Monster | Element | Skill | Change |
---|---|---|---|
![]() Ella |
![]() Light |
S3
![]() |
Increases the Attack Bar of the ally target, excluding yourself, by 50% Increases your and the target's Attack Bar by 50% each In addition, the skill can also be used on yourself. If so, the skill increases your Attack Bar by 100%. |
![]() Daphnis |
![]() Fire |
S3
![]() |
Weakens the enemy's Defense for 1 turn if you successfully remove the beneficial effects Weakens the enemy's Defense for 1 turn without a condition |
![]() Kashmir |
![]() Wind |
S3
![]() |
If the enemy has no beneficial effects after the first attack, the second attack is activated
If the first attack lands as a Critical Hit, the second attack is activated |
![]() Giou |
![]() Wind |
S3
![]() |
Recovers the Attack Bar by 25% 35% if an enemy uses a skill with cooldown time |
![]() Giou |
![]() Wind |
S3
![]() |
[Effect added] Deals additional damage that's proportional to the enemy's HP when attacking the suppressed Monster |
![]() Chandra |
![]() Water |
S1
![]() |
Removes 1 beneficial effect from the enemy if you land a Critical Hit
Removes 1 beneficial effect from the enemy with a 75% chance |
![]() Kumar |
![]() Fire |
S1
![]() |
Removes 1 beneficial effect from the enemy if you land a Critical Hit
Removes 1 beneficial effect from the enemy with a 75% chance |
![]() Ritesh |
![]() Wind |
S1
![]() |
Removes 1 beneficial effect from the enemy if you land a Critical Hit
Removes 1 beneficial effect from the enemy with a 75% chance |
![]() Shazam |
![]() Light |
S1
![]() |
Removes 1 beneficial effect from the enemy if you land a Critical Hit
Removes 1 beneficial effect from the enemy with a 75% chance |
![]() Rahul |
![]() Dark |
S1
![]() |
Removes 1 beneficial effect from the enemy if you land a Critical Hit
Removes 1 beneficial effect from the enemy with a 75% chance |
![]() Kumar |
![]() Fire |
S1
![]() |
[Effect added] Silences for 1 turn with a 100% chance |
![]() Eleanor |
![]() Light |
S2
![]() |
Recovers HP by 10% 15% |
![]() Mei Hou Wang |
![]() Fire |
S3
![]() |
Increases the Attack Speed by 5% 10% whenever you're attacked (Stacks up to 10 times) |
![]() Son Zhang Lao |
![]() Dark |
S3
![]() |
Stuns with a 65% 75% chance |
![]() Taor |
![]() Water |
S2
![]() |
The attack will always land as a Critical Hit if the target is under inability effects
The attack will always land as a Critical Hit if the target's Attack Speed is slower than yours |
![]() Lagmaron |
![]() Wind |
S2
![]() |
The attack will always land as a Critical Hit if the target is under inability effects
The attack will always land as a Critical Hit if the target's Attack Speed is slower than yours |
![]() Shan |
![]() Light |
S2
![]() |
The attack will always land as a Critical Hit if the target is under inability effects
The attack will always land as a Critical Hit if the target's Attack Speed is slower than yours |
![]() Beth |
![]() Water |
S3
![]() |
Blocks enemies from removing harmful effects for 1 turn 2 turns |
![]() Raki |
![]() Fire |
S3
![]() |
Attacks 2 times 4 times (The total damage increased by approx. 7%) |
![]() Craka |
![]() Dark |
S2
![]() |
Removes 1 beneficial effect with a 30% chance each Steals 1 beneficial effect with a 30% chance each |
![]() Bael |
![]() Fire |
S3
![]() |
Blocks enemies from removing harmful effects for 1 turn 2 turns |
![]() Laika |
![]() Fire |
S3
![]() |
MAX damage limit for each hit: The inflicted damage of one attack won't exceed 30% 24% of the MAX HP |
![]() Zen |
![]() Wind |
S3
![]() |
Grants one of the harmful effects on the enemy that has the beneficial effect removed for 2 turns
Grants one of the harmful effects on all enemies without a condition Harmful effects: Decrease Defense, Decrease Attack Speed and Increase Chance of Landing a Glancing Hit. |
