Monster Element Skill Change
Dominic
Dominic
Wind
Wind
S3
Improvisation (Passive)
Improvisation (Passive)
[Effect removed] Attack Power increases as your HP decreases
Shizuka
Shizuka
Water
Water
S3
All Things in Nature
All Things in Nature
Increased the MAX cooldown by 1 turn (6 turns 7 turns)
Juno
Juno
Fire
Fire
S3
Loss of Cause and Effect (Passive)
Loss of Cause and Effect (Passive)
[Effect added] Increases your Attack Speed for 2 turns if you get a harmful effect
Seara
Seara
Wind
Wind
S3
Promised Time
Promised Time
[Effect added] Decreases the Attack Bar of the target with the detonated bomb by 30%
Praha
Praha
Water
Water
S3
Daydream
Daydream
[Effect added] Increases Attack Speed of all allies for 2 turns
Verad
Verad
Water
Water
S3
Absolute Zero
Absolute Zero
[Effect added] Glancing Hits won't occur if the enemy's Defense is half or less than your Defense
Zaiross
Zaiross
Fire
Fire
S3
Fiery Breath
Fiery Breath
[Effect added] Increases the skill cooldown by 1 turn more than the MAX cooldown if the enemy's Attack Power is half or less than your Attack Power (boss excluded)
Grogen
Grogen
Dark
Dark
S3
Decimate
Decimate
[Effect added] The attack always lands as a Critical Hit on Light Monsters
Grogen
Grogen
Dark
Dark
S3
Decimate
Decimate
100% 150% increased Critical Damage
Kinki
Kinki
Light
Light
S3
Banging Head Against A Brick Wall (Passive)
Banging Head Against A Brick Wall (Passive)
Critical hit will occur when you get attacked by the skills that always land as a Critical
Hit

Examples: Water/Wind/Dark Polar Queen's Storm of Midnight, etc.
Camilla
Camilla
Water
Water
S3
First Aid (Passive)
First Aid (Passive)
[Effect added] Reduces the damage of non-critical attacks by 20%
Vanessa
Vanessa
Fire
Fire
S3
Warrior's Return
Warrior's Return
Decreased cooldown by 4 turns (8 turns 4 turns)
Vanessa
Vanessa
Fire
Fire
S3
Warrior's Return
Warrior's Return
[Effect added] The MAX skill cooldown of [Warrior's Return] is increased by 2 turns whenever you revive an ally with this skill (up to 2 times)
Katarina
Katarina
Wind
Wind
S3
Sword of Discharge
Sword of Discharge
Randomly attacks the enemies 2 times 2 to 3 times
Trinity
Trinity
Dark
Dark
S3
Ragnarok
Ragnarok
Increased damage by 15%
Gurkha
Gurkha
Dark
Dark
S3
Ruler of Pain (Passive)
Ruler of Pain (Passive)
[Effect added] The duration of harmful effects you grant with skills will be increased by 1 turn each
Mi Ying
Mi Ying
Dark
Dark
S3
Almighty Strength (Passive)
Almighty Strength (Passive)
Decreases the incoming damage by 35% 50% if the enemy has lower Attack Power than yours
Aaliyah
Aaliyah
Water
Water
S3
Strong Bull Soul
Strong Bull Soul
[Effect added] Removes one harmful effect granted on all allies
Maya
Maya
Dark
Dark
S4
Half Moon Tribe Totem
Half Moon Tribe Totem
[Effect added] Provokes for 1 turn with a 50% chance
Zen
Zen
Wind
Wind
S2
Shadow Tie
Shadow Tie
Decreased cooldown by 1 turn (5 turns 4 turns)
Shun
Shun
Light
Light
S2
Shadow Tie
Shadow Tie
Decreased cooldown by 1 turn (5 turns 4 turns)
Zen
Zen
Wind
Wind
S2
Shadow Tie
Shadow Tie
(As-is) Ties the enemy's shadow, and grants an effect that gives 30% of the first hit damage to all enemies if you deal a single target skill damage to the target. This effect can tie one target at a time, and gets untied if the tied target gets hit by a single target attack or if you get defeated. It does not apply to boss battles
