Monster Element Skill Change
Barbara
Barbara
Water
Water
S4
Rider (Passive)
Rider (Passive)
Beneficial/harmful effects will be remained when the rider dismounts the beast
Masha
Masha
Fire
Fire
S4
Rider (Passive)
Rider (Passive)
Beneficial/harmful effects will be remained when the rider dismounts the beast
Savannah
Savannah
Wind
Wind
S4
Rider (Passive)
Rider (Passive)
Beneficial/harmful effects will be remained when the rider dismounts the beast
Narsha
Narsha
Light
Light
S4
Rider (Passive)
Rider (Passive)
Beneficial/harmful effects will be remained when the rider dismounts the beast
Xiana
Xiana
Dark
Dark
S4
Rider (Passive)
Rider (Passive)
Beneficial/harmful effects will be remained when the rider dismounts the beast
Barbara
Barbara
Water
Water
S3
Start of Attacking
Start of Attacking
Ignores the enemy's Defense by 35% 25% for each beneficial effect the beast removed
Savannah
Savannah
Wind
Wind
S3
Gigantic Roar
Gigantic Roar
[Effect changed] If the enemy's Attack Speed is slower than yours,
sets the enemy's Attack Bar to 0 decreases the enemy's Attack Bar by 75%
Han
Han
Dark
Dark
S3
Simple Solution
Simple Solution
Attacks 3 times 4 times (The total inflicted damage does not change)
Han
Han
Dark
Dark
S3
Simple Solution
Simple Solution
Increases the Attack Bar by 30% 25% for each attack that lands as a Critical Hit
Han
Han
Dark
Dark
S3
Simple Solution
Simple Solution
[Effect added] Weakens the Defense for 2 turns with a 50% chance
Wolyung
Wolyung
Dark
Dark
S2
Amuse
Amuse
[Skill changed]
(Before) Recovers the allies and increases the Attack Power for 3 turns. The recovery power is in proportion to the Attack Power.

(Changed to) Recovers the HP of all allies by 20% of your MAX HP and increases their Attack Power for 2 turns. In addition, increases the Attack Bar of the allies with full HP by 15%.
Shi Hou
Shi Hou
Water
Water
S3
Alter Ego Attack
Alter Ego Attack
Attacks 4 times 6 times (The total inflicted damage increased by 2%)
Mei Hou Wang
Mei Hou Wang
Fire
Fire
S2
Fire Monkey Wand
Fire Monkey Wand
Decreased cooldown time by 1 turn (4 turns 3 turns)
Xing Zhe
Xing Zhe
Wind
Wind
S2
Lightning Monkey Wand
Lightning Monkey Wand
Decreased cooldown time by 1 turn (4 turns 3 turns)
Qitian Dasheng
Qitian Dasheng
Light
Light
S3
Giant Net
Giant Net
[Effect added] After attacking, decreases the enemy's Attack Bar by 50% per harmful effect granted on the enemy
Son Zhang Lao
Son Zhang Lao
Dark
Dark
S2
Dark Monkey Wand
Dark Monkey Wand
Decreased cooldown time by 1 turn (4 turns 3 turns)
Bael
Bael
Fire
Fire
S3
Flames of Hell
Flames of Hell
Increased the damage by 8%
Poseidon
Poseidon
Water
Water
S3
Maelstrom
Maelstrom
[Effect added] The attack won't land as a Glancing Hit
Ritesh
Ritesh
Wind
Wind
S3
Trick of Wind
Trick of Wind
Decreases the Defense with a 50% 75% chance
Kumar
Kumar
Fire
Fire
S2
Meditate
Meditate
[Effect added] When using the skill, removes all harmful effects granted on yourself (removes the harmful effects first and recovers HP)
Ritesh
Ritesh
Wind
Wind
S2
Meditate
Meditate
[Effect added] When using the skill, removes all harmful effects granted on yourself (removes the harmful effects first and recovers HP)
Shazam
Shazam
Light
Light
S2
Meditate
Meditate
[Effect added] When using the skill, removes all harmful effects granted on yourself (removes the harmful effects first and recovers HP)
Tesarion
Tesarion
Fire
Fire
S3
Ancient Power (Passive)
Ancient Power (Passive)
[Effect added] Decreases the damage dealt from enemies with no harmful effects by 30%
Sian
Sian
Water
Water
S2
Surprise Bomb
Surprise Bomb
[Skill changed]
(Before) [Surprise Box] Summons a surprise box that inflicts damage and grants 1 random harmful effect among Stun, Glancing Hit Rate Increase, and Attack Speed Decrease to all enemies.