![]() Zen |
![]() Wind |
S2
![]() |
Increased damage by 12%
When attacking the enemy tied with shadow with a single-target skill: Gives 30% 50% of the first hit damage to all enemies |
![]() Shun |
![]() Light |
S2
![]() |
Increased damage by 12%
When attacking the enemy tied with shadow with a single-target skill: Gives 30% 50% of the first hit damage to all enemies |
![]() Claire |
![]() Fire |
S3
![]() |
[Effect added] Additionally recovers your Attack Bar in proportion to the damage dealt to the enemy (Up to 50%) |
![]() Sonia |
![]() Wind |
S3
![]() |
If the enemy's attack you receive lands as a Glancing Hit, you recover your Attack Bar by 30% 50% |
![]() Sonia |
![]() Wind |
S3
![]() |
[Effect added] If the enemy target's Attack Speed is slower than yours: The damage increases according to the difference between your Attack Speed and the enemy's Attack Speed (Up to 100%) |
![]() Carlos |
![]() Fire |
S3
![]() |
When an enemy or ally is defeated:
- Your Attack Bar increases by 75% 100% - Your Attack Power increases equal to the dead target's base Attack Power Your Attack Power increases by half of the dead target's current Attack Power (Up to 300%) |
![]() Figaro |
![]() Light |
S3
![]() |
[Effect added] Installs a bomb for 2 turns with a 25% chance when attacking |
![]() ROBO-R40 |
![]() Water |
S3
![]() |
[Effect added] Grants Invincible on yourself for 1 turn after revival |
![]() ROBO-G92 |
![]() Wind |
S3
![]() |
[Effect added] Decreases the enemy's Attack Bar by 15%. |
![]() ROBO-F29 |
![]() Dark |
S3
![]() |
[Effect added] Removes 1 beneficial effect from the enemy with a 50% chance |
![]() ROBO-P27 |
![]() Fire |
S2
![]() |
Absorbs Attack Bar of all enemies by 10% 15% |
![]() ROBO-G92 |
![]() Wind |
S2
![]() |
Absorbs Attack Bar of all enemies by 10% 15% |
![]() ROBO-F29 |
![]() Dark |
S2
![]() |
Absorbs Attack Bar of all enemies by 10% 15% |
![]() ROBO-G92 |
![]() Wind |
S1
![]() |
Damage proportional to Attack Power Damage proportional to Attack Power and Attack Speed
[Effect changed] Decreases the enemy target's Attack Bar by 30% Absorbs the enemy target's Attack Bar by 30% |
![]() ROBO-F29 |
![]() Dark |
S1
![]() |
Damage proportional to Attack Power Damage proportional to Attack Power and Attack Speed |
![]() Tetra |
![]() Water |
S3
![]() |
HP recovery amount: In proportion to 10% 15% or your HP |
![]() Cichlid |
![]() Wind |
S3
![]() |
[Effect added] Always has an attribute advantage when attacking the enemy |
![]() Cichlid |
![]() Wind |
S3
![]() |
Increases the skill cooldown time by 2 turns 1 turns |
![]() Betta |
![]() Dark |
S3
![]() |
HP recovery amount: 15% 20% |
![]() Betta |
![]() Dark |
S2
![]() |
When reviving the ally: Adds 3 turns 2 turns of cooldown time
Recovers the ally target's HP and Attack Bar by 30% 40% each |
![]() Chandra |
![]() Water |
Leader Skill Changed | Increases the Defense of ally monsters in the Dungeons by 44% Increases the Attack Speed of ally monsters by 24% |
![]() Kumar |
![]() Fire |
Leader Skill Changed | Increases the Critical Rate of ally monsters in the Dungeons by 33% Increases the HP of ally monsters by 33% |
![]() Ritesh |
![]() Wind |
Leader Skill Changed | Increases the Accuracy of ally monsters in the Dungeons by 55% Increases the Defense of ally monsters by 33% |
![]() Shazam |
![]() Light |
Leader Skill Changed | Increases the Accuracy of ally monsters in the Dungeons by 55% Increases the Critical Rate of ally monsters by 24% |
![]() Rahul |
![]() Dark |
Leader Skill Changed | Increases the Attack Power of ally monsters in the Dungeons by 44% Increases the Accuracy of ally monsters by 41% |
![]() Arnold |
![]() Fire |
