Monster | Element | Skill | Change |
---|---|---|---|
![]() Elucia |
![]() Water |
S3
![]() |
Damage increased by 11% |
![]() Aeilene |
![]() Wind |
S3
![]() |
Damage increased by 8% |
![]() Sorin |
![]() Dark |
S3
![]() |
Damage increased by 13% |
![]() Fynn |
![]() Water |
S2
![]() |
Damage increased by 9% |
![]() Cogma |
![]() Fire |
S2
![]() |
Damage increased by 8% |
![]() Ralph |
![]() Wind |
S2
![]() |
Damage increased by 8% |
![]() Garok |
![]() Dark |
S2
![]() |
Damage increased by 8% |
![]() Taru |
![]() Light |
S2
![]() |
Damage increased by 9% |
![]() Garok |
![]() Dark |
S3
![]() |
Increased the damage value that increases according to the lost HP |
![]() Kacey |
![]() Water |
S3
![]() |
Damage increased by 25% |
![]() Tatu |
![]() Fire |
S3
![]() |
Damage increased by 14% |
![]() Camaryn |
![]() Dark |
S3
![]() |
Damage increased by 10% |
![]() Tarq |
![]() Water |
S3
![]() |
Damage increased by 11% |
![]() Shamar |
![]() Light |
S3
![]() |
Damage increased by 10% |
![]() Gamir |
![]() Wind |
S3
![]() |
Increased the damage value that increases according to the lost HP |
![]() Lucasha |
![]() Fire |
S2
![]() |
Damage increased by 24% |
![]() Prilea |
![]() Wind |
S2
![]() |
Damage increased by 24% |
![]() Kabilla |
![]() Light |
S2
![]() |
Damage increased by 24% |
![]() Lucasha |
![]() Fire |
S3
![]() |
Damage increased by 33% |
![]() Prilea |
![]() Wind |
S3
![]() |
Cooltime decreased by 1 |
![]() Ramira |
![]() Water |
S3
![]() |
Damage increased by 20% |
![]() Hellea |
![]() Dark |
S3
![]() |
Damage increased by 20% |
![]() Dagora |
![]() Water |
S1
![]() |
Damage increased by 13% |
![]() Ursha |
![]() Fire |
S1
![]() |
Damage increased by 13% |
![]() Ramagos |
![]() Wind |
S1
![]() |
Damage increased by 13% |
![]() Lusha |
![]() Light |
S1
![]() |
Damage increased by 13% |
![]() Gorgo |
![]() Dark |
S1
![]() |
Damage increased by 13% |
![]() Ursha |
![]() Fire |
S2
![]() |
Damage increased by 50% |
![]() Gorgo |
![]() Dark |
S2
![]() |
Damage increased by 50% |
![]() Gorgo |
![]() Dark |
S3
![]() |
Damage increased by 11% |
![]() Lindermen |
![]() Wind |
S3
![]() |
Damage increased by 17% |
![]() Ramahan |
![]() Wind |
S2
![]() |
Damage increased by 10% |
![]() Belladeon |
![]() Light |
S2
![]() |
Damage increased by 10% |
![]() Ramahan |
![]() Wind |
S3
![]() |
Damage increased by 9% |
![]() Icaru |
![]() Water |
S3
![]() |
Damage increased by 10% |
![]() Kro |
![]() Dark |
S3
![]() |
Damage increased by 14% |
![]() Kaimann |
![]() Water |
S3
![]() |
Damage increased by 10% |
![]() Lukan |
![]() Wind |
S2
![]() |
Damage increased by 15% |
![]() Decamaron |
![]() Dark |
S2
![]() |
Damage increased by 15% |
![]() Soha |
![]() Water |
S2
![]() |
Damage increased by 25% |
![]() Arang |
![]() Wind |
S2
![]() |
Damage increased by 25% |
![]() Chamie |
![]() Light |
S2
![]() |
Damage increased by 25% |
![]() Arang |
![]() Wind |
S3
![]() |
Damage increased by 14% |
![]() Chamie |
![]() Light |
S1
![]() |