(Changed to) [Surprise Bomb] Mounts a bomb on all enemies which detonates after 2 turns. This skill receives 50%
additional Accuracy.
Cichlid
Cichlid
Wind
Wind
S3
Crushed Hopes
Crushed Hopes
50% 80% chance to decrease the Defense for 2 turns and to increase the skill cooldown time by 2 turns
Tetra
Tetra
Water
Water
S2
Air Shield
Air Shield
Shield amount is proportionate to the level of the monster that uses this skill MAX HP of the monster that uses this skill
Cichlid
Cichlid
Wind
Wind
S2
Air Shield
Air Shield
Shield amount is proportionate to the level of the monster that uses this skill MAX HP of the monster that uses this skill
Molly
Molly
Light
Light
S2
Air Shield
Air Shield
Shield amount is proportionate to the level of the monster that uses this skill MAX HP of the monster that uses this skill
Platy
Platy
Fire
Fire
S2
Grant Life
Grant Life
[Effect added] Increases the Attack Bar of the revived ally target by 30%
Betta
Betta
Dark
Dark
S2
Grant Life
Grant Life
[Effect added] Increases the Attack Bar of the revived ally target by 30%
Molly
Molly
Light
Light
S3
Glaring Mists(Passive)
Glaring Mists(Passive)
HP recovery amount 10% 25%
Covenant
Covenant
Water
Water
S1
Accurate Fire
Accurate Fire
Increased the damage by 10%
Carcano
Carcano
Fire
Fire
S1
Accurate Fire
Accurate Fire
Increased the damage by 10%
Carbine
Carbine
Wind
Wind
S1
Accurate Fire
Accurate Fire
Increased the damage by 10%
Magnum
Magnum
Light
Light
S1
Accurate Fire
Accurate Fire
Increased the damage by 10%
Dragunov
Dragunov
Dark
Dark
S1
Accurate Fire
Accurate Fire
Increased the damage by 10%
Carcano
Carcano
Fire
Fire
S2
Hidden Aim
Hidden Aim
Decreased cooldown time by 1 turn (6 turns 5 turns)
Carbine
Carbine
Wind
Wind
S2
Hidden Aim
Hidden Aim
Decreased cooldown time by 1 turn (6 turns 5 turns)
Dragunov
Dragunov
Dark
Dark
S2
Hidden Aim
Hidden Aim
Decreased cooldown time by 1 turn (6 turns 5 turns)
Carcano
Carcano
Fire
Fire
S3
Dead Eye (Passive)
Dead Eye (Passive)
[Target changed] Decreases a random target's Defense for 1 turn Decreases the Defense of the enemy with the worst HP status for 1 turn
Carbine
Carbine
Wind
Wind
S3
Veteran (Passive)
Veteran (Passive)
Increases the Attack Bar by 50% 100%
Dragunov
Dragunov
Dark
Dark
S3
Reloading (Passive)
Reloading (Passive)
[Effect added] Increases the Attack Bar by 50% when you defeat an enemy
Astar
Astar
Fire
Fire
S3
Vengeful Fire(Passive)
Vengeful Fire(Passive)
Deals 50% 100% more damage if the enemy has more HP than you

Greatly increased the value of Attack Speed that increases as your HP gets lower
Lupinus
Lupinus
Wind
Wind
S3
Tempest Sword
Tempest Sword
[Effect changed]
Decreases the enemy target's Attack Bar by 30% with each attack
Decreases the enemy target's Attack Bar by 30% with first and second attack. Absorbs the Attack Bar of all enemies by 30% with the last attack
Herne
Herne
Water
Water
S3
Tree of Loss
Tree of Loss
[Effect added] Decreases the Defense for 3 turns
Mellia
Mellia
Wind
Wind
S3
Thorn Tree (Passive)
Thorn Tree (Passive)
If you attack an enemy who already has Continuous Damage, additionally inflicts Continuous Damage for 1 turn 2 turns
Tanzaite
Tanzaite
Water
Water
S1
Stone Claws
Stone Claws
[Effect added] Stuns the enemy for 1 turn with a 30% chance
Kunite
Kunite
Fire
Fire
S1
Stone Claws
Stone Claws