(To-be) Attacks the enemy target to inflict damage, ties the target's shadow and grants an effect that gives 30% of the first hit damage to all enemies if the target takes single-target skill damage. This effect can tie one target at a time, and gets untied if either the tied enemy or you get defeated. It does not apply to boss battles
Shun
Shun
Light
Light
S2
Shadow Tie
Shadow Tie
(As-is) Ties the enemy's shadow, and grants an effect that gives 30% of the first hit damage to all enemies if you deal a single target skill damage to the target. This effect can tie one target at a time, and gets untied if the tied target gets hit by a single target attack or if you get defeated. It does not apply to boss battles
(To-be) Attacks the enemy target to inflict damage, ties the target's shadow and grants an effect that gives 30% of the first hit damage to all enemies if the target takes single-target skill damage. This effect can tie one target at a time, and gets untied if either the tied enemy or you get defeated. It does not apply to boss battles
Zen
Zen
Wind
Wind
S3
Frantic Chaos
Frantic Chaos
(As-is) Guaranteed to exchange the Attack Bar status of all enemies (boss excluded) with each other at random. Afterwards, recovers your Attack Bar by 100%
(To-be) Removes one beneficial effect of all enemies (boss excluded) and grants one random effect for 2 turns among Decrease Defense, Decrease Attack Speed and Increase Chance of Landing a Glancing Hit on the enemy that has one beneficial effect removed. Afterwards, guaranteed to exchange the Attack Bar status of them with each other at random
Shun
Shun
Light
Light
S3
Infinity Shadow (Passive)
Infinity Shadow (Passive)
(As-is) Ignores Defense when attacking a target tied by the shadow, and the shadow you tied won't get untied even if the enemy takes damage. [Automatic Effect]
(To-be) Ignores Defense when attacking a target tied by the shadow, and decreases the damage taken from the tied target by 30%. Removes one beneficial effect when attacking an enemy. [Automatic Effect]
Cordelia
Cordelia
Wind
Wind
S2
Blade Dance of Night
Blade Dance of Night
Decreases the enemy target's Attack Bar by 25% 40% with each hit
Vereesa
Vereesa
Dark
Dark
S2
Blade Dance of Night
Blade Dance of Night
Decreases the enemy target's Attack Bar by 25% 40% with each hit
Lariel
Lariel
Water
Water
S3
Moonlight Dance
Moonlight Dance
Decreases the enemy target's Attack Bar by 25% 40% with each hit
Cordelia
Cordelia
Wind
Wind
S3
Accelerando (Passive)
Accelerando (Passive)
Increased the Attack Power value that increases in proportion to Attack Speed
Duamutef
Duamutef
Fire
Fire
S3
Strategic Prevention
Strategic Prevention
Damage is proportionate to your Attack Power and Defense
Damage is proportionate to your Defense

Sets the Attack Bar to 0 with a 70% chance and stuns the target for 1 turn
Grants Oblivion effect and prevents the target from removing harmful effects for 2 turns with a 70% chance each
Tanzaite
Tanzaite
Water
Water
S3
Statue of Robust (Passive)
Statue of Robust (Passive)
If your turn ends with less than 50% 70% HP, you will be turned into a statue until the next turn starts
Kunite
Kunite
Fire
Fire
S2
Destructive Claws
Destructive Claws
Recovers your HP by 10% 15% when the statue state is gone
Onyx
Onyx
Dark
Dark
S2
Destructive Claws
Destructive Claws
Recovers your HP by 10% 15% when the statue state is gone
Tanzaite
Tanzaite
Water
Water
S2
Earth Strike
Earth Strike