Effect activation rate increased by 15% 20% |
![]() Shihwa |
![]() Fire |
S3
![]() |
Damage increased by 6% / Cooltime decreased by 1 |
![]() Kamiya |
![]() Dark |
S3
![]() |
Damage increased by 14% / Cooltime decreased by 1 |
![]() Shailoq |
![]() Water |
S3
![]() |
Damage increased by 12% |
![]() Ermeda |
![]() Wind |
S2
![]() |
Damage increased by 8% |
![]() Mantura |
![]() Dark |
S2
![]() |
Damage increased by 8% |
![]() Mantura |
![]() Dark |
S3
![]() |
Damage increased by 11% |
![]() Atenai |
![]() Fire |
S3
![]() |
Recovery amount increased by 10% 15% |
![]() Purian |
![]() Water |
S2
![]() |
Damage increased by 10% |
![]() Eludain |
![]() Light |
S2
![]() |
Damage increased by 10% |
![]() Tagaros |
![]() Fire |
S2
![]() |
Effect rate increased by 50% 70% |
![]() Tagaros |
![]() Fire |
S3
![]() |
Damage increased by 10% |
![]() Anduril |
![]() Wind |
S2
![]() |
Effect rate increased by 50% 80% |
![]() Anduril |
![]() Wind |
S3
![]() |
Damage increased by 25% |
![]() Eludain |
![]() Light |
S3
![]() |
Damage increased by 10% |
![]() Drogan |
![]() Dark |
S2
![]() |
Effect rate increased by 50% 70% |
![]() Baretta |
![]() Fire |
S2
![]() |
Damage increased by 11% |
![]() Aschubel |
![]() Dark |
S2
![]() |
Damage increased by 11% |
![]() Shimitae |
![]() Wind |
S3
![]() |
Damage increased by 8% |
![]() Sisroo |
![]() Water |
S2
![]() |
Damage increased by 6% |
![]() Colleen |
![]() Fire |
S2
![]() |
Damage increased by 6% |
![]() Seren |
![]() Dark |
S2
![]() |
Damage increased by 6% |
![]() Sia |
![]() Light |
S3
![]() |
Damage increased by 33% |
![]() Ellena |
![]() Water |
S3
![]() |
Damage increased by 10% / Cooltime decreased by 1 |
![]() Moria |
![]() Wind |
S2
![]() |
Damage increased by 13% |
![]() Jumaline |
![]() Dark |
S2
![]() |
Damage increased by 13% |
![]() Moria |
![]() Wind |
S3
![]() |
Damage increased by 14% / Cooltime decreased by 1 |
![]() Sigmarus |
![]() Water |
S2
![]() |
Damage increased by 10% |
![]() Perna |
![]() Fire |
S2
![]() |
Damage increased by 17% |
![]() Teshar |
![]() Wind |
S2
![]() |
Damage increased by 17% |
![]() Eludia |
![]() Light |
S2
![]() |
Damage increased by 10% |
![]() Jaara |
![]() Dark |
S2
![]() |
Damage increased by 17% |
![]() Taor |
![]() Water |
S1
![]() |
Damage decreased by 5% |
![]() Taor |
![]() Water |
S3
![]() |
Damage increased by 10% |
![]() Rakan |
![]() Fire |
S1
![]() |
Damage increased by 9% |
![]() Lagmaron |
![]() Wind |
S1
![]() |
Damage increased by 9% |
![]() Shan |
![]() Light |
S1
![]() |
Damage increased by 9% |
![]() Zeratu |
![]() Dark |
S1
![]() |
Damage increased by 9% |
![]() Shan |
![]() Light |
S3
![]() |
Cooltime decreased by 1 |
![]() Izaria |
![]() Water |
S3
![]() |
Damage increased by 11% |
![]() Isael |
![]() Dark |
S3
![]() |
Damage increased by 21% |
![]() Chichi |
![]() Wind |
S3
![]() |
Damage increased by 10% |
![]() Chacha |
![]() Dark |
S3
![]() |
Damage increased by 10% |
![]() Susano |
![]() Water |
S2
![]() |
Damage increased by 11% |
![]() Orochi |