[Effect added] Stuns the enemy for 1 turn with a 30% chance
Malite
Malite
Wind
Wind
S1
Stone Claws
Stone Claws
[Effect added] Stuns the enemy for 1 turn with a 30% chance
Phenaka
Phenaka
Light
Light
S1
Stone Claws
Stone Claws
[Effect added] Stuns the enemy for 1 turn with a 30% chance
Onyx
Onyx
Dark
Dark
S1
Stone Claws
Stone Claws
[Effect added] Stuns the enemy for 1 turn with a 30% chance
Kunite
Kunite
Fire
Fire
S2
Destructive Claws
Destructive Claws
[Effect added] Provokes for 1 turn
Onyx
Onyx
Dark
Dark
S2
Destructive Claws
Destructive Claws
[Effect added] Provokes for 1 turn
Tanzaite
Tanzaite
Water
Water
S3
Statue of Robust (Passive)
Statue of Robust (Passive)
[Passive activation condition eased]
If your turn ends with less than 30% 50% HP, you will be turned into a statue
Malite
Malite
Wind
Wind
S3
Statue of Pain (Passive)
Statue of Pain (Passive)
Increased the reflected damage by 25%
[Passive activation condition eased]
Decreases your skill cooldown time when you get attacked even critical hits don't occur
Phenaka
Phenaka
Light
Light
S3
Statue of Trial (Passive)
Statue of Trial (Passive)
[Effect changed] When increasing the skill cooldown time of the target that attacks you, the cooldown time can exceed the MAX cooldown time
* This effect does not apply to the boss.
Sharron
Sharron
Water
Water
S2
Wedge Arrow
Wedge Arrow
Increased the damage by 10%
Amanda
Amanda
Fire
Fire
S2
Wedge Arrow
Wedge Arrow
Increased the damage by 10%
Bethony
Bethony
Dark
Dark
S2
Wedge Arrow
Wedge Arrow
Increased the damage by 10%
Fami
Fami
Light
Light
S2
Light Wedged Arrow
Light Wedged Arrow
Increased the damage by 10%
Ardella
Ardella
Wind
Wind
S3
Keenness (Passive)
Keenness (Passive)
Increased the amount of critical damage that increases accordingly to how much HP you've lost
Chris
Chris
Light
Light
S3
Critical Arrow
Critical Arrow
[Effect added] After attacking, recovers a turn instantly if the enemy is not stunned.
Fami
Fami
Light
Light
S3
Critical Arrow
Critical Arrow
[Effect added] After attacking, recovers a turn instantly if the enemy is not stunned.
Bethony
Bethony
Dark
Dark
S3
Shadow Arrow
Shadow Arrow
[Effect added] Increases the chance of ignoring Defense by 15% for each harmful effect granted on the enemy
Xiong Fei
Xiong Fei
Fire
Fire
Awakening Effect Changed Increases Resistance by 25% Strengthen (Calm Mind] Skill

[Calm Mind] Skill strengthened effect Removes all harmful effects granted on yourself-. removes harmful effects granted on all allies
Thebae
Thebae
Dark
Dark
Awakening Effect Changed Strengthen [Pierce Soul] Skill Strengthen [Soul Devourer) Skill

[Soul Devourer] Skill strengthened effect Recovers your HP by 50% of damage dealt recovers the HP of all allies (including yourself) by 30% of the damage dealt
Iunu
Iunu
Wind
Wind
Awakening Effect Changed Strengthen [Pierce Soul] Skill Strengthen [Brand of Hell] Skill

[Brand of Hell] Skill strengthened effect Grants Oblivion effect for 2 turns with a 50% chance with each attack
Cichlid
Cichlid
Wind
Wind
Awakening Effect Changed Strengthen [Air Shield] Skill Increases Attack Speed by 15
Zeratu
Zeratu
Dark
Dark
Awakening Effect Changed Increases Resistance by 25% Increases Critical Rate by 15%
Akhamamir
Akhamamir
Wind
Wind
Leader Skill Changed Increases the Accuracy of ally monsters by 41%.