Recovers your HP by 10% 15% when the statue state is gone
Malite
Malite
Wind
Wind
S2
Earth Strike
Earth Strike
Recovers your HP by 10% 15% when the statue state is gone
Phenaka
Phenaka
Light
Light
S2
Earth Strike
Earth Strike
Recovers your HP by 10% 15% when the statue state is gone
Ludo
Ludo
Fire
Fire
S3
Roll Again (Passive)
Roll Again (Passive)
Rolls 1 dice at the start of each turn Rolls 1 dice at the start of battle and then at the start of each turn
Morris
Morris
Wind
Wind
S3
To Live or To Die (Passive)
To Live or To Die (Passive)
(As-is) Rolls 2 dice at the start of each turn if an ally dies to revive all dead allies if you get the same number. The ally will be revived with more HP as the sum of the numbers increases. [Automatic Effect]
(To-be) Rolls 2 dice every turn to recover your HP, and revives all dead allies if you get the same number. The higher the sum of the dice, the more HP you recover and the more HP the revived allies will have. [Automatic Effect]
Reno
Reno
Water
Water
S2
Dice Trick
Dice Trick
Randomly grants harmful effects: Increased chances of landing a Glancing Hit
removes one beneficial effect from the enemy
Monte
Monte
Dark
Dark
S2
Dice Trick
Dice Trick
Randomly grants harmful effects: Increased chances of landing a Glancing Hit
removes one beneficial effect from the enemy
Zerath
Zerath
Light
Light
Awakening Effect Changed Increases Resistance by 25% Increases Critical Rate by 15%
Feng Yan
Feng Yan
Wind
Wind
Awakening Effect Changed Increases Critical Rate by 15% Increases Accuracy by 25%
Verad
Verad
Water
Water
Stat Changed Base Attack Speed:
Unawakened: 92 97
Awakened: 93 98
Zaiross
Zaiross
Fire
Fire
Stat Changed Base Attack Speed:
Unawakened: 92 97
Awakened: 93 98
Zerath
Zerath
Light
Light
Stat Changed Base Attack Speed:
Unawakened: 92 97
Awakened: 93 98
Grogen
Grogen
Dark
Dark
Stat Changed Base Attack Speed:
Unawakened: 92 97
Awakened: 93 98
Coco
Coco
Fire
Fire
Leader Skill Changed The Critical Rate of ally Monsters is increased by 33% in Guild content
The Attack Power of ally Monsters is increased by 44% in Guild content
Momo
Momo
Wind
Wind
Leader Skill Changed The Attack Power of ally Monsters is increased by 44% in Guild content
The HP of ally Monsters is increased by 44% in Guild content
Deva
Deva
Light
Light
S3
Silver Chakram (Passive)
Silver Chakram (Passive)
Fixed an issue of the Vampire effect being applied
Amber
Amber
Water
Water
S3
Nano Vision (Passive)
Nano Vision (Passive)
Fixed an issue of the Vampire effect not being applied even if there are no harmful effects
Psamathe
Psamathe
Water
Water
S3
Rageful Return (Passive)
Rageful Return (Passive)
Fixed an issue of the Water Fairy King dying before the revival attack when the Monster revives in certain situations
Kyle
Kyle
Water
Water
S3
Strategic Advantage (Passive)
Strategic Advantage (Passive)
Changed so a Monster will gain a turn by taking damage from the enemy's counterattack when the Monster can get an additional turn by meeting the condition
Garo
Garo
Fire
Fire
S3
Narrow Escape (Passive)
Narrow Escape (Passive)
Fixed an issue of the [Narrow Escape (Passive)] not working after reviving
Monster Natural Star Levels
Monster Elements
Change Type Concentration
Monster Elements by Natural Star Levels
Skill Slot Concentration
6.11.12 - © SWGT 2025 All rights reserved
Designed By Cerusa |
Support my work on Patreon (Guild or Personal)
Monster and Siege Map images belong to Com2Us