![]() Wind |
S2
![]() |
Damage increased by 11% |
![]() Gin |
![]() Light |
S2
![]() |
Damage increased by 11% |
![]() Garo |
![]() Fire |
S2
![]() |
Damage increased by 12% |
![]() Han |
![]() Dark |
S2
![]() |
Damage increased by 12% |
![]() Han |
![]() Dark |
S3
![]() |
Damage increased by 9% / Cooltime decreased by 1 |
![]() Julie |
![]() Water |
S2
![]() |
Damage increased by 12% |
![]() Clara |
![]() Fire |
S2
![]() |
Damage increased by 10% |
![]() Sophia |
![]() Wind |
S2
![]() |
Damage increased by 20% |
![]() Eva |
![]() Light |
S2
![]() |
Damage increased by 20% |
![]() Luna |
![]() Dark |
S2
![]() |
Damage increased by 10% |
![]() Luna |
![]() Dark |
S3
![]() |
Damage increased by 17% |
![]() Vigor |
![]() Water |
S3
![]() |
Damage increased by 8% |
![]() Dagorr |
![]() Wind |
S3
![]() |
Attack gauge decreased by 20% 30% |
![]() Dagorr |
![]() Wind |
S2
![]() |
Removes 1 harmful effect 2 harmful effects |
![]() Haken |
![]() Dark |
S3
![]() |
Damage increased by 8% |
![]() Liesel |
![]() Water |
S2
![]() |
Damage increased by 7% |
![]() Argen |
![]() Wind |
S2
![]() |
Damage increased by 7% |
![]() Cadiz |
![]() Dark |
S2
![]() |
Damage increased by 7% |
![]() Verdehile |
![]() Fire |
S2
![]() |
Damage increased by 7% |
![]() Julianne |
![]() Light |
S2
![]() |
Damage increased by 7% |
![]() Geoffrey |
![]() Fire |
S2
![]() |
Damage increased by 10% |
![]() Walter |
![]() Wind |
S2
![]() |
Damage increased by 10% |
![]() Janssen |
![]() Dark |
S2
![]() |
Damage increased by 10% |
![]() Walter |
![]() Wind |
S3
![]() |
Damage increased by 25% |
![]() Janssen |
![]() Dark |
S3
![]() |
Cooltime decreased by 1 |
![]() Ellin |
![]() Water |
S2
![]() |
Damage increased by 8% |
![]() Ceres |
![]() Fire |
S2
![]() |
Damage increased by 8% |
![]() Mara |
![]() Dark |
S2
![]() |
Damage increased by 8% |
![]() Lyn |
![]() Light |
S3
![]() |
Damage increased by 19% |
![]() Shaffron |
![]() Light |
S3
![]() |
Damage increased by 10% |
![]() Loque |
![]() Dark |
S3
![]() |
Damage increased by 11% |
![]() Beth |
![]() Water |
S3
![]() |
Damage increased by 11% |
![]() Raki |
![]() Fire |
S3
![]() |
Damage increased by 5% |
![]() Ethna |
![]() Wind |
S3
![]() |
Damage increased by 8% |
![]() Orion |
![]() Water |
S3
![]() |
Cooltime decreased by 1 |
![]() Urtau |
![]() Water |
S2
![]() |
Damage increased by 13% |
![]() Eintau |
![]() Wind |
S2
![]() |
Damage increased by 13% |
![]() Kamatau |
![]() Dark |
S2
![]() |
Damage increased by 13% |
![]() Burentau |
![]() Fire |
S2
![]() |
Damage increased by 12% |
![]() Grotau |
![]() Light |
S2
![]() |
Damage increased by 12% |
![]() Urtau |
![]() Water |
S3
![]() |
Damage increased by 10% |
![]() Burentau |
![]() Fire |
S3
![]() |
Damage increased by 10% |
![]() Kernodon |
![]() Water |
S2
![]() |
Damage increased by 8% |
![]() Velfinodon |
![]() Wind |
S2
![]() |
Damage increased by 8% |
![]() Devinodon |
![]() Dark |
S2
![]() |
Damage increased by 8% |
![]() Mao |
![]() Water |
S3
![]() |
