Monster | Element | Skill | Change |
---|---|---|---|
![]() Carcano |
![]() Fire |
S3
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Decreases the Defense for 2 turns 1 turn |
![]() Lulu |
![]() Water |
S2
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Increased cooldown time by 1 turn (3 turns 4 turns) |
![]() Lala |
![]() Fire |
S2
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Increased cooldown time by 1 turn (3 turns 4 turns) |
![]() Chacha |
![]() Dark |
S2
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Increased cooldown time by 1 turn (3 turns 4 turns) |
![]() Lulu and Friends 2A |
![]() Water |
S2
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Increased cooldown time by 1 turn (2 turns 3 turns) |
![]() Lala and Friends 2A |
![]() Fire |
S2
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Increased cooldown time by 1 turn (2 turns 3 turns) |
![]() Chacha and Friends 2A |
![]() Dark |
S2
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Increased cooldown time by 1 turn (2 turns 3 turns) |
![]() Lala and Friends 2A |
![]() Fire |
S1
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Recovers the HP of the ally with the lowest HP ratio by 15% 20% (The target ally can also be yourself) |
![]() Chacha and Friends 2A |
![]() Dark |
S1
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Shield is created proportional to the amount of damage dealt the caster's MAX HP |
![]() Suiki |
![]() Water |
S1
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Decreased the damage by 19% |
![]() Kaki |
![]() Fire |
S1
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Decreased the damage by 19% |
![]() Fuuki |
![]() Wind |
S1
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Decreased the damage by 19% |
![]() Kinki |
![]() Light |
S1
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Decreased the damage by 19% |
![]() Ongyouki |
![]() Dark |
S1
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Decreased the damage by 19% |
![]() Fuuki |
![]() Wind |
S3
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Inflicts additional damage by 20% 15% of the lost HP when you attack on your turn |
![]() Ongyouki |
![]() Dark |
S3
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Critical Hits won't occur when attacking the enemy, but the damage is increased by 50% 30% |
![]() Karnal |
![]() Fire |
S3
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Each attack decreases the Attack Bar by 30% 15% |
![]() Akroma |
![]() Light |
S3
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The chance of allies receiving a Critical Hit is reduced by 30% 15% |
![]() Camilla |
![]() Water |
S1
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[Effect added] Increases the enemy target's skill cooldown time by 1 turn with a 20% chance |
![]() Vanessa |
![]() Fire |
S1
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[Effect added] Increases the enemy target's skill cooldown time by 1 turn with a 20% chance |
![]() Katarina |
![]() Wind |
S1
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[Effect added] Increases the enemy target's skill cooldown time by 1 turn with a 20% chance |
![]() Akroma |
![]() Light |
S1
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[Effect added] Increases the enemy target's skill cooldown time by 1 turn with a 20% chance |
![]() Trinity |
![]() Dark |
S1
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[Effect added] Increases the enemy target's skill cooldown time by 1 turn with a 20% chance |
![]() Camilla |
![]() Water |
S2
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Decreased cooldown time by 1 turn (4 turns 3 turns) |
![]() Vanessa |
![]() Fire |
S2
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Decreased cooldown time by 1 turn (4 turns 3 turns) |
![]() Akroma |
![]() Light |
S2
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Decreased cooldown time by 1 turn (4 turns 3 turns) |
![]() Katarina |
![]() Wind |
S2
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(As-is) Attacks an enemy and recovers HP by 30% of the inflicted damage. Becomes invincible for 1 turn when the enemy is killed (To-be) Attacks the enemy target to inflict damage. Becomes Invincible for 1 turn and resets the cooldown time of [Sword of Discharge] if the enemy is killed |
![]() Trinity |
![]() Dark |
S2
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(As-is) Attacks an enemy and recovers HP by 30% of the inflicted damage. Becomes invincible for 1 turn when the enemy is killed (To-be) Attacks the enemy target to inflict damage. Becomes Invincible for 1 turn and resets the cooldown time of [Ragnarok] if the enemy is killed |
![]() Nana |
![]() Water |
S3
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[Effect added] Creates 1 soul stone when the battle begins. |
![]() Momo |
![]() Wind |
S3
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(As-is) Increases your Attack Power by 5% each whenever you attack an enemy and 5% more whenever the attack lands as a Critical Hit. Attack Power can be increased up to 500%. [Automatic Effect] (To-be) Increases your Attack Power and Defense by 10% each, up to 300%, whenever an ally attacks an enemy. The Attack Power and Defense cannot be increased above 100% at once. [Automatic Effect] |
![]() Velajuel |
![]() Fire |
S2