Increases the Attack Speed of ally monsters by 24%.
Kumar
Kumar
Fire
Fire
S1
Crushing Blow
Crushing Blow
Fixed an issue of the Monster not receiving the Vampire effect from Vampire Runes or Vampire Effect
Miho 2A
Miho 2A
Dark
Dark
S3
Eye For An Eye (Passive)
Eye For An Eye (Passive)
Fixed an issue of the passive not activating under certain situations
Hongyeon
Hongyeon
Fire
Fire
S3
Millennium Melody
Millennium Melody
Fixed an issue of the Monster not recovering the ally's HP under certain situations
Tanzaite
Tanzaite
Water
Water
S3
Statue of Robust (Passive)
Statue of Robust (Passive)
Fixed an issue of all inability effects disappearing on the next turn even if the monster was under inability effect for 2 turns in Statue condition in battles against Leos
Kunite
Kunite
Fire
Fire
S3
Statue of Protection (Passive)
Statue of Protection (Passive)
Fixed an issue of all inability effects disappearing on the next turn even if the monster was under inability effect for 2 turns in Statue condition in battles against Leos
Malite
Malite
Wind
Wind
S3
Statue of Pain (Passive)
Statue of Pain (Passive)
Fixed an issue of all inability effects disappearing on the next turn even if the monster was under inability effect for 2 turns in Statue condition in battles against Leos
Phenaka
Phenaka
Light
Light
S3
Statue of Trial (Passive)
Statue of Trial (Passive)
Fixed an issue of all inability effects disappearing on the next turn even if the monster was under inability effect for 2 turns in Statue condition in battles against Leos
Onyx
Onyx
Dark
Dark
S3
Statue of Immortal (Passive)
Statue of Immortal (Passive)
Fixed an issue of all inability effects disappearing on the next turn even if the monster was under inability effect for 2 turns in Statue condition in battles against Leos
Bellenus
Bellenus
Fire
Fire
S3
Wild Roar
Wild Roar
Fixed an issue of the Provoke effect remaining on the enemy target when the monster used skills in Druid form and died from the reflected damage
Valantis
Valantis
Light
Light
S3
Rage of Mother Nature
Rage of Mother Nature
Fixed an issue of the Provoke effect remaining on the enemy target when the monster used skills in Druid form and died from the reflected damage
Herne
Herne
Water
Water
S3
Tree of Loss
Tree of Loss
Fixed an issue of granting Oblivion effect even if the attack lands as a Glancing Hit
Windy
Windy
Wind
Wind
S3
The Shadow of the Moon (Passive)
The Shadow of the Moon (Passive)
Fixed an issue of the passive effect not activating from the Arcane Tower attacks in the Arena
Erwin
Erwin
Wind
Wind
S3
Evasive Maneuver(Passive)
Evasive Maneuver(Passive)
Fixed an issue of the passive effect not activating from the Arcane Tower attacks in the Arena
Liebli
Liebli
Dark
Dark
S3
Shadow Revenge (Passive)
Shadow Revenge (Passive)
Fixed an issue of the passive effect not activating from the Arcane Tower attacks in the Arena
Spectra
Spectra
Fire
Fire
S2
Special Assault
Special Assault
Fixed an issue of the HP decreasing time being applied differently under certain situations
Shamann
Shamann
Light
Light
S2
Special Assault
Special Assault
Fixed an issue of the HP decreasing time being applied differently under certain situations
Lusha 2A
Lusha 2A
Light
Light
S3
Risky Dash
Risky Dash
Fixed an issue of the HP decreasing time being applied differently under certain situations
Hanra
Hanra
Dark
Dark
S3
Desperate Arrow
Desperate Arrow
Fixed an issue of the HP decreasing time being applied differently under certain situations
Einheri
Einheri
Light
Light
S3
Catastrophe
Catastrophe
Fixed an issue of the passive not activating when some Monsters are attacked with Catastrophe
Phenaka
Phenaka
Light
Light
S3
Statue of Trial (Passive)
Statue of Trial (Passive)
Fixed an issue of the skill cooldown time increasing even when the attack target had immunity
Monster Natural Star Levels
Monster Elements
Change Type Concentration
Monster Elements by Natural Star Levels
Skill Slot Concentration
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