Damage increased by 11% |
![]() Xiao Chun |
![]() Fire |
S3
![]() |
Damage increased by 13% |
![]() Huan |
![]() Wind |
S3
![]() |
Damage increased by 10% |
![]() Tien Qin |
![]() Light |
S3
![]() |
Damage increased by 19% |
![]() Chandra |
![]() Water |
S3
![]() |
Cooltime decreased by 1 |
![]() Kumar |
![]() Fire |
S3
![]() |
Cooltime decreased by 1 |
![]() Ritesh |
![]() Wind |
S3
![]() |
Cooltime decreased by 1 |
![]() Shazam |
![]() Light |
S3
![]() |
Cooltime decreased by 1 |
![]() Rahul |
![]() Dark |
S3
![]() |
Cooltime decreased by 1 |
![]() Hong Hua |
![]() Fire |
S3
![]() |
Damage increased by 11% |
![]() Hong Hua |
![]() Fire |
S1
![]() |
Increased the activation rate of Shadowless Kick by 25% 30% |
![]() Xiao Lin |
![]() Water |
S1
![]() |
[Effect added] Increased the activation rate of Shadowless Kick by 25% 30% |
![]() Fei |
![]() Dark |
S1
![]() |
Increased the activation rate of Shadowless Kick by 25% 30% |
![]() Ling Ling |
![]() Wind |
S1
![]() |
Increased the activation rate of Twist Kick by 25% 30% |
![]() Liu Mei |
![]() Light |
S1
![]() |
Increased the activation rate of Twist Kick by 25% 30% |
![]() Liu Mei |
![]() Light |
S3
![]() |
Damage increased by 11% |
![]() Jun |
![]() Fire |
S2
![]() |
Damage increased by 12% |
![]() Sige |
![]() Dark |
S2
![]() |
Damage increased by 12% |
![]() Kaz |
![]() Water |
S3
![]() |
Damage increased by 19% |
![]() Jun |
![]() Fire |
S3
![]() |
Cooltime decreased by 1 |
![]() Kaito |
![]() Wind |
S3
![]() |
Damage increased by 10% |
![]() Shi Hou |
![]() Water |
S2
![]() |
Cooltime decreased by 1 |
![]() Qitian Dasheng |
![]() Light |
S2
![]() |
Cooltime decreased by 1 |
![]() Shi Hou |
![]() Water |
S3
![]() |
Damage increased by 10% |
![]() Mei Hou Wang |
![]() Fire |
S2
![]() |
Damage increased by 11% |
![]() Mei Hou Wang |
![]() Fire |
S3
![]() |
Attack Power increases by 15% when attacked (Up to 10 times} Attack Power increases by 20% when attacked (Up to 10 times) |
![]() Xing Zhe |
![]() Wind |
S2
![]() |
Damage increased by 11% |
![]() Son Zhang Lao |
![]() Dark |
S2
![]() |
Damage increased by 8% |
![]() Son Zhang Lao |
![]() Dark |
S3
![]() |
Damage increased by 11% |
![]() Qitian Dasheng |
![]() Light |
S3
![]() |
Damage increased by 11% |
![]() Iron |
![]() Fire |
S2
![]() |
Damage increased by 17% |
![]() Silver |
![]() Light |
S2
![]() |
Damage increased by 17% |
![]() Laika |
![]() Fire |
S2
![]() |
Damage increased by 18% |
![]() Jager |
![]() Light |
S2
![]() |
Damage increased by 18% |
![]() Arnold |
![]() Fire |
S2
![]() |
Damage increased by 25% |
![]() Briand |
![]() Wind |
S2
![]() |
Damage increased by 25% |
![]() Conrad |
![]() Light |
S2
![]() |
Damage increased by 25% |
![]() Conrad |
![]() Light |
S3
![]() |
Damage increased by 26% / Cooltime decreased by 1 / Revives and increases the ally's HP by 20% 30% if the enemy's killed |
![]() Megan |
![]() Water |
S2
![]() |
Damage increased by 20% |
![]() Gina |
![]() Dark |
S2
![]() |
Damage increased by 20% |