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(As-is) Deals damage with flames of punishment and inflicts Continuous Damage for 3 turns. The initial damage increases according to Defense (To-be) Attacks the enemy with flames of punishment, decreasing the Defense for 1 turn with a 50% chance and inflicting Continuous Damage for 2 turns with a 100% chance. The damage increases according to your Defense |
![]() Fermion |
![]() Dark |
S2
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(As-is) Deals damage with flames of punishment and inflicts Continuous Damage for 3 turns. The initial damage increases according to Defense (To-be) Attacks the enemy with flames of punishment, decreasing the Defense for 1 turn with a 50% chance and inflicting Continuous Damage for 2 turns with a 100% chance. The damage increases according to your Defense |
![]() Ariel |
![]() Water |
S2
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[Effect added] Increases the ally target's Defense for 2 turns |
![]() Eladriel |
![]() Wind |
S2
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[Effect added] Increases the ally target's Defense for 2 turns |
![]() Artamiel |
![]() Light |
S2
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[Effect added] Increases the ally target's Defense for 2 turns |
![]() Amelia |
![]() Water |
S2
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Provokes for 1 turn with a 75% chance 2 turns with a 75% chance |
![]() Eleanor |
![]() Light |
S2
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Provokes for 1 turn with a 75% chance 2 turns with a 75% chance |
![]() Helena |
![]() Fire |
S3
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Recovers your HP by 10% 20% when you attack on your turn |
![]() Helena |
![]() Fire |
S3
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[Effect added] Increases your Attack Bar by 20% |
![]() Eleanor |
![]() Light |
S3
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Decreases the chances of being inflicted with a critical hit by 50% on yourself
Decreases the chances of allies receiving critical hits with a 15% chance |
![]() Alexandra |
![]() Dark |
S3
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Reflects 30% of the received damage back to the enemy
Reflects 20% of the received damage back to all enemies |
![]() Woosa |
![]() Water |
S2
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Inflicts damage that's proportionate to your MAX HP by 20% of your MAX HP |
![]() Nigong |
![]() Light |
S2
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Inflicts damage that's proportionate to your MAX HP by 20% of your MAX HP |
![]() Chiwu |
![]() Fire |
S2
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Increased the damage by 13% |
![]() Pungbaek |
![]() Wind |
S2
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Increased the damage by 13% |
![]() Woonsa |
![]() Dark |
S2
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Increased the damage by 13% |
![]() Pungbaek |
![]() Wind |
S3
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The damage inflicted on the others is increased from 30% 50% if your first attack kills the enemy target |
![]() Grogen |
![]() Dark |
S3
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Increased the damage by 8% |
![]() Grogen |
![]() Dark |
S3
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[Effect added] Inflicts damage which ignores all effects that resist death |
![]() Nigong |
![]() Light |
S3
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[Effect added] Decreases the damage that allies except yourself receive by 15% if [Heavenly Protection] is on cooldown |
![]() Lumirecia |
![]() Water |
S3
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[Effect added] Decreases the cooldown time of [Healing Breeze] by 1 turn if there are no harmful effects to remove from the ally target |
![]() Mihael |
![]() Light |
S3
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[Effect added] Grants Immunity for 1 turn to the allies with full HP |
![]() Iunu |
![]() Wind |
S3
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[Effect added] If revived with [Underworld King's Return], uses [Brand of Hell] on the enemy target that killed you |
![]() Hwahee |
![]() Fire |
S3
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[Effect added] Decreases the Defense for 2 turns with a 30% chance |
![]() Wolyung |
![]() Dark |
S2
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Increases the Attack Bar of the allies with full HP by 15% 20% |
![]() Liesel |
![]() Water |
S3
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(As-is) Attacks all enemies up to 5 times, depending on your HP status. The damage also increases as the enemy's HP status decreases (To-be) Attacks all enemies 5 times, which always land as a Critical Hit on the Fire Monsters, with each attack having a 20% chance to decrease their Defense for 2 turns. The damage increases as the enemy's HP status decreases |
![]() Argen |
![]() Wind |
S3
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Increased the damage by 15% |
![]() Argen |
![]() Wind |
S3
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[Effect added] Leaves a Branding effect for 2 turns with a 20% chance |
![]() Cadiz |
![]() Dark |
S1
![]() |
Removes a beneficial effect with a 75% 85% chance |
![]() Julianne |
![]() Light |