Leader Skill Changed | Increases the Defense of ally monsters in the Dungeons by 25% Increases the HP of ally monsters by 25% |
![]() Anavel |
![]() Water |
S2
![]() |
Fixed an error where the amount of recovery for yourself and other allies was different when equipped with [ATK+ Proportional to Lost HP] Artifact |
![]() Nicki |
![]() Dark |
S2
![]() |
Fixed an error where the amount of recovery for yourself and other allies was different when equipped with [ATK+ Proportional to Lost HP] Artifact |
![]() Haegang |
![]() Water |
S3
![]() |
Fixed an issue of the Attack Bar increasing effect only working on one Monster when there are two Monsters |
![]() Jubelle 2A |
![]() Dark |
S3
![]() |
Fixed an issue of the Attack Bar increasing effect only working on one Monster when there are two Monsters |
![]() Lavender |
![]() Dark |
S3
![]() |
Fixed an issue of the skill not working on the certain Monsters of the Dimension Hole dungeon |
![]() Zaiross |
![]() Fire |
S3
![]() |
Fixed an issue of the skill not working on the certain Monsters of the Dimension Hole dungeon |
![]() Phenaka |
![]() Light |
S3
![]() |
Fixed an issue of the skill not working on the certain Monsters of the Dimension Hole dungeon |
![]() Xiao Lin |
![]() Water |
S3
![]() |
(As-is) Strikes random targets 4 times with the power of water to decrease Defense for 2 turns and launches an attack that deals 15% increased damage per harmful effect on the enemy. If this skill is on cooldown, you have a 25% chance to counterattack when attacked (To-be) Attacks the enemy target and randomly attacks 3 more times to decrease Defense for 2 turns each. Each attack increases damage by 15% for each harmful effect on the enemy. Counterattacks with a 25% chance when attacked on cooldown |
![]() Hong Hua |
![]() Fire |
S3
![]() |
(As-is) Strikes random targets 4 times with the power of fire to provoke the enemy for 1 turn and each strike increases the duration of the harmful effect on the enemy by 1 turn with a 50% chance. If this skill is on cooldown, you have a 25% chance to counterattack when attacked (To-be) Attacks the enemy target and randomly attacks 3 more times to provoke for 1 turn each. Each attack increases the duration of harmful effect on the enemy by 1 turn with a 50% chance. Counterattacks with a 25% chance when attacked on cooldown |
![]() Ling Ling |
![]() Wind |
S3
![]() |
(As-is) Strikes random targets 4 times with the power of wind, blocking beneficial effects to be granted and decreasing Attack Speed for 2 turns each. If this skill is on cooldown, you have a 25% chance to counterattack when attacked (To-be) Attacks the enemy target and randomly attacks 3 more times to prevent from receiving beneficial effects for 2 turns each. Each attack decreases the enemy's Attack Speed for 2 turns. Counterattacks with a 25% chance when attacked on cooldown |
![]() Liu Mei |
![]() Light |
S3
![]() |
(As-is) Strikes random targets 4 times with the power of light to each remove a beneficial effect on the enemy and absorb 25% of the target's Attack Bar. If this skill is on cooldown, you have a 25% chance to counterattack when attacked (To-be) Attacks the enemy target and randomly attacks 3 more times to remove 1 beneficial effect each. Each attack absorbs the enemy's Attack Bar by 25%. Counterattacks with a 25% chance when attacked on cooldown |
![]() Fei |
![]() Dark |
S3
![]() |
(As-is) Strikes random targets 4 times with the power of darkness. Each strike has a 25% chance to ignore the target's Defense. If this skill is on cooldown, you have a 25% chance to counterattack when attacked (To-be) Attacks the enemy target and randomly attacks 3 more times to deal damage that ignores Defense with a 25% chance each. Counterattacks with a 25% chance when attacked on cooldown |