Monster Element Skill Change
Julianne
Julianne
Light
Light
S2
Noble Agreement
Noble Agreement
(As-is) Stuns for 1 turn if the attack lands as a Critical Hit
(To-be) Stuns for 1 turn with a 50% chance without any condition
Giana
Giana
Dark
Dark
S3
Critical Error
Critical Error
Stun chance: 100% 85%

(As-is) Removes all beneficial effects from all enemies, and the enemies with beneficial effects removed are guaranteed to be stunned for 1 turn
(To-be) Removes all beneficial effects from all enemies. The enemies with no beneficial effects are stunned for 1 turn with an 85% chance, and the enemies with beneficial effects removed are guaranteed to be stunned for 1 turn
Vritra
Vritra
Dark
Dark
S3
God of Wrath (Passive)
God of Wrath (Passive)
(As-is) If your HP is 50% or above when you gain a turn, you go under the Threat state
(To-be) If your HP is 70% or above when you gain a turn, you go under the Threat state
Zibala
Zibala
Water
Water
S1
Horse Rider Puppet
Horse Rider Puppet
Recovery amount: 15% 10%
Zima
Zima
Fire
Fire
S1
Horse Rider Puppet
Horse Rider Puppet
Recovery amount: 15% 10%
Smicer
Smicer
Wind
Wind
S1
Horse Rider Puppet
Horse Rider Puppet
Recovery amount: 15% 10%
Kovarci
Kovarci
Light
Light
S1
Horse Rider Puppet
Horse Rider Puppet
Recovery amount: 15% 10%
Zenisek
Zenisek
Dark
Dark
S1
Horse Rider Puppet
Horse Rider Puppet
Recovery amount: 15% 10%
Zima
Zima
Fire
Fire
S3
Cycle of Eternity
Cycle of Eternity
[Effect added] Grants Silence for 2 turns to the targeted enemy
Tetsuya
Tetsuya
Fire
Fire
S2
Eagle
Eagle
MAX cooldown: 4 turns 3 turns
Doburoku
Doburoku
Dark
Dark
S2
Eagle
Eagle
[Effect added] MAX cooldown: 4 turns 3 turns
Doburoku
Doburoku
Dark
Dark
S3
Continuous Summoning Technique
Continuous Summoning Technique
(As-is) The fourth hit decreases Attack Power for 2 turns
(To-be) The fourth hit decreases Attack Power and Defense for 1 turn
Mark
Mark
Water
Water
S3
Soul Attack (Passive)
Soul Attack (Passive)
[Effect added] Upon defeating an enemy, creates a shield on yourself equal to the damage dealt for 3 turns
Rick
Rick
Fire
Fire
S3
Blazing Flame Punch
Blazing Flame Punch
[Effect added] Increases damage dealt by 50% to enemies whose HP is not destroyed
Rick
Rick
Fire
Fire
S2
Shockwave Fist
Shockwave Fist
(As-is) The chance of landing a Critical Hit increases by 50% for each harmful effect granted on the enemy target
(To-be) The Critical Rate increases to 100% when attacking an enemy with harmful effects
Sean
Sean
Wind
Wind
S2
Shockwave Fist
Shockwave Fist
(As-is) The chance of landing a Critical Hit increases by 50% for each harmful effect granted on the enemy target
(To-be) The Critical Rate increases to 100% when attacking an enemy with harmful effects
Jack
Jack
Dark
Dark
S2
Shockwave Fist
Shockwave Fist
(As-is) The chance of landing a Critical Hit increases by 50% for each harmful effect granted on the enemy target
(To-be) The Critical Rate increases to 100% when attacking an enemy with harmful effects
Aya
Aya
Wind
Wind
S3
Strong Vengeance (Passive)
Strong Vengeance (Passive)
[Effect added] Increases your Attack Bar by 30% if you get harmful effects
Haruka
Haruka
Light
Light
S3
Exorcism Resonance
Exorcism Resonance
[Effect added] Recovers your HP by 15% after using the skill
Chiwu
Chiwu
Fire
Fire
S2
North Star's Wisdom
North Star's Wisdom
(As-is) This attack won't land as a Glancing Hit
(To-be) This attack will always land as a Critical Hit
Pungbaek
Pungbaek
Wind
Wind
S2
North Star's Wisdom
North Star's Wisdom
(As-is) This attack won't land as a Glancing Hit
(To-be) This attack will always land as a Critical Hit
Woonsa
Woonsa
Dark
Dark
S2
North Star's Wisdom
North Star's Wisdom
(As-is) This attack won't land as a Glancing Hit
