]() Light |
Stat Changed | Attack Speed changed:
Unawakened 97 106 Awakened 98 107 |
![]() Mirinae |
![]() Dark |
Stat Changed | Attack Speed changed:
Unawakened 97 106 Awakened 98 107 |
![]() Nisha |
![]() Fire |
S3
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Fixed an issue of the enemy monster's Resistance chance not working properly |
![]() Raki |
![]() Fire |
S3
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Fixed an issue of the Unrevivable effect applying to certain bosses (Ex: Boss floor of Trial of Ascension Hell mode) |
![]() Avaris |
![]() Water |
S3
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Fixed an issue of the Unrevivable effect applying to certain bosses (Ex: Boss floor of Trial of Ascension Hell mode) |
![]() Jaara |
![]() Dark |
S3
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Fixed an issue of the Unrevivable effect applying to certain bosses (Ex: Boss floor of Trial of Ascension Hell mode) |
![]() Grogen |
![]() Dark |
S3
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Fixed an issue of the Unrevivable effect applying to certain bosses (Ex: Boss floor of Trial of Ascension Hell mode) |
![]() Mara |
![]() Dark |
S2
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Fixed an issue of the Unrevivable effect applying to certain bosses (Ex: Boss floor of Trial of Ascension Hell mode) |
![]() Mara |
![]() Dark |
S3
![]() |
Fixed an issue of the Unrevivable effect applying to certain bosses (Ex: Boss floor of Trial of Ascension Hell mode) |
![]() Wind Homunculus(Attack) |
![]() Wind |
S-1
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Fixed an issue of the Unrevivable effect applying to certain bosses (Ex: Boss floor of Trial of Ascension Hell mode) |
![]() Varus 2A |
![]() Dark |
S3
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Fixed an issue of the critical hit not landing on the target who has lower Defense than yours under certain situations |
![]() Shaina |
![]() Fire |
S3
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Fixed an issue of the passive skill effect (increases accuracy by 25%) applying to other allies that are not Chakram Dancer/ Boomerang Warrior |
![]() Katarina |
![]() Wind |
S3
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Modified the [Ultimate Weapon/ Idol Star] transmog skill effect to be displayed at a more accurate timing |
![]() Natalie |
![]() Light |
S3
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Fixed an issue of the silence effect being applied abnormally under certain situations |
![]() Ramagos |
![]() Wind |
S3
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Fixed an issue of the critical hit occurring when the HP is full |
![]() Nyx |
![]() Dark |
S3
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[Trial of Ascension (Hell)] Fixed an issue of the chance of allies being granted with harmful effect being applied incorrectly when you are playing with the goal of harmful effect turn limit |
![]() Akhamamir |
![]() Wind |
S2
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Fixed an issue of the skill striking timing being awkward under certain situations |
![]() Veromos |
![]() Dark |
S2
![]() |
Fixed an issue of the skill striking timing being awkward under certain situations |
![]() Chamie |
![]() Light |
S3
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(As-is) Removes all harmful effects on yourself and comes back to life with 100% HP. Additionally, you gain 50% increased Attack Power and Defense every time you use [Reincarnate] (accumulates up to 5 times). You instantly gain another turn after using the skill. (To-be) Removes all harmful effects on yourself and comes back to life with 100% HP and in a condition where you can use all other skills except [Reincarnate]. Additionally, you gain 50% increased Attack Power and Defense every time you use [Reincarnate] (accumulates up to 5 times). You instantly gain another turn after using the skill. |