![]() Gina |
![]() Dark |
S3
![]() |
Damage increased by 22% |
![]() Silia |
![]() Wind |
S3
![]() |
Damage increased by 10% |
![]() Rica |
![]() Fire |
S2
![]() |
Cooltime decreased by 1 |
![]() Charlotte |
![]() Wind |
S2
![]() |
Cooltime decreased by 1 |
![]() Lora |
![]() Light |
S2
![]() |
Cooltime decreased by 1 |
![]() Juno |
![]() Fire |
S2
![]() |
Damage increased by 25% / Cooltime decreased by 1 |
![]() Praha |
![]() Water |
S2
![]() |
Damage increased by 25% / Cooltime decreased by 1 |
![]() Laima |
![]() Light |
S2
![]() |
Damage increased by 25% / Cooltime decreased by 1 |
![]() Juno |
![]() Fire |
S3
![]() |
Increases the ally recovery amount by 5% 10% |
![]() Giana |
![]() Dark |
S3
![]() |
Cooltime decreased by 1 |
![]() Hwa |
![]() Fire |
S2
![]() |
Damage increased by 10% |
![]() Pang |
![]() Light |
S2
![]() |
Damage increased by 10% |
![]() Ran |
![]() Dark |
S3
![]() |
Damage increased by 11% / Cooltime decreased by 1 |
![]() Wayne |
![]() Water |
S1
![]() |
Damage increased by 9% |
![]() Randy |
![]() Fire |
S1
![]() |
Damage increased by 9% |
![]() Roger |
![]() Wind |
S1
![]() |
Damage increased by 9% |
![]() Walkers |
![]() Light |
S1
![]() |
Damage increased by 9% |
![]() Jamie |
![]() Dark |
S1
![]() |
Damage increased by 9% |
![]() Roger |
![]() Wind |
S2
![]() |
Damage increased by 9% |
![]() Walkers |
![]() Light |
S2
![]() |
Damage increased by 9% |
![]() Roger |
![]() Wind |
S3
![]() |
Cooltime decreased by 1 |
![]() Walkers |
![]() Light |
S3
![]() |
Damage increased by 10% / Increases your chances of activating the skill cooltime by 50% 100% |
![]() Sharron |
![]() Water |
S1
![]() |
Damage increased by 13% |
![]() Amanda |
![]() Fire |
S1
![]() |
Damage increased by 13% |
![]() Ardella |
![]() Wind |
S1
![]() |
Damage increased by 13% |
![]() Chris |
![]() Light |
S1
![]() |
Damage increased by 13% |
![]() Bethony |
![]() Dark |
S1
![]() |
Damage increased by 13% |
![]() Sharron |
![]() Water |
S3
![]() |
Damage increased by 11% |
![]() Amanda |
![]() Fire |
S3
![]() |
Damage increased by 18% |
![]() Chris |
![]() Light |
S3
![]() |
Damage increased by 9% |
![]() Bethony |
![]() Dark |
S3
![]() |
Cooltime decreased by 1 |
![]() Fami |
![]() Light |
S1
![]() |
Damage increased by 13% |
![]() Fami |
![]() Light |
S3
![]() |
Damage increased by 9% |
![]() Rasheed |
![]() Dark |
S3
![]() |
Damage increased by 13% / Cooltime decreased by 1 |
![]() Allen |
![]() Water |
S2
![]() |
Damage increased by 9% / Increases your chances of provoking by 70% 80% |
![]() Jubelle |
![]() Dark |
S2
![]() |
Damage increased by 9% / Increases your chances of provoking by 70% 80% |
![]() Hiva |
![]() Wind |
S3
![]() |
Damage increased by 14% |
![]() Mina |
![]() Water |
S-1
![]() |
Damage increased by 8% |
![]() Naomi |
![]() Wind |
S2
![]() |
Damage increased by 8% |
![]() Miho |
![]() Dark |
S2
![]() |
Damage increased by 8% |
![]() Jean |
![]() Fire |
S3
![]() |
Increases the Attack Power by 50% 100% if the HP is above 50% |