S3
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[Effect added] Removes all harmful effects granted on yourself at the moment of death |
![]() Lapis |
![]() Water |
S2
![]() |
Decreases the Defense with a 50% 70% chance |
![]() Lanett |
![]() Dark |
S2
![]() |
Decreases the Defense with a 50% 70% chance |
![]() Lanett |
![]() Dark |
S3
![]() |
Decreased cooldown time by 1 turn (5 turns 4 turns) |
![]() Sharron |
![]() Water |
S1
![]() |
[Attribute relation effect changed]
- If the attacker has an advantageous attribute: Decreases the Defense for 2 turns (no change) - If the attacker has an equivalent attribute: Decreases the Attack Power for 2 turns (no change) - If the attacker has an disadvantageous attribute: Puts to Sleep for 1 turn Stuns for 1 turn |
![]() Amanda |
![]() Fire |
S1
![]() |
[Attribute relation effect changed]
- If the attacker has an advantageous attribute: Decreases the Defense for 2 turns (no change) - If the attacker has an equivalent attribute: Decreases the Attack Power for 2 turns (no change) - If the attacker has an disadvantageous attribute: Puts to Sleep for 1 turn Stuns for 1 turn |
![]() Ardella |
![]() Wind |
S1
![]() |
[Attribute relation effect changed]
- If the attacker has an advantageous attribute: Decreases the Defense for 2 turns (no change) - If the attacker has an equivalent attribute: Decreases the Attack Power for 2 turns (no change) - If the attacker has an disadvantageous attribute: Puts to Sleep for 1 turn Stuns for 1 turn |
![]() Chris |
![]() Light |
S1
![]() |
[Attribute relation effect changed]
- If the attacker has an advantageous attribute: Decreases the Defense for 2 turns (no change) - If the attacker has an equivalent attribute: Decreases the Attack Power for 2 turns (no change) - If the attacker has an disadvantageous attribute: Puts to Sleep for 1 turn Stuns for 1 turn |
![]() Bethony |
![]() Dark |
S1
![]() |
[Attribute relation effect changed]
- If the attacker has an advantageous attribute: Decreases the Defense for 2 turns (no change) - If the attacker has an equivalent attribute: Decreases the Attack Power for 2 turns (no change) - If the attacker has an disadvantageous attribute: Puts to Sleep for 1 turn Stuns for 1 turn |
![]() Sharron |
![]() Water |
S3
![]() |
(As-is) Attacks with 3 water arrows, each having a 15% chance to stun the enemy. The damage increases according to Defense (To-be) Attacks with 3 water arrows, each having a 25% chance to stun the enemy. The damage increases by 50% if the target is under inability effects |
![]() Amanda |
![]() Fire |
S3
![]() |
Inflicts Continuous Damage with a 35% 65% chance |
![]() Sharron |
![]() Water |
S2
![]() |
Decreases the Attack Speed with a 50% 75% chance |
![]() Amanda |
![]() Fire |
S2
![]() |
Decreases the Attack Speed with a 50% 75% chance |
![]() Bethony |
![]() Dark |
S2
![]() |
Decreases the Attack Speed with a 50% 75% chance |
![]() Ardella |
![]() Wind |
S2
![]() |
Increased the damage by approx. 14% |
![]() Chris |
![]() Light |
S2
![]() |
Increased the damage by approx. 14% |
![]() Chris |
![]() Light |
S3
![]() |
Increased the damage by 7% |
![]() Fami |
![]() Light |
S3
![]() |
Increased the damage by 7% |
![]() Bethony |
![]() Dark |
S3
![]() |
Increases the chance of ignoring the enemy's Defense by 15% for each harmful effect granted on the enemy
by 20% for each beneficial effect granted on yourself The damage is adjusted according to the effect change |
![]() Trinity |
![]() Dark |
Awakening Effect Changed | Increases Resistance by 25% Critical Rate by 15% |
![]() Sekhmet |
![]() Fire |
Awakening Effect Changed | Increases Accuracy by 25% Attack Speed by 15 |
![]() Craka |
![]() Dark |
Awakening Effect Changed | Increases Resistance by 25% Strengthens [Shatter] skill: Removes 1 beneficial effect with a 30% chance |
![]() Ariel |
![]() Water |
Stat Changed | Base Attack Speed Increase:
Unawakened 94 99 Awakened 95 100 |
![]() Velajuel |
![]() Fire |
Stat Changed | Base Attack Speed Increase:
Unawakened 94 99 Awakened 95 100 |
![]() Eladriel |
![]() Wind |
Stat Changed | Base Attack Speed Increase:
Unawakened 94 99 Awakened 95 100 |
![]() Artamiel |
![]() Light |
Stat Changed | Base Attack Speed Increase:
Unawakened 94 99 Awakened 95 100 |
![]() Fermion |
![]() Dark |
Stat Changed | Base Attack Speed Increase:
Unawakened 94 99 Awakened 95 100 |
![]() Mihyang |
![]() Water |
Leader Skill Added | The Attack Speed of ally Monsters is increased by 28% in Guild content |
![]() Hwahee |
![]() Fire |
Leader Skill Added | The Defense of ally Monsters is increased by 33% in Guild content |
![]() Chasun |
![]() Wind |
Leader Skill Added | The HP of ally Monsters is increased by 33% in Guild content |
![]() Chloe |
![]() Fire |
Leader Skill Changed | Increases the Defense of ally monsters in the Arena by 27% Increases the Attack Speed of ally monsters in the Arena by 20% |
![]() Wolyung |
![]() Dark |
S3
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(As-is) Attacks with a secretly hidden blade to inflict damage that ignores all beneficial effects that reduce the inflicted damage. The damage also increases as your HP status decreases (To-be) Attacks with a secretly hidden blade 4 times to inflict damage that ignores all beneficial effects that reduce the inflicted damage. The damage also increases as your HP status decreases |