(To-be) This attack will always land as a Critical Hit
Jeongnam
Jeongnam
Water
Water
S3
Giant's Bat
Giant's Bat
(As-is) Recovers your HP by 30%
(To-be) Recovers HP of all allies by 20%
Akroma
Akroma
Light
Light
S3
God's Shield (Passive)
God's Shield (Passive)
[Effect added] When allies are hit by a non-critical attack, increases your Attack Bar by 5% (up to 20%)
Moore
Moore
Water
Water
S3
Overdrive (Passive)
Overdrive (Passive)
[Effect added] When attacked by an enemy, increases your Attack Power for 1 turn
Grogen
Grogen
Dark
Dark
S3
Decimate
Decimate
(As-is) The attack always lands as a Critical Hit on Light Monsters
(To-be) Recovers your turn instantly when you defeat an enemy
Xing Zhe
Xing Zhe
Wind
Wind
S3
Stone Monkey (Passive)
Stone Monkey (Passive)
(As-is) Increases your Attack Bar by 20% whenever attacked under inability effects
(To-be) Removes 1 beneficial effect from the enemy when you counterattack with [Stone Monkey (Passive)]
Karuel and Lanoah
Karuel and Lanoah
Fire
Fire
S2
Horn of Cheer
Horn of Cheer
Grants Immunity on all allies for 1 turn 2 turns
Sadiel and Zeryah
Sadiel and Zeryah
Wind
Wind
S2
Horn of Cheer
Horn of Cheer
Grants Immunity on all allies for 1 turn 2 turns
Jaduel and Aepiah
Jaduel and Aepiah
Dark
Dark
S2
Horn of Cheer
Horn of Cheer
Grants Immunity on all allies for 1 turn 2 turns
Miruel and Graciah
Miruel and Graciah
Light
Light
S-1
Barrage Shot
Barrage Shot
Removes a beneficial effect with a 50% 70% chance
Christina
Christina
Wind
Wind
S3
Coy Revenge (Passive)
Coy Revenge (Passive)
[Effect added] When the passive effect is stacked up to 5 times, removes all harmful effects (excluding inability effects) from yourself at the start of your turn
Josephine
Josephine
Water
Water
S2
Fury of Punishment
Fury of Punishment
[Effect added] When attacking the enemy without beneficial effects, Provokes the enemy for 2 turns
Leona
Leona
Dark
Dark
S2
Fury of Punishment
Fury of Punishment
[Effect added] When attacking the enemy without beneficial effects, Provokes the enemy for 2 turns
Irene
Irene
Water
Water
S3
Bind: Demon Bag
Bind: Demon Bag
Steals 1 2 beneficial effects from the enemy target
Henrik
Henrik
Wind
Wind
S2
Star of Explosion
Star of Explosion
The first attack installs a bomb that detonates after 2 turns with a 70% 90% chance
Valdemar
Valdemar
Dark
Dark
S2
Star of Explosion
Star of Explosion
The first attack installs a bomb that detonates after 2 turns with a 70% 90% chance
Tarnisha
Tarnisha
Fire
Fire
S3
Magic Diffusion (Passive)
Magic Diffusion (Passive)
(As-is) Spreads harmful effects granted on the attacked target to a random enemy target
(To-be) Prioritizes spreading the harmful effects to the enemy with the highest Attack Bar, excluding the original target
Arcana
Arcana
Light
Light
S3
Magic Mastery (Passive)
Magic Mastery (Passive)
(As-is) When the enemy removes harmful effects or an ally's beneficial effects, increases the Attack Bar of the ally with the highest Attack Bar by 30% and removes 1 harmful effect
(To-be) When the enemy removes harmful effects or an ally's beneficial effects, increases the Attack Bar of yourself and the ally with the highest Attack Bar by 20% and removes 1 harmful effect
Belita
Belita
Dark
Dark
S3
Moonlight Blow
Moonlight Blow
MAX cooldown: 5 turns 4 turns
Trevor
Trevor
Fire
Fire
S2
Relentless Strike
Relentless Strike
[Effect added] The attack won't land as Glancing Hits
Karl
Karl
Dark
Dark
S2
Relentless Strike
Relentless Strike
[Effect added] The attack won't land as Glancing Hits
Ryan
Ryan
Water
Water
S2
Sharp Strike
Sharp Strike
Inflicts Continuous Damage for 2 turns Applies Branding for 1 turn
Logan
Logan
Wind
Wind
S2
Sharp Strike
Sharp Strike
Inflicts Continuous Damage for 2 turns Applies Branding for 1 turn
Lucas
Lucas
Light
Light
S2
Sharp Strike
Sharp Strike
Inflicts Continuous Damage for 2 turns Applies Branding for 1 turn
Tyron
Tyron
Water
Water
S1
Spirit Throw
Spirit Throw
(As-is) Increases your Critical Rate by 30% on your next turn if you land a Critical Hit
(To-be) Decreases the enemy's Attack Bar by 30% with a 75% chance
Baretta
Baretta
Fire
Fire
S1
Spirit Throw
Spirit Throw
(As-is) Increases your Critical Rate by 30% on your next turn if you land a Critical Hit
(To-be) Decreases the enemy's Attack Bar by 30% with a 75% chance
Shimitae
Shimitae
Wind
Wind
S1
Spirit Throw
Spirit Throw
(As-is) Increases your Critical Rate by 30% on your next turn if you land a Critical Hit
(To-be) Decreases the enemy's Attack Bar by 30% with a 75% chance
Eredas
Eredas
Light
Light
S1
Spirit Throw
Spirit Throw
(As-is) Increases your Critical Rate by 30% on your next turn if you land a Critical Hit
(To-be) Decreases the enemy's Attack Bar by 30% with a 75% chance
Aschubel
Aschubel
Dark
Dark
S1
Spirit Throw
Spirit Throw
(As-is) Increases your Critical Rate by 30% on your next turn if you land a Critical Hit
(To-be) Decreases the enemy's Attack Bar by 30% with a 75% chance
Mayasura
Mayasura
Water
Water
S3
Constant Training (Passive)
Constant Training (Passive)
[Effect added] Always attacks with the advantageous attribute when Attack Power is maximized
Varuna
Varuna
Fire
Fire
S3
Sura's Seal
Sura's Seal
Eased the standard for the number of attacks increased according to the difference in Attack Power between the target and yourself
Danu
Danu
Light
Light
S3
Anguish of the Underworld (Passive)
Anguish of the Underworld (Passive)
Increases the additional attack's Accuracy by 30%
Mayasura
Mayasura
Water
Water
S2
Stormfist
Stormfist
Eased the standard for the number of attacks increased according to your Attack Power
Varuna
Varuna
Fire
Fire
S2
Stormfist
Stormfist
Eased the standard for the number of attacks increased according to your Attack Power
Danu
Danu
Light
Light
S2
Stormfist
Stormfist
Eased the standard for the number of attacks increased according to your Attack Power
Trevor
Trevor
Fire
Fire
Stat Changed Basic stats such as HP, Attack Power, and Defense will be adjusted. (Based on Awakened 6* MAX Lv.)

(Before) HP: 8,895 / Attack: 725 / Defense: 659
(After) HP: 10,050 / Attack: 780 / Defense: 527
Karl
Karl
Dark
Dark
Stat Changed Basic stats such as HP, Attack Power, and Defense will be adjusted. (Based on Awakened 6* MAX Lv.)

(Before) HP: 9,555 / Attack: 703 / Defense: 637
(After) HP: 9,555 / Attack: 801 / Defense: 538
Tetra
Tetra
Water
Water
Leader Skill Added Increases the Resistance of ally Monsters by 30%
Platy
Platy
Fire
Fire
Leader Skill Added Increases the Attack Speed of ally Monsters in Guild content by 24%
Cichlid
Cichlid
Wind
Wind
Leader Skill Added Increases the Accuracy of ally Monsters by 30%
Molly
Molly
Light
Light
Leader Skill Added Increases the Defense of ally Monsters by 25%
Betta
Betta
Dark
Dark
Leader Skill Added Increases the HP of ally Monsters in Guild content by 33%
Chandra
Chandra
Water
Water
S2
Defend
Defend
In some languages, the term "Defend" will be unified to ensure consistency
Rahul
Rahul
Dark
Dark
S2
Defend
Defend
In some languages, the term "Defend" will be unified to ensure consistency
Shahat
Shahat
Wind
Wind
S3
Sand Blade (Passive)
Sand Blade (Passive)
When attacking on your turn:

Recovers your HP by 3% for every harmful effect granted on the enemy Deals additional damage by 5% of your MAX HP
Monster Natural Star Levels
Monster Elements
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Monster Elements by Natural Star